2025-04-09 02:35:22 +09:00

30 lines
665 B
C++

// Copyright (c), Firelight Technologies Pty, Ltd. 2012-2025.
#pragma once
#include "Misc/Guid.h"
#include "CoreMinimal.h"
#include "FMODAsset.generated.h"
/**
* FMOD Asset.
*/
UCLASS(BlueprintType)
class FMODSTUDIO_API UFMODAsset : public UObject
{
GENERATED_UCLASS_BODY()
public:
/** The unique Guid, which matches the one exported from FMOD Studio */
UPROPERTY()
FGuid AssetGuid;
protected:
/** Get tags to show in content view */
virtual void GetAssetRegistryTags(TArray<FAssetRegistryTag> &OutTags) const override;
private:
/** Non default instances of UFMODAsset are assets */
virtual bool IsAsset() const override;
};