Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Source/FMODStudio/FMODStudioL_APL.xml
2024-02-10 17:06:19 -05:00

54 lines
2.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!--GearVR plugin additions-->
<root xmlns:android="http://schemas.android.com/apk/res/android">
<!-- init section is always evaluated once per architecture -->
<init>
<log text="FMODStudio APL init (logging build)"/>
<setString result="ConfigSuffix" value="L"/>
</init>
<!-- optional additions to proguard -->
<proguardAdditions>
<insert>
-keep class org.fmod.** {
*;
}
-dontwarn org.fmod.**
</insert>
</proguardAdditions>
<!-- optional files or directories to copy to Intermediate/Android/APK -->
<resourceCopies>
<log text="FMODStudio APL copying files for $S(Architecture)"/>
<copyFile src="$S(PluginDir)/../../Binaries/Android/$S(Architecture)/libfmod$S(ConfigSuffix).so"
dst="$S(BuildDir)/libs/$S(Architecture)/libfmod$S(ConfigSuffix).so" />
<copyFile src="$S(PluginDir)/../../Binaries/Android/$S(Architecture)/libfmodstudio$S(ConfigSuffix).so"
dst="$S(BuildDir)/libs/$S(Architecture)/libfmodstudio$S(ConfigSuffix).so" />
<copyFile src="$S(PluginDir)/../../Binaries/Android/fmod.jar"
dst="$S(BuildDir)/libs/fmod.jar" />
</resourceCopies>
<!-- optional additions to GameActivity onCreate in GameActivity.java -->
<gameActivityOnCreateAdditions>
<insert>
// Initialize FMOD Studio jar file
org.fmod.FMOD.init(this);
</insert>
</gameActivityOnCreateAdditions>
<!-- optional additions to GameActivity onDestroy in GameActivity.java -->
<gameActivityOnDestroyAdditions>
<insert>
// Shutdown FMOD Studio jar file
org.fmod.FMOD.close();
</insert>
</gameActivityOnDestroyAdditions>
<!-- optional libraries to load in GameActivity.java before libUE4.so -->
<soLoadLibrary>
<log text="FMODStudio APL adding loadLibrary references"/>
<loadLibrary name="fmod$S(ConfigSuffix)" failmsg="libfmod$S(ConfigSuffix) not loaded and required!" />
<loadLibrary name="fmodstudio$S(ConfigSuffix)" failmsg="libfmodstudio$S(ConfigSuffix) not loaded and required!" />
</soLoadLibrary>
</root>