54 lines
2.0 KiB
XML
54 lines
2.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!--GearVR plugin additions-->
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<root xmlns:android="http://schemas.android.com/apk/res/android">
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<!-- init section is always evaluated once per architecture -->
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<init>
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<log text="FMODStudio APL init (logging build)"/>
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<setString result="ConfigSuffix" value="L"/>
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</init>
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<!-- optional additions to proguard -->
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<proguardAdditions>
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<insert>
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-keep class org.fmod.** {
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*;
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}
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-dontwarn org.fmod.**
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</insert>
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</proguardAdditions>
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<!-- optional files or directories to copy to Intermediate/Android/APK -->
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<resourceCopies>
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<log text="FMODStudio APL copying files for $S(Architecture)"/>
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<copyFile src="$S(PluginDir)/../../Binaries/Android/$S(Architecture)/libfmod$S(ConfigSuffix).so"
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dst="$S(BuildDir)/libs/$S(Architecture)/libfmod$S(ConfigSuffix).so" />
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<copyFile src="$S(PluginDir)/../../Binaries/Android/$S(Architecture)/libfmodstudio$S(ConfigSuffix).so"
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dst="$S(BuildDir)/libs/$S(Architecture)/libfmodstudio$S(ConfigSuffix).so" />
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<copyFile src="$S(PluginDir)/../../Binaries/Android/fmod.jar"
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dst="$S(BuildDir)/libs/fmod.jar" />
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</resourceCopies>
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<!-- optional additions to GameActivity onCreate in GameActivity.java -->
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<gameActivityOnCreateAdditions>
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<insert>
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// Initialize FMOD Studio jar file
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org.fmod.FMOD.init(this);
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</insert>
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</gameActivityOnCreateAdditions>
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<!-- optional additions to GameActivity onDestroy in GameActivity.java -->
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<gameActivityOnDestroyAdditions>
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<insert>
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// Shutdown FMOD Studio jar file
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org.fmod.FMOD.close();
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</insert>
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</gameActivityOnDestroyAdditions>
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<!-- optional libraries to load in GameActivity.java before libUE4.so -->
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<soLoadLibrary>
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<log text="FMODStudio APL adding loadLibrary references"/>
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<loadLibrary name="fmod$S(ConfigSuffix)" failmsg="libfmod$S(ConfigSuffix) not loaded and required!" />
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<loadLibrary name="fmodstudio$S(ConfigSuffix)" failmsg="libfmodstudio$S(ConfigSuffix) not loaded and required!" />
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</soLoadLibrary>
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</root>
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