Illusion-UE5/hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Hwando
Ji Yoon Rhee 21b5f7f53f blocking
2024-07-13 07:49:22 +09:00
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Anim_Hwando_Attack1_Soldier.uasset blocking 2024-07-13 07:49:22 +09:00
Anim_Hwando_Attack1_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Attack2_Soldier.uasset fixed the issues with animation montages not playing at command 2024-07-03 21:20:19 +09:00
Anim_Hwando_Attack2_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Attack3_Soldier.uasset added anim bp and base character bp 2024-06-08 08:25:27 +09:00
Anim_Hwando_Attack3_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Attack4_Soldier.uasset added anim bp and base character bp 2024-06-08 08:25:27 +09:00
Anim_Hwando_Attack4_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Damage_Soldier.uasset created event dispatchers for damage blocking, death, and such 2024-06-30 23:25:01 +09:00
Anim_Hwando_Damage_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Defense_Soldier.uasset created event dispatchers for damage blocking, death, and such 2024-06-30 23:25:01 +09:00
Anim_Hwando_Defense_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Die_Soldier.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Die_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Idle1_Soldier.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Idle1_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Idle2_Soldier.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Idle2_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Run_Soldier.uasset binded input actions for walking and jogging for haesol 2024-06-10 18:40:12 +09:00
Anim_Hwando_Run_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_Walk_Soldier.uasset inventory shows collected items, new anim BPs are created and modified for combat system 2024-06-22 09:55:29 +09:00
Anim_Hwando_Walk_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_WalkBack_Soldier.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_WalkBack_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_WalkLeft_Soldier.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_WalkLeft_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_WalkRight_Soldier.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Anim_Hwando_WalkRight_Weapon.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00