Illusion-UE5/hwanyoung2
2025-03-09 23:38:44 +09:00
..
Binaries/Win64 binaries that were missing on this branch + haesol's proj AOE skill halfway done 2025-02-21 00:42:56 +09:00
Config push no.1 2024-12-14 08:19:10 +09:00
Content i dont remember what exact edits i made on original haesol and weapon mechanism, but i'm sure it were minor, very unimportant changes 2025-03-09 23:38:44 +09:00
Intermediate Haesol's Bow Animation Montage and Ult Skill Base 2025-03-06 23:31:15 +09:00
Platforms/HoloLens/Config initial stuff hopefully this works 2023-10-09 19:37:22 -04:00
Plugins merging changes on my side pt 1 2025-03-06 20:26:27 +09:00
Saved/Config/WindowsEditor goblin group combat 2025-02-27 14:59:23 +09:00
Source implement haesol's passive 2025-02-17 17:16:49 +09:00
.editorconfig fixed issue 2024-02-10 17:06:19 -05:00
.gitattributes attempt to fix the LFS request entity too large 415 issue by discarding previous commits and restarting 2024-10-22 23:08:27 +09:00
.gitignore attempt to fix the LFS request entity too large 415 issue by discarding previous commits and restarting 2024-10-22 23:08:27 +09:00
.vsconfig implement haesol's passive 2025-02-17 17:16:49 +09:00
hwanyoung2.uproject re-added the corrupt ik rig + retargeter for haesol's new model, make sure you install Free IK Bone Snapper tool on unreal engine and enable the plug in before re-opening the ik rig 2025-03-05 23:19:00 +09:00
shadertoolsconfig.json fixed issue 2024-02-10 17:06:19 -05:00