.. |
Textures
|
bro
|
2024-11-28 13:36:08 +09:00 |
ARROW_wood.uasset
|
a lot of commits
|
2024-11-14 23:28:56 +09:00 |
Bark01_SHD.uasset
|
level design pt 1
|
2024-12-11 14:07:06 -05:00 |
bottle_body_voronoi.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
bottle_leather.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
bottle_stop_wood.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
BOW_body_mat.uasset
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
BOW_gold_mat.uasset
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
BOW_nock_mat.uasset
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
BOW_string_mat.uasset
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
catch_arrow.uasset
|
a lot of commits
|
2024-11-14 23:28:56 +09:00 |
feather.uasset
|
a lot of commits
|
2024-11-14 23:28:56 +09:00 |
Glazed_ceramic.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
gochugaru_bodymat.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
gochugaru_topmat.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
granite-ball1.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
granite-ball2.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
granite-ball_normal1.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
granite-ball_normal2.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
granite-ball_normal.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
illusion_teacup_teacup_001.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
magnolia_texture_0.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
magnolia_texture_1.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
magnolia_texture_2.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
magnolia_texture_3.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
magnolia_texture_4.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
magnolia_texture_5.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
magnolia_texture_6.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
magnolia_texture_7.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
material0.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
material1.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
material2.uasset
|
phew
|
2024-12-11 11:22:59 +09:00 |
paper_mat.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
Petal02_su_SHD.uasset
|
level design pt 1
|
2024-12-11 14:07:06 -05:00 |
Petal04_su_SHD.uasset
|
level design pt 1
|
2024-12-11 14:07:06 -05:00 |
rice_grain_mat.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
rice_pad_mat.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
Rock_Material.uasset
|
bro
|
2024-11-28 13:36:08 +09:00 |
sesame_topmat.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
sesamu_bodymat.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
standardSurface1.uasset
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
standardSurface2.uasset
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
standardSurface3.uasset
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
standardSurface4.uasset
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
standardSurface5.uasset
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
standardSurface7.uasset
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
standardSurface8.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
tea_base.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
teacup_liquidmat.uasset
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |