Illusion-UE5/hwanyoung2/Content
2024-09-10 00:09:38 -04:00
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__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap saving/loading systems successfully migrated to player controller 2024-09-05 11:43:15 +09:00
__ExternalObjects__/ThirdPerson/Maps/ThirdPersonMap added attribute sets for each types of attack, optimized some functions 2024-08-20 15:41:33 +09:00
Characters inventory shows collected items, new anim BPs are created and modified for combat system 2024-06-22 09:55:29 +09:00
FMOD Sound implementation for block attack and inventory 2024-07-19 15:09:12 -04:00
FXVarietyPack the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
GoodSky added attribute sets for each types of attack, optimized some functions 2024-08-20 15:41:33 +09:00
Hwanyoung Merge branch 'sharon_saving_loading_2' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 into sharon_saving_loading_2 2024-09-10 00:09:38 -04:00
Illusions save/load souls, inventory items 2024-09-10 00:07:47 -04:00
KoreanTraditionalMartialArts worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
KT_Props the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
KTP_Effect binded input actions for walking and jogging for haesol 2024-06-10 18:40:12 +09:00
LevelPrototyping initial stuff hopefully this works 2023-10-09 19:37:22 -04:00
MegaMagicVFXBundle/VFX the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
Megascans/Surfaces/Verde_Guatemala_Marble_weolegfv add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
MSPresets add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Particles_Wind_Control_System visual effect assets 2024-06-01 12:49:36 +09:00
StarterContent worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
ThirdPerson worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00