Illusion-UE5/hwanyoung2/Content
2024-06-12 22:47:53 +09:00
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__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap implemented dashing on blueprints 2024-06-12 22:47:53 +09:00
__ExternalObjects__/ThirdPerson/Maps/ThirdPersonMap initial stuff hopefully this works 2023-10-09 19:37:22 -04:00
Characters added anim bp and base character bp 2024-06-08 08:25:27 +09:00
FMOD hi 2024-03-22 19:33:09 -04:00
Hwanyoung implemented dashing on blueprints 2024-06-12 22:47:53 +09:00
Illusions hi 2024-03-22 19:33:09 -04:00
KoreanTraditionalMartialArts binded input actions for walking and jogging for haesol 2024-06-10 18:40:12 +09:00
KT_Props Revert "mmm" 2024-02-09 21:17:46 -05:00
KTP_Effect binded input actions for walking and jogging for haesol 2024-06-10 18:40:12 +09:00
LevelPrototyping initial stuff hopefully this works 2023-10-09 19:37:22 -04:00
Megascans/Surfaces/Verde_Guatemala_Marble_weolegfv add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
MSPresets add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Particles_Wind_Control_System visual effect assets 2024-06-01 12:49:36 +09:00
ThirdPerson can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack 2024-06-11 21:52:34 +09:00