Illusion-UE5/hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints
2024-06-11 21:52:34 +09:00
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ItemBP can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack 2024-06-11 21:52:34 +09:00
AC_CombatSystem.uasset binded input actions for walking and jogging for haesol 2024-06-10 18:40:12 +09:00
AC_HPSystem.uasset created input mapping context for projectile attacks and UI toggling 2024-06-08 23:27:33 +09:00
AC_MPSystem.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
BP_ManualPickUpItemBase.uasset can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack 2024-06-11 21:52:34 +09:00
E_AttackStance.uasset added death event, stance variable to character blueprint 2024-06-09 22:23:51 +09:00
E_DamageReactionType.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
E_DamageType.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
I_Damagable.uasset created input mapping context for projectile attacks and UI toggling 2024-06-08 23:27:33 +09:00
I_ManaUser.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
S_DamageInfo.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00