Illusion-UE5/hwanyoung2/Source/hwanyoung2/HYSaveGameActor.cpp

23 lines
630 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "HYSaveGameActor.h"
#include "HYPlayerCharacController.h"
AHYSaveGameActor::AHYSaveGameActor()
{
SavepointMesh = CreateDefaultSubobject<UStaticMeshComponent>("SavepointMesh");
RootComponent = Cast<USceneComponent>(SavepointMesh);
Super::Name = "Haetae statue";
Super::Action = "touch";
}
void AHYSaveGameActor::Interact_Implementation(APlayerController* Controller)
{
Super::Interact_Implementation(Controller);
AHYPlayerCharacController* IController = Cast<AHYPlayerCharacController>(Controller);
IController->SaveGameplay();
}