Illusion-UE5/hwanyoung2/Source/hwanyoung2/HYEnemy.h
Ji Yoon Rhee 0e42abd151 Revert "mmm"
This reverts commit c07d621e9b.
2024-02-09 21:17:46 -05:00

30 lines
647 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Pawn.h"
#include "HYEnemy.generated.h"
UCLASS()
class HWANYOUNG2_API AHYEnemy : public APawn
{
GENERATED_BODY()
public:
// Sets default values for this pawn's properties
AHYEnemy();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
// Called to bind functionality to input
virtual void SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent) override;
};