Logo
Explore Help
Register Sign In
neroberovero/Illusion-UE5
1
0
Fork 0
You've already forked Illusion-UE5
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Illusion-UE5/hwanyoung2/Content/Hwanyoung/Character/NPC
History
Ji Yoon Rhee fb9eec0c9e added a public lifespan variable in rock proj for more flexible lifetime setting when spawning new rocks
2025-03-18 00:11:06 +09:00
..
AI-Weapon
example commit: added sanin ultimate related data structure
2025-03-16 20:21:16 +09:00
Behavior
added my progress for sanin's ultimate
2025-03-17 23:01:48 +09:00
Spring-Sanin
added a public lifespan variable in rock proj for more flexible lifetime setting when spawning new rocks
2025-03-18 00:11:06 +09:00
BP_AggroNPCBase.uasset
Haesol's skill update
2025-03-17 22:52:18 +09:00
BP_AggroNPCControllerBase2.uasset
implement goblin's damage to player
2025-03-10 21:30:51 +09:00
BP_AggroNPCControllerBase.uasset
appropriate changes to sanin and the logic for butterfly swarms
2024-12-22 23:21:53 +09:00
BP_Goblin.uasset
Haesol's skill update
2025-03-17 22:52:18 +09:00
BP_PatrolRoute.uasset
perception added to the AI controller
2024-10-05 21:30:12 +09:00
BPI_NPCBehavior.uasset
goblin group combat
2025-02-27 14:59:23 +09:00
E_AISense.uasset
perception added to the AI controller
2024-10-05 21:30:12 +09:00
E_NPCBehaviorState.uasset
a lot of commits
2024-11-14 23:28:56 +09:00
E_NPCMovementSpeed.uasset
attempt to lfs push
2024-10-03 22:50:33 +09:00
StandingMeleeAttackDownward_2__UE_Montage.uasset
Parry Implementation
2025-02-21 09:54:32 +09:00
StandingMeleeAttackDownward_2__UE.uasset
goblin blueprint+behavior tree continued
2024-11-27 23:29:23 -05:00
Powered by Gitea Version: 1.23.5 Page: 192ms Template: 11ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API