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__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/1V
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Merge branch 'main' into fmod-integration
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2024-10-06 01:00:30 -04:00 |
__ExternalObjects__/ThirdPerson/Maps/ThirdPersonMap
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Asset test
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2024-10-04 15:04:46 -04:00 |
Characters
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attempt to lfs push
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2024-10-03 22:50:33 +09:00 |
FMOD
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successfully merged with fmod-integration branch, tiles under the lake fixed
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2024-10-06 21:46:02 +09:00 |
ForestLandscape
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major change in the spring level texturing, some more assets
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2024-09-27 21:29:58 +09:00 |
FXVarietyPack
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major change in the spring level texturing, some more assets
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2024-09-27 21:29:58 +09:00 |
GoodSky
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added attribute sets for each types of attack, optimized some functions
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2024-08-20 15:41:33 +09:00 |
Hwanyoung
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states added to the base NPC
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2024-10-08 21:40:00 +09:00 |
Illusions
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successfully merged with fmod-integration branch, tiles under the lake fixed
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2024-10-06 21:46:02 +09:00 |
KoreanTraditionalMartialArts
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major change in the spring level texturing, some more assets
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2024-09-27 21:29:58 +09:00 |
KT_Props
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push before merge
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2024-10-06 00:56:28 -04:00 |
KTInteractionPropVol2
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major change in the spring level texturing, some more assets
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2024-09-27 21:29:58 +09:00 |
KTP_Effect
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level 1, block out started
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2024-09-15 08:48:19 +09:00 |
LevelPrototyping
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Asset test
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2024-10-04 15:04:46 -04:00 |
MegaMagicVFXBundle/VFX
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the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class
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2024-08-27 14:29:55 +09:00 |
Megascans
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successfully merged with fmod-integration branch, tiles under the lake fixed
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2024-10-06 21:46:02 +09:00 |
MSPresets
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major change in the spring level texturing, some more assets
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2024-09-27 21:29:58 +09:00 |
Particles_Wind_Control_System
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visual effect assets
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2024-06-01 12:49:36 +09:00 |
StarterContent
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worked on AOE-Fire, integration is pretty much ok
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2024-08-10 08:57:30 +09:00 |
ThirdPerson
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Asset test
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2024-10-04 15:04:46 -04:00 |
.gitattributes
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attempt to lfs push
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2024-10-03 22:50:33 +09:00 |