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Anim_Sword_1H_Attack_Idle1.uasset
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used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack
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2024-11-22 23:11:23 +09:00 |
Anim_Sword_1H_Attack_Idle2.uasset
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used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack
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2024-11-22 23:11:23 +09:00 |
Anim_Sword_1H_Laydown.uasset
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used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack
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2024-11-22 23:11:23 +09:00 |
Anim_Sword_1H_RaiseWeapon.uasset
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used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack
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2024-11-22 23:11:23 +09:00 |
Anim_Sword_1H_Walk_Back.uasset
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used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack
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2024-11-22 23:11:23 +09:00 |
Anim_Sword_1H_Walk_Front.uasset
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used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack
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2024-11-22 23:11:23 +09:00 |
Anim_Sword_1H_Walk_Left.uasset
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used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack
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2024-11-22 23:11:23 +09:00 |
Anim_Sword_1H_Walk_Right.uasset
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used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack
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2024-11-22 23:11:23 +09:00 |