Illusion-UE5/hwanyoung2/Content
2024-08-08 09:59:52 +09:00
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__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap Reapply "added some comments to Haesol's implementation for passive skills" 2024-08-08 09:59:52 +09:00
__ExternalObjects__/ThirdPerson/Maps/ThirdPersonMap FMOD integration completed 2024-02-25 19:30:18 -05:00
Characters inventory shows collected items, new anim BPs are created and modified for combat system 2024-06-22 09:55:29 +09:00
FMOD Sound implementation for block attack and inventory 2024-07-19 15:09:12 -04:00
Hwanyoung Reapply "added some comments to Haesol's implementation for passive skills" 2024-08-08 09:59:52 +09:00
Illusions changed files on my end 2024-08-01 17:42:56 +09:00
KoreanTraditionalMartialArts Revert "push before merge" 2024-08-08 09:51:48 +09:00
KT_Props Revert "mmm" 2024-02-09 21:17:46 -05:00
KTP_Effect binded input actions for walking and jogging for haesol 2024-06-10 18:40:12 +09:00
LevelPrototyping initial stuff hopefully this works 2023-10-09 19:37:22 -04:00
Megascans/Surfaces/Verde_Guatemala_Marble_weolegfv add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
MSPresets add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Particles_Wind_Control_System visual effect assets 2024-06-01 12:49:36 +09:00
ThirdPerson Revert "created few AOE actor classes for future skill set usage" 2024-08-08 09:51:57 +09:00
NewPreviewMeshCollection.uasset fixed the issues with animation montages not playing at command 2024-07-03 21:20:19 +09:00