20 lines
2.1 KiB
Plaintext
20 lines
2.1 KiB
Plaintext
Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" hwanyoung2Editor Win64 Development -Project="D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\hwanyoung2.uproject" -WaitMutex -FromMsBuild
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Log file: C:\Users\user\AppData\Local\UnrealBuildTool\Log.txt
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Using 'git status' to determine working set for adaptive non-unity build (D:\GitHub\Personal Projects\Illusion-UE5).
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Waiting for 'git status' command to complete
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Invalidating makefile for hwanyoung2Editor (working set of source files changed)
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Building hwanyoung2Editor...
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Using Visual Studio 2022 14.33.31631 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
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[Adaptive Build] Excluded from hwanyoung2 unity file: hwanyoung2Character.cpp, HYInteractableActor.cpp, HYManualPickUp.cpp, HYPlayerCharacController.cpp, InventoryItem.cpp
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Determining max actions to execute in parallel (6 physical cores, 12 logical cores)
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Executing up to 6 processes, one per physical core
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Building 4 actions with 4 processes...
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[1/4] Compile HYPlayerCharacController.cpp
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[2/4] Link UnrealEditor-hwanyoung2.lib
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D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.lib 라이브러리 및 D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.exp 개체를 생성하고 있습니다.
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[3/4] Link UnrealEditor-hwanyoung2.dll
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D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.suppressed.lib 라이브러리 및 D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.suppressed.exp 개체를 생성하고 있습니다.
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[4/4] WriteMetadata hwanyoung2Editor.target
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Total time in Parallel executor: 15.04 seconds
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Total execution time: 17.96 seconds
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