Illusion-UE5/hwanyoung2/Content
Ji Yoon Rhee bf28ba6ab3 dude what
2024-09-28 10:07:53 +09:00
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__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap dude what 2024-09-28 10:07:53 +09:00
__ExternalObjects__/ThirdPerson/Maps/ThirdPersonMap dude what 2024-09-28 10:07:53 +09:00
Characters dude what 2024-09-28 10:07:53 +09:00
FMOD dude what 2024-09-28 10:07:53 +09:00
ForestLandscape major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
FXVarietyPack major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
GoodSky added attribute sets for each types of attack, optimized some functions 2024-08-20 15:41:33 +09:00
Hwanyoung dude what 2024-09-28 10:07:53 +09:00
Illusions worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
KoreanTraditionalMartialArts major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
KT_Props dude what 2024-09-28 10:07:53 +09:00
KTInteractionPropVol2 major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
KTP_Effect level 1, block out started 2024-09-15 08:48:19 +09:00
LevelPrototyping dude what 2024-09-28 10:07:53 +09:00
MegaMagicVFXBundle/VFX the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
Megascans major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
MSPresets major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
Particles_Wind_Control_System visual effect assets 2024-06-01 12:49:36 +09:00
StarterContent worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
ThirdPerson dude what 2024-09-28 10:07:53 +09:00