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neroberovero/Illusion-UE5
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Illusion-UE5/hwanyoung2/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap
History
Ji Yoon Rhee c4e4d22c82 major change in the spring level texturing, some more assets
2024-09-27 21:29:58 +09:00
..
0
the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class
2024-08-27 14:29:55 +09:00
1
saving/loading systems successfully migrated to player controller
2024-09-05 11:43:15 +09:00
2/PO
level 1, block out started
2024-09-15 08:48:19 +09:00
3
added attribute sets for each types of attack, optimized some functions
2024-08-20 15:41:33 +09:00
5
crafting system is fully functional
2024-09-17 00:05:53 +09:00
6
added attribute sets for each types of attack, optimized some functions
2024-08-20 15:41:33 +09:00
8
level 1, block out started
2024-09-15 08:48:19 +09:00
9
the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class
2024-08-27 14:29:55 +09:00
A
worked on AOE-Fire, integration is pretty much ok
2024-08-10 08:57:30 +09:00
B
initial stuff hopefully this works
2023-10-09 19:37:22 -04:00
C
added attribute sets for each types of attack, optimized some functions
2024-08-20 15:41:33 +09:00
D
major change in the spring level texturing, some more assets
2024-09-27 21:29:58 +09:00
E
the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class
2024-08-27 14:29:55 +09:00
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