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Sequences
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haesol's animations for bow and arrows
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2025-01-18 08:16:12 +09:00 |
BP_AnimHaesolHwando.uasset
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Revert "implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword"
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2024-08-08 10:11:22 +09:00 |
BP_AnimHaesolMelee.uasset
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haesol's animations for bow and arrows
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2025-01-18 08:16:12 +09:00 |
BP_AnimHaesolProjectile.uasset
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hmmm
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2024-12-07 08:08:44 +09:00 |
BP_HaesolAO.uasset
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haesol's animations for bow and arrows
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2025-01-18 08:16:12 +09:00 |
BP_HaesolBlendSpace.uasset
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bow and arrows implementation started
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2024-12-03 23:30:16 +09:00 |
BP_HaesolBlockHold.uasset
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more anims for haesol
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2024-11-30 12:43:59 +09:00 |
BP_HaesolDeath.uasset
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more anims for haesol
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2024-11-30 12:43:59 +09:00 |
BP_HaesolDefenseReact.uasset
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more anims for haesol
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2024-11-30 12:43:59 +09:00 |
BP_HaesolHitReaction.uasset
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bow and arrows for haesol
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2024-12-26 23:54:25 +09:00 |
BP_HaesolInPlaceShoot.uasset
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bow and arrows for haesol
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2024-12-26 23:54:25 +09:00 |
BP_HaesolMeleeJumpDownAttack.uasset
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bruh moment
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2024-11-30 13:04:27 +09:00 |
BP_PhysAttackMeleeHaesol.uasset
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some changes with sword trails + retargeted bow anims for haesol
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2024-12-01 00:02:11 +09:00 |
BP_SkillAttackMeleeHaesol.uasset
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haesol's animations for bow and arrows
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2025-01-18 08:16:12 +09:00 |
MM_Jump.uasset
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haesol's animations for bow and arrows
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2025-01-18 08:16:12 +09:00 |