Illusion-UE5/hwanyoung2/Content
2024-08-22 23:23:44 +09:00
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__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap the NPC drops souls after being eliminated 2024-08-22 23:23:44 +09:00
__ExternalObjects__/ThirdPerson/Maps/ThirdPersonMap added attribute sets for each types of attack, optimized some functions 2024-08-20 15:41:33 +09:00
Characters inventory shows collected items, new anim BPs are created and modified for combat system 2024-06-22 09:55:29 +09:00
FMOD Sound implementation for block attack and inventory 2024-07-19 15:09:12 -04:00
GoodSky added attribute sets for each types of attack, optimized some functions 2024-08-20 15:41:33 +09:00
Hwanyoung the NPC drops souls after being eliminated 2024-08-22 23:23:44 +09:00
Illusions worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
KoreanTraditionalMartialArts worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
KT_Props Revert "mmm" 2024-02-09 21:17:46 -05:00
KTP_Effect binded input actions for walking and jogging for haesol 2024-06-10 18:40:12 +09:00
LevelPrototyping initial stuff hopefully this works 2023-10-09 19:37:22 -04:00
Megascans/Surfaces/Verde_Guatemala_Marble_weolegfv add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
MSPresets add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
Particles_Wind_Control_System visual effect assets 2024-06-01 12:49:36 +09:00
StarterContent worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
ThirdPerson worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
NewPreviewMeshCollection.uasset fixed the issues with animation montages not playing at command 2024-07-03 21:20:19 +09:00