2859 lines
170 KiB
INI
2859 lines
170 KiB
INI
[/Script/EngineSettings.GameMapsSettings]
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GameInstanceClass=/Script/Engine.GameInstance
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EditorStartupMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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ServerDefaultMap=/Engine/Maps/Entry
|
|
GlobalDefaultGameMode=/Script/hwanyoung2.hwanyoung2GameMode
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LocalMapOptions=
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[InstallBundleManager]
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ModuleName=NullInstallBundleManager
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EditorModuleName=NullInstallBundleManager
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[URL]
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Protocol=unreal
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Name=Player
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SaveExt=usa
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Port=7777
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[HTTP]
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HttpTimeout=180
|
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HttpConnectionTimeout=60
|
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HttpReceiveTimeout=30
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HttpSendTimeout=30
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FlushSoftTimeLimitDefault=2.0
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FlushHardTimeLimitDefault=4.0
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FlushSoftTimeLimitBackground=2.0
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FlushHardTimeLimitBackground=4.0
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FlushSoftTimeLimitShutdown=2.0
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FlushHardTimeLimitShutdown=4.0
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FlushSoftTimeLimitFullFlush=-1.0
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FlushHardTimeLimitFullFlush=-1.0
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|
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[HTTP.HttpThread]
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RunningThreadedRequestLimit=11
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|
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[HTTP.Curl]
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bAllowSeekFunction=false
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[BackgroundHttp]
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MaxActiveDownloads=4
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TempFileTimeOutSeconds=259200
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DeleteTempFilesWithoutURLMappingEntries=true
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RemoveURLMappingEntriesWithoutPhysicalTempFiles=true
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[WebSockets]
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WebSocketsProtocols=ws
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WebSocketsProtocols=wss
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WebSocketsProtocols=v10.stomp
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WebSocketsProtocols=v11.stomp
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WebSocketsProtocols=v12.stomp
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WebSocketsProtocols=xmpp
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[WebSockets.LibWebSockets]
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ThreadStackSize=131072
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ThreadTargetFrameTimeInSeconds=0.0333
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ThreadMinimumSleepTimeInSeconds=0.0
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MaxHttpHeaderData=32768
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[Ping]
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StackSize=1048576
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MinPingSendWaitTimeMs=10.0
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[Voice]
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bEnabled=false
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bDuckingOptOut=true
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[SlateStyle]
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DefaultFontName=/Engine/EngineFonts/Roboto
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[PlatformMemoryBuckets]
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LargestMemoryBucket_MinGB=32
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LargerMemoryBucket_MinGB=12
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DefaultMemoryBucket_MinGB=8
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SmallerMemoryBucket_MinGB=6
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SmallestMemoryBucket_MinGB=0
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[CoreUObject.UninitializedScriptStructMembersCheck]
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EngineModuleReflectedUninitializedPropertyVerbosity=Error
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ProjectModuleReflectedUninitializedPropertyVerbosity=Error
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ObjectReferenceReflectedUninitializedPropertyVerbosity=Error
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[CoreUObject.ShortTypeNameInMetaDataCheck]
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MetaDataKeys=AllowedClasses
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MetaDataKeys=DisallowedClasses
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MetaDataKeys=BaseStruct
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MetaDataKeys=BaseClass
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MetaDataKeys=HasNativeMake
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MetaDataKeys=HasnativeBreak
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MetaDataKeys=RowType
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MetaDataKeys=BitmaskEnum
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MetaDataKeys=ActorClassToPoll
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MetaDataKeys=ComponentClass
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MetaDataKeys=MustImplement
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MetaDataKeys=MetaClass
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MetaDataKeys=MetaStruct
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MetaDataKeys=RequiredAssetDataTags
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[/Script/Engine.Engine]
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ConsoleClassName=/Script/Engine.Console
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GameViewportClientClassName=/Script/Engine.GameViewportClient
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LocalPlayerClassName=/Script/Engine.LocalPlayer
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WorldSettingsClassName=/Script/Engine.WorldSettings
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NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1
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NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig
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AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
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PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
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LevelScriptActorClassName=/Script/Engine.LevelScriptActor
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DefaultBlueprintBaseClassName=/Script/Engine.Actor
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GameUserSettingsClassName=/Script/Engine.GameUserSettings
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AIControllerClassName=/Script/AIModule.AIController
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AssetManagerClassName=/Script/Engine.AssetManager
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bAllowMatureLanguage=false
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GameEngine=/Script/Engine.GameEngine
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EditorEngine=/Script/UnrealEd.EditorEngine
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UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine
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WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial
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DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
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DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial
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DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
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DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse
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DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
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HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
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DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
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DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel
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DefaultFilmGrainTextureName=/Engine/EngineResources/FilmGrains/Marcie_Grain_v3_128_M2_000.Marcie_Grain_v3_128_M2_000
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GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
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DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
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EmissiveMeshMaterialName=/Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial
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PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF
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BlueNoiseScalarTextureName=/Engine/EngineMaterials/STBlueNoise_scalar_128x128x64.STBlueNoise_scalar_128x128x64
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BlueNoiseVec2TextureName=/Engine/EngineMaterials/STBlueNoise_vec2_128x128x64.STBlueNoise_vec2_128x128x64
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MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont
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WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture
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LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid
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LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial
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LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial
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LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV
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ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri
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ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial
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RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial
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VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial
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VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly
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VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor
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VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly
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VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly
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VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly
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PhysicalMaterialMaskMaterialName=/Engine/EngineDebugMaterials/PhysicalMaterialMaskMaterial.PhysicalMaterialMaskMaterial
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BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial
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ClothPaintMaterialName=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial
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ClothPaintMaterialWireframeName=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF
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DebugEditorMaterialName=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial
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InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings
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PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
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EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial
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DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
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DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
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DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
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DefaultFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial.FlattenMaterial
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DefaultHLODFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT
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DefaultLandscapeFlattenMaterialName=/Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT
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TimecodeProviderClassName=None
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ArrowMaterialName=/Engine/EngineMaterials/GizmoMaterial.GizmoMaterial
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ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager
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LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
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ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
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ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
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ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
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ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
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ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
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ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
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ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
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ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
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ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
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QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
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QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
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QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
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QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
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QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
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QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
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QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
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QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
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QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
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QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
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QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
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LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
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LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
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LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
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LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
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LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
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LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
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LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
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LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
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LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
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LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
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LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
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StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0)
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StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0)
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StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0)
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StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0)
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StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0)
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StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0)
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StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0)
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StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0)
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StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0)
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LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0)
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LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (LOD 1)
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LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (etc...)
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LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue
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LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
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LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; fuchsia (bright purple)
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LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
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LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple
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StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0)
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StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0)
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StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0)
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StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0)
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StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0)
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HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD)
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HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it)
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HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0)
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HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...)
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HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
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HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
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HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey
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GPUSkinCacheVisualizationExcludedColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (not use skin cache on sk mesh)
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GPUSkinCacheVisualizationIncludedColor=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (use skin cache on sk mesh)
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GPUSkinCacheVisualizationRecomputeTangentsColor=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (use recompute tangents on sk mesh)
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GPUSkinCacheVisualizationLowMemoryThresholdInMB=2.0
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GPUSkinCacheVisualizationHighMemoryThresholdInMB=10.0
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GPUSkinCacheVisualizationLowMemoryColor=(R=0.0,G=1.0,B=0.0,A=1.0) ; green
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GPUSkinCacheVisualizationMidMemoryColor=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
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GPUSkinCacheVisualizationHighMemoryColor=(R=1.0,G=0.0,B=0.0,A=1.0) ; red
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GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (RT_LOD == Raster_LOD)
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GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (RT_LOD == Raster_LOD + 1)
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GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (RT_LOD == Raster_LOD + 2)
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GPUSkinCacheVisualizationRayTracingLODOffsetColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (RT_LOD >= Raster_LOD + 3)
|
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MaxPixelShaderAdditiveComplexityCount=2000
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MaxES3PixelShaderAdditiveComplexityCount=800
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bSubtitlesEnabled=True
|
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bSubtitlesForcedOff=false
|
|
MaximumLoopIterationCount=1000000
|
|
bCanBlueprintsTickByDefault=true
|
|
bOptimizeAnimBlueprintMemberVariableAccess=true
|
|
CameraRotationThreshold=45.0
|
|
CameraTranslationThreshold=10000
|
|
PrimitiveProbablyVisibleTime=8.0
|
|
MaxOcclusionPixelsFraction=0.1
|
|
MinLightMapDensity=0.0
|
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IdealLightMapDensity=0.2
|
|
MaxLightMapDensity=0.8
|
|
RenderLightMapDensityGrayscaleScale=1.0
|
|
RenderLightMapDensityColorScale=1.0
|
|
bRenderLightMapDensityGrayscale=false
|
|
LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
|
|
LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
|
|
bPauseOnLossOfFocus=false
|
|
MaxParticleResize=0
|
|
MaxParticleResizeWarn=0
|
|
NetClientTicksPerSecond=200
|
|
StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
|
|
StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
|
|
StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
|
|
DisplayGamma=2.2
|
|
MinDesiredFrameRate=35.000000
|
|
NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
|
|
NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
|
|
NetErrorLogInterval=1.0
|
|
SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.")
|
|
SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed")
|
|
bSmoothFrameRate=false
|
|
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=62))
|
|
bCheckForMultiplePawnsSpawnedInAFrame=false
|
|
NumPawnsAllowedToBeSpawnedInAFrame=2
|
|
DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0)
|
|
bEnableOnScreenDebugMessages=true
|
|
DurationOfErrorsAndWarningsOnHUD=0
|
|
NearClipPlane=10.0
|
|
DefaultWorldPartitionHLODLayer=/Engine/Maps/Templates/HLODs/HLODLayer_Instanced.HLODLayer_Instanced
|
|
ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/hwanyoung2")
|
|
ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/hwanyoung2")
|
|
ActiveClassRedirects=(OldClassName="TP_ThirdPersonGameMode",NewClassName="hwanyoung2GameMode")
|
|
ActiveClassRedirects=(OldClassName="TP_ThirdPersonCharacter",NewClassName="hwanyoung2Character")
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|
|
|
[CoreRedirects]
|
|
ClassRedirects=(OldName="AnimGraphNode_BlendSpace",NewName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer")
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|
ClassRedirects=(OldName="AnimNotify_PlayParticleEffect_C",NewName="/Script/Engine.AnimNotify_PlayParticleEffect",OverrideClassName="/Script/CoreUObject.Class")
|
|
ClassRedirects=(OldName="AnimNotify_PlaySound_C",NewName="/Script/Engine.AnimNotify_PlaySound",OverrideClassName="/Script/CoreUObject.Class")
|
|
ClassRedirects=(OldName="MovieSceneMaterialParameterSection",NewName="/Script/MovieSceneTracks.MovieSceneParameterSection")
|
|
PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect",Removed=True)
|
|
PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlaySound",Removed=True)
|
|
StructRedirects=(OldName="AnimNode_ApplyAdditive",NewName="/Script/AnimGraphRuntime.AnimNode_ApplyAdditive")
|
|
StructRedirects=(OldName="AnimNode_BlendListBase",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListBase")
|
|
StructRedirects=(OldName="AnimNode_BlendListByBool",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByBool")
|
|
StructRedirects=(OldName="AnimNode_BlendListByEnum",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByEnum")
|
|
StructRedirects=(OldName="AnimNode_BlendListByInt",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByInt")
|
|
StructRedirects=(OldName="AnimNode_BlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
|
|
StructRedirects=(OldName="AnimNode_BlendSpaceEvaluator",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpaceEvaluator")
|
|
StructRedirects=(OldName="AnimNode_BlendSpacePlayer",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
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StructRedirects=(OldName="AnimNode_LayeredBoneBlend",NewName="/Script/AnimGraphRuntime.AnimNode_LayeredBoneBlend")
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StructRedirects=(OldName="AnimNode_MeshSpaceRefPose",NewName="/Script/AnimGraphRuntime.AnimNode_MeshSpaceRefPose")
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StructRedirects=(OldName="AnimNode_RefPose",NewName="/Script/AnimGraphRuntime.AnimNode_RefPose")
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StructRedirects=(OldName="AnimNode_RotateRootBone",NewName="/Script/AnimGraphRuntime.AnimNode_RotateRootBone")
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StructRedirects=(OldName="AnimNode_RotationOffsetBlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace")
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StructRedirects=(OldName="AnimNode_SequenceEvaluator",NewName="/Script/AnimGraphRuntime.AnimNode_SequenceEvaluator")
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StructRedirects=(OldName="AnimNode_Slot",NewName="/Script/AnimGraphRuntime.AnimNode_Slot")
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StructRedirects=(OldName="FormatTextArgument",NewName="/Script/Engine.FormatArgumentData")
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FunctionRedirects=(OldName="ConvertTransformToRelative",NewName="/Script/Engine.KismetMathLibrary.MakeRelativeTransform")
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PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.LocalTransform",NewName="A")
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PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.WorldTransform",NewName="RelativeTo")
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PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.ParentTransform",NewName="A")
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PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.Transform",NewName="RelativeTo")
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PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters.SourceMaterialToCopyFrom",NewName="Source")
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PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialA",NewName="SourceA")
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PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialB",NewName="SourceB")
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PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceA",NewName="SourceA")
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PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceB",NewName="SourceB")
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PropertyRedirects=(OldName="AnimNode_Trail.TrailRelaxationCurve",NewName="AnimNode_Trail.TrailRelaxationSpeed")
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PropertyRedirects=(OldName="FormatArgumentData.TextValue",NewName="FormatArgumentData.ArgumentValue")
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PropertyRedirects=(OldName="LandscapeSplineMeshEntry.Offset",NewName="LandscapeSplineMeshEntry.CenterAdjust")
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PropertyRedirects=(OldName="MovieScenePossessable.ParentSpawnableGuid",NewName="MovieScenePossessable.ParentGuid")
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PropertyRedirects=(OldName="MultiLineEditableText.bAutoWrapText",NewName="MultiLineEditableText.AutoWrapText")
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PropertyRedirects=(OldName="MultiLineEditableTextBox.bAutoWrapText",NewName="MultiLineEditableTextBox.AutoWrapText")
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PropertyRedirects=(OldName="AnimNode_SequenceEvaluator.bShouldLoopWhenInSyncGroup",NewName="AnimNode_SequenceEvaluator.bShouldLoop")
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PropertyRedirects=(OldName="PoseSearchDatabase.Weights",NewName="PoseSearchDatabase.DefaultWeights")
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EnumRedirects=(OldName="EControllerHand",NewName="/Script/InputCore.EControllerHand")
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EnumRedirects=(OldName="AnimPhysConstraintType",NewName="/Script/AnimGraphRuntime.AnimPhysAngularConstraintType")
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EnumRedirects=(OldName="AnimPhysAxisType",NewName="/Script/AnimGraphRuntime.AnimPhysLinearConstraintType")
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EnumRedirects=(OldName="EEnvQueryParam",NewName="/Script/AIModule.EAIParamType")
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ClassRedirects=(OldName="CineCameraActor",NewName="/Script/CinematicCamera.CineCameraActor")
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ClassRedirects=(OldName="CineCameraComponent",NewName="/Script/CinematicCamera.CineCameraComponent")
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ClassRedirects=(OldName="MovieSceneShotSection",NewName="/Script/MovieSceneTracks.MovieSceneCameraCutSection")
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ClassRedirects=(OldName="MovieSceneShotTrack",NewName="/Script/MovieSceneTracks.MovieSceneCameraCutTrack")
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FunctionRedirects=(OldName="Actor.SetActorRotation",NewName="Actor.K2_SetActorRotation")
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FunctionRedirects=(OldName="KismetSystemLibrary.SetSupressViewportTransitionMessage",NewName="KismetSystemLibrary.SetSuppressViewportTransitionMessage")
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FunctionRedirects=(OldName="SteamVRFunctionLibrary.GetTrackingSpace",NewName="HeadMountedDisplayFunctionLibrary.GetTrackingOrigin")
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FunctionRedirects=(OldName="SteamVRFunctionLibrary.SetTrackingSpace",NewName="HeadMountedDisplayFunctionLibrary.SetTrackingOrigin")
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PropertyRedirects=(OldName="AudioEQEffect.HFFrequency",NewName="AudioEQEffect.FrequencyCenter2")
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PropertyRedirects=(OldName="AudioEQEffect.HFGain",NewName="AudioEQEffect.Gain2")
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PropertyRedirects=(OldName="AudioEQEffect.LFFrequency",NewName="AudioEQEffect.FrequencyCenter0")
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PropertyRedirects=(OldName="AudioEQEffect.LFGain",NewName="AudioEQEffect.Gain0")
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PropertyRedirects=(OldName="AudioEQEffect.MFBandwidth",NewName="AudioEQEffect.Bandwidth1")
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PropertyRedirects=(OldName="AudioEQEffect.MFCutoffFrequency",NewName="AudioEQEffect.FrequencyCenter1")
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PropertyRedirects=(OldName="AudioEQEffect.MFGain",NewName="AudioEQEffect.Gain1")
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PropertyRedirects=(OldName="BodyInstance.MassInKg",NewName="BodyInstance.MassInKgOverride")
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PropertyRedirects=(OldName="EnvQueryTest.SweetSpotValue",NewName="EnvQueryTest.ReferenceValue")
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PropertyRedirects=(OldName="EnvQueryTest.bDefineSweetSpot",NewName="EnvQueryTest.bDefineReferenceValue")
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PropertyRedirects=(OldName="MovieScene.ShotTrack",NewName="MovieScene.CameraCutTrack")
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PropertyRedirects=(OldName="MovieSceneShotSection.ShotNumber",NewName="MovieSceneShotSection.CameraCutNumber")
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ClassRedirects=(OldName="EdGraphPin",NewName="/Script/Engine.EdGraphPin_Deprecated")
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ClassRedirects=(OldName="HapticFeedbackEffect",NewName="/Script/Engine.HapticFeedbackEffect_Curve")
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ClassRedirects=(OldName="LandscapeProxy",NewName="/Script/Landscape.LandscapeStreamingProxy",InstanceOnly=True)
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StructRedirects=(OldName="HapticFeedbackDetails",NewName="/Script/Engine.HapticFeedbackDetails_Curve")
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StructRedirects=(OldName="AnimNode_SaveCachedPose",NewName="/Script/Engine.AnimNode_SaveCachedPose")
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FunctionRedirects=(OldName="SceneCaptureComponent2D.UpdateContent",NewName="SceneCaptureComponent2D.CaptureScene")
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FunctionRedirects=(OldName="SceneCaptureComponentCube.UpdateContent",NewName="SceneCaptureComponentCube.CaptureScene")
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PropertyRedirects=(OldName="Blueprint.PinWatches",NewName="Blueprint.DeprecatedPinWatches")
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PropertyRedirects=(OldName="Box2D.bIsValid",NewName="Box2D.IsValid")
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PropertyRedirects=(OldName="EdGraphNode.Pins",NewName="EdGraphNode.DeprecatedPins")
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PropertyRedirects=(OldName="PhysicsAsset.Profiles",NewName="PhysicsAsset.PhysicalAnimationProfiles")
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PropertyRedirects=(OldName="PrimitiveComponent.bReceiveCSMFromDynamicObjects",NewName="PrimitiveComponent.bReceiveCombinedCSMAndStaticShadowsFromStationaryLights")
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PropertyRedirects=(OldName="SplineComponent.bAlwaysRenderInEditor",NewName="SplineComponent.bDrawDebug")
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EnumRedirects=(OldName="ENoiseFunction",ValueChanges=(("NOISEFUNCTION_FastGradient","NOISEFUNCTION_GradientTex3D"), ("NOISEFUNCTION_Gradient","NOISEFUNCTION_ValueALU"), ("NOISEFUNCTION_Perlin","NOISEFUNCTION_GradientTex"), ("NOISEFUNCTION_Simplex","NOISEFUNCTION_SimplexTex")) )
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EnumRedirects=(OldName="EPathFollowingResult",ValueChanges=(("EPathFollowingResult::Skipped","EPathFollowingResult::Skipped_DEPRECATED")) )
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EnumRedirects=(OldName="EStereoLayerType",ValueChanges=(("EStereoLayerType::SLT_TorsoLocked","EStereoLayerType::SLT_TrackerLocked")) )
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ClassRedirects=(OldName="AnimGraphNode_OrientationDriver",NewName="/Script/AnimGraph.AnimGraphNode_PoseDriver")
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ClassRedirects=(OldName="K2Node_AIMoveTo",NewName="/Script/AIGraph.K2Node_AIMoveTo")
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StructRedirects=(OldName="AnimNode_OrientationDriver",NewName="/Script/AnimGraphRuntime.AnimNode_PoseDriver")
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FunctionRedirects=(OldName="KismetMathLibrary.GetDirectionVector",NewName="GetDirectionUnitVector")
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PropertyRedirects=(OldName="SCS_Node.VariableName",NewName="SCS_Node.InternalVariableName")
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EnumRedirects=(OldName="ESuggestProjVelocityTraceOption",ValueChanges=(("OnlyTraceWhileAsceding","OnlyTraceWhileAscending")) )
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ClassRedirects=(OldName="BackgroundBlurWidget",NewName="/Script/UMG.BackgroundBlur")
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ClassRedirects=(OldName="MovieSceneVisibilitySection",NewName="/Script/MovieScene.MovieSceneBoolSection")
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ClassRedirects=(OldName="SoundClassGraph",NewName="/Script/AudioEditor.SoundClassGraph")
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ClassRedirects=(OldName="SoundClassGraphNode",NewName="/Script/AudioEditor.SoundClassGraphNode")
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ClassRedirects=(OldName="SoundClassGraphSchema",NewName="/Script/AudioEditor.SoundClassGraphSchema")
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ClassRedirects=(OldName="SoundCueGraph",NewName="/Script/AudioEditor.SoundCueGraph")
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ClassRedirects=(OldName="SoundCueGraphNode",NewName="/Script/AudioEditor.SoundCueGraphNode")
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ClassRedirects=(OldName="SoundCueGraphNode_Base",NewName="/Script/AudioEditor.SoundCueGraphNode_Base")
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ClassRedirects=(OldName="SoundCueGraphNode_Root",NewName="/Script/AudioEditor.SoundCueGraphNode_Root")
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ClassRedirects=(OldName="SoundCueGraphSchema",NewName="/Script/AudioEditor.SoundCueGraphSchema")
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StructRedirects=(OldName="AnimationNode_TwoWayBlend",NewName="/Script/AnimGraphRuntime.AnimNode_TwoWayBlend")
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StructRedirects=(OldName="AttenuationSettings",NewName="/Script/Engine.SoundAttenuationSettings")
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StructRedirects=(OldName="LevelSequencePlaybackSettings",NewName="/Script/MovieScene.MovieSceneSequencePlaybackSettings")
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FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoGameplayTagsMatch",NewName="BlueprintGameplayTagLibrary.MatchesTag")
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FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerHaveTag",NewName="BlueprintGameplayTagLibrary.HasTag")
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FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerMatchAllTagsInContainer",NewName="BlueprintGameplayTagLibrary.HasAllTags")
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FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerMatchAnyTagsInContainer",NewName="BlueprintGameplayTagLibrary.HasAnyTags")
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PropertyRedirects=(OldName="BlueprintGameplayTagLibrary.IsGameplayTagValid.TagContainer",NewName="GameplayTag")
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FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.AddGameplayTagToContainer",NewName="BlueprintGameplayTagLibrary.AddGameplayTag")
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PropertyRedirects=(OldName="BlueprintGameplayTagLibrary.AddGameplayTag.InOutTagContainer",NewName="TagContainer")
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FunctionRedirects=(OldName="GameplayStatics.PredictProjectilePath",NewName="GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType")
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FunctionRedirects=(OldName="KismetSystemLibrary.BoxOverlapActors_NEW",NewName="KismetSystemLibrary.BoxOverlapActors")
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FunctionRedirects=(OldName="KismetSystemLibrary.BoxOverlapComponents_NEW",NewName="KismetSystemLibrary.BoxOverlapComponents")
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FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleOverlapActors_NEW",NewName="KismetSystemLibrary.CapsuleOverlapActors")
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FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleOverlapComponents_NEW",NewName="KismetSystemLibrary.CapsuleOverlapComponents")
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FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleTraceMulti_NEW",NewName="KismetSystemLibrary.CapsuleTraceMulti")
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FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleTraceSingle_NEW",NewName="KismetSystemLibrary.CapsuleTraceSingle")
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FunctionRedirects=(OldName="KismetSystemLibrary.ComponentOverlapActors_NEW",NewName="KismetSystemLibrary.ComponentOverlapActors")
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FunctionRedirects=(OldName="KismetSystemLibrary.ComponentOverlapComponents_NEW",NewName="KismetSystemLibrary.ComponentOverlapComponents")
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FunctionRedirects=(OldName="KismetSystemLibrary.LineTraceMulti_NEW",NewName="KismetSystemLibrary.LineTraceMulti")
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FunctionRedirects=(OldName="KismetSystemLibrary.SphereOverlapActors_NEW",NewName="KismetSystemLibrary.SphereOverlapActors")
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FunctionRedirects=(OldName="KismetSystemLibrary.SphereOverlapComponents_NEW",NewName="KismetSystemLibrary.SphereOverlapComponents")
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FunctionRedirects=(OldName="KismetSystemLibrary.SphereTraceMulti_NEW",NewName="KismetSystemLibrary.SphereTraceMulti")
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FunctionRedirects=(OldName="KismetSystemLibrary.SphereTraceSingle_NEW",NewName="KismetSystemLibrary.SphereTraceSingle")
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PropertyRedirects=(OldName="MediaPlayer.Seek.InTime",NewName="Time")
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PropertyRedirects=(OldName="MediaPlayer.SetLooping.InLooping",NewName="Looping")
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EnumRedirects=(OldName="EFontLoadingPolicy",ValueChanges=(("EFontLoadingPolicy::PreLoad","EFontLoadingPolicy::LazyLoad")) )
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EnumRedirects=(OldName="ESoundDistanceModel",NewName="/Script/Engine.EAttenuationDistanceModel",ValueChanges=(("ATTENUATION_Custom","EAttenuationDistanceModel::Custom"),("ATTENUATION_Inverse","EAttenuationDistanceModel::Inverse"),("ATTENUATION_Linear","EAttenuationDistanceModel::Linear"),("ATTENUATION_LogReverse","EAttenuationDistanceModel::LogReverse"),("ATTENUATION_Logarithmic","EAttenuationDistanceModel::Logarithmic"),("ATTENUATION_NaturalSound","EAttenuationDistanceModel::NaturalSound")) )
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StructRedirects=(OldName="ClothingAssetData",NewName="/Script/Engine.ClothingAssetData_Legacy")
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StructRedirects=(OldName="ClothPhysicsProperties",NewName="/Script/Engine.ClothPhysicsProperties_Legacy")
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StructRedirects=(OldName="MovieSceneObjectBindingPtr",NewName="/Script/MovieScene.MovieSceneObjectBindingID")
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PropertyRedirects=(OldName="Box2D.IsValid",NewName="bIsValid")
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PropertyRedirects=(OldName="StaticMesh.bRequiresAreaWeightedSampling",NewName="StaticMesh.bSupportUniformlyDistributedSampling")
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PropertyRedirects=(OldName="FPostProcessSettings.bOverride_BloomConvolutionPreFilter", NewName="FPostProcessSettings.bOverride_BloomConvolutionPreFilter_DEPRECATED")
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ClassRedirects=(OldName="ARBlueprintFunctionLibrary", NewName="/Script/AugmentedReality.ARBlueprintLibrary")
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ClassRedirects=(OldName="HeadMountedDisplayFunctionLibrary",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary")
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EnumRedirects=(OldName="EWidgetClipping",ValueChanges=(("EWidgetClipping::No","EWidgetClipping::Inherit"),("EWidgetClipping::Yes","EWidgetClipping::ClipToBounds"),("EWidgetClipping::YesWithoutIntersecting","EWidgetClipping::ClipToBoundsWithoutIntersecting"),("EWidgetClipping::YesAlways","EWidgetClipping::ClipToBoundsAlways")) )
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EnumRedirects=(OldName="EOrientPositionSelector",NewName="/Script/HeadMountedDisplay.EOrientPositionSelector")
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EnumRedirects=(OldName="EHMDTrackingOrigin",NewName="/Script/HeadMountedDisplay.EHMDTrackingOrigin")
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EnumRedirects=(OldName="ESteamVRTrackingSpace",NewName="/Script/HeadMountedDisplay.EHMDTrackingOrigin")
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EnumRedirects=(OldName="EHMDWornState",NewName="/Script/HeadMountedDisplay.EHMDWornState")
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EnumRedirects=(OldName="ESocialScreenModes",NewName="/Script/HeadMountedDisplay.ESpectatorScreenMode",ValueChanges=(("SystemMirror","ESpectatorScreenMode::SingleEyeCroppedToFill"),("SeparateTest","ESpectatorScreenMode::Undistorted"),("SeparateTexture","ESpectatorScreenMode::Texture"),("SeparateSoftwareMirror","ESpectatorScreenMode::Undistorted")) )
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FunctionRedirects=(OldName="SetSocialScreenMode",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetSpectatorScreenMode")
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FunctionRedirects=(OldName="SetSocialScreenTexture",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetSpectatorScreenTexture")
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PropertyRedirects=(OldName="Widget.ClipToBounds",NewName="Clipping")
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StructRedirects=(OldName="TargetReference",NewName="/Script/Engine.BoneSocketTarget")
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StructRedirects=(OldName="StringAssetReference",NewName="/Script/CoreUObject.SoftObjectPath")
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StructRedirects=(OldName="StringClassReference",NewName="/Script/CoreUObject.SoftClassPath")
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ClassRedirects=(OldName="AssetObjectProperty",NewName="/Script/CoreUObject.SoftObjectProperty")
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ClassRedirects=(OldName="AssetClassProperty",NewName="/Script/CoreUObject.SoftClassProperty")
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FunctionRedirects=(OldName="MakeStringAssetReference",NewName="/Script/Engine.KismetSystemLibrary.MakeSoftObjectPath")
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PropertyRedirects=(OldName="MakeSoftObjectPath.AssetLongPathname",NewName="PathString")
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FunctionRedirects=(OldName="SetAssetPropertyByName",NewName="/Script/Engine.KismetSystemLibrary.SetSoftObjectPropertyByName")
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FunctionRedirects=(OldName="SetAssetClassPropertyByName",NewName="/Script/Engine.KismetSystemLibrary.SetSoftClassPropertyByName")
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FunctionRedirects=(OldName="RandomUnitVectorInConeWithYawAndPitch",NewName="/Script/Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegrees")
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PropertyRedirects=(OldName="KismetMathLibrary.RandomPointInBoundingBox.BoxExtent",NewName="HalfSize")
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PropertyRedirects=(OldName="Widget.Visiblity",NewName="Widget.Visibility")
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PropertyRedirects=(OldName="WidgetBlueprintLibrary.SetInputMode_UIOnlyEx.Target",NewName="PlayerController")
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PropertyRedirects=(OldName="FScalarParameterValue.ParameterName", NewName="FScalarParameterValue.ParameterName_DEPRECATED")
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PropertyRedirects=(OldName="FTextureParameterValue.ParameterName", NewName="FTextureParameterValue.ParameterName_DEPRECATED")
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PropertyRedirects=(OldName="FFontParameterValue.ParameterName", NewName="FFontParameterValue.ParameterName_DEPRECATED")
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ClassRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneSubTrack",NewName="/Script/MovieScene.MovieSceneSubTrack")
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ClassRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneSubSection",NewName="/Script/MovieScene.MovieSceneSubSection")
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PropertyRedirects=(OldName="NormalizeToRange.A",NewName="RangeMin")
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PropertyRedirects=(OldName="NormalizeToRange.B",NewName="RangeMax")
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ClassRedirects=(OldName="WebBrowserTexture",NewName="/Script/WebBrowserTexture.WebBrowserTexture")
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PropertyRedirects=(OldName="Widget.Opacity", NewName="Widget.RenderOpacity")
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FunctionRedirects=(OldName="Widget.GetOpacity", NewName="Widget.GetRenderOpacity")
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FunctionRedirects=(OldName="Widget.SetOpacity", NewName="Widget.SetRenderOpacity")
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EnumRedirects=(OldName="ENetDormancy",ValueChanges=(("DORN_MAX","DORM_MAX"))
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PackageRedirects=(OldName="/Script/EditorScriptingUtilitiesEditor", NewName="/Script/AssetScriptingUtilitiesEditor")
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PropertyRedirects=(OldName="PrimitiveComponent.GetOverlappingComponents.InOverlappingComponents",NewName="OutOverlappingComponents")
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PropertyRedirects=(OldName="SkeletalMeshLODGroupSettings.OptimizationSettings", NewName="ReductionSettings")
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PropertyRedirects=(OldName="SkeletalMeshLODSettings.Settings", NewName="LODGroups")
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FunctionRedirects=(OldName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.AddDeviceVisualizationComponent",NewName="/Script/HeadMountedDisplay.XRAssetFunctionLibrary.AddDeviceVisualizationComponentBlocking")
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EnumRedirects=(OldName="EColorVisionDeficiency", NewName="/Script/SlateCore.EColorVisionDeficiency", ValueChanges=(("CVD_NormalVision", "NormalVision"), ("CVD_Deuteranomly", "NormalVision"), ("CVD_Deuteranopia", "Deuteranope"), ("CVD_Protanomly", "NormalVision"), ("CVD_Protanopia", "Protanope"), ("CVD_Tritanomaly", "NormalVision"), ("CVD_Tritanopia", "Tritanope"), ("CVD_Achromatopsia", "NormalVision"))
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ClassRedirects=(OldName="NavigationSystem",NewName="/Script/NavigationSystem.NavigationSystemV1")
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ClassRedirects=(OldName="NavMeshBoundsVolume",NewName="/Script/NavigationSystem.NavMeshBoundsVolume")
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ClassRedirects=(OldName="NavArea",NewName="/Script/NavigationSystem.NavArea")
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ClassRedirects=(OldName="NavAreaMeta",NewName="/Script/NavigationSystem.NavAreaMeta")
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ClassRedirects=(OldName="NavArea_Default",NewName="/Script/NavigationSystem.NavArea_Default")
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ClassRedirects=(OldName="NavArea_LowHeight",NewName="/Script/NavigationSystem.NavArea_LowHeight")
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ClassRedirects=(OldName="NavArea_Null",NewName="/Script/NavigationSystem.NavArea_Null")
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ClassRedirects=(OldName="NavArea_Obstacle",NewName="/Script/NavigationSystem.NavArea_Obstacle")
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ClassRedirects=(OldName="NavAreaMeta_SwitchByAgent",NewName="/Script/NavigationSystem.NavAreaMeta_SwitchByAgent")
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ClassRedirects=(OldName="NavigationQueryFilter",NewName="/Script/NavigationSystem.NavigationQueryFilter")
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ClassRedirects=(OldName="NavMeshRenderingComponent",NewName="/Script/NavigationSystem.NavMeshRenderingComponent")
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ClassRedirects=(OldName="RecastNavMesh",NewName="/Script/NavigationSystem.RecastNavMesh")
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ClassRedirects=(OldName="RecastNavMeshDataChunk",NewName="/Script/NavigationSystem.RecastNavMeshDataChunk")
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ClassRedirects=(OldName="AbstractNavData",NewName="/Script/NavigationSystem.AbstractNavData")
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ClassRedirects=(OldName="CrowdManagerBase",NewName="/Script/NavigationSystem.CrowdManagerBase")
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ClassRedirects=(OldName="NavCollision",NewName="/Script/NavigationSystem.NavCollision")
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ClassRedirects=(OldName="NavigationData",NewName="/Script/NavigationSystem.NavigationData")
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ClassRedirects=(OldName="NavigationInvokerComponent",NewName="/Script/NavigationSystem.NavigationInvokerComponent")
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ClassRedirects=(OldName="NavigationPath",NewName="/Script/NavigationSystem.NavigationPath")
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ClassRedirects=(OldName="NavigationTestingActor",NewName="/Script/NavigationSystem.NavigationTestingActor")
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ClassRedirects=(OldName="NavLinkComponent",NewName="/Script/NavigationSystem.NavLinkComponent")
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ClassRedirects=(OldName="NavLinkCustomComponent",NewName="/Script/NavigationSystem.NavLinkCustomComponent")
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ClassRedirects=(OldName="NavLinkRenderingComponent",NewName="/Script/NavigationSystem.NavLinkRenderingComponent")
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ClassRedirects=(OldName="NavLinkTrivial",NewName="/Script/NavigationSystem.NavLinkTrivial")
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ClassRedirects=(OldName="NavModifierComponent",NewName="/Script/NavigationSystem.NavModifierComponent")
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ClassRedirects=(OldName="NavModifierVolume",NewName="/Script/NavigationSystem.NavModifierVolume")
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ClassRedirects=(OldName="NavRelevantComponent",NewName="/Script/NavigationSystem.NavRelevantComponent")
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ClassRedirects=(OldName="RecastFilter_UseDefaultArea",NewName="/Script/NavigationSystem.RecastFilter_UseDefaultArea")
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ClassRedirects=(OldName="NavigationGraph",NewName="/Script/NavigationSystem.NavigationGraph")
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ClassRedirects=(OldName="NavigationGraphNode",NewName="/Script/NavigationSystem.NavigationGraphNode")
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ClassRedirects=(OldName="NavigationGraphNodeComponent",NewName="/Script/NavigationSystem.NavigationGraphNodeComponent")
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ClassRedirects=(OldName="NavigationPathGenerator",NewName="/Script/NavigationSystem.NavigationPathGenerator")
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ClassRedirects=(OldName="NavLinkCustomInterface",NewName="/Script/NavigationSystem.NavLinkCustomInterface")
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ClassRedirects=(OldName="NavLinkHostInterface",NewName="/Script/NavigationSystem.NavLinkHostInterface")
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ClassRedirects=(OldName="NavNodeInterface",NewName="/Script/NavigationSystem.NavNodeInterface")
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ClassRedirects=(OldName="NavLinkProxy",NewName="/Script/AIModule.NavLinkProxy")
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StructRedirects=(OldName="NavigationFilterArea",NewName="/Script/NavigationSystem.NavigationFilterArea")
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StructRedirects=(OldName="NavigationFilterFlags",NewName="/Script/NavigationSystem.NavigationFilterFlags")
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StructRedirects=(OldName="NavGraphEdge",NewName="/Script/NavigationSystem.NavGraphEdge")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetRawTrackData.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.IsValidRawAnimationTrackName.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetAnimationNotifyEvents.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetAnimationNotifyEventNames.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.AddAnimationNotifyEvent.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.AddAnimationNotifyStateEvent.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.AddAnimationNotifyEventObject.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.AddAnimationNotifyStateEventObject.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.RemoveAnimationNotifyEventsByName.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.RemoveAnimationNotifyEventsByTrack.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.ReplaceAnimNotifyStates.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.ReplaceAnimNotifies.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.CopyAnimNotifiesFromSequence.SrcAnimSequence",NewName="SourceAnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.CopyAnimNotifiesFromSequence.DestAnimSequence",NewName="DestinationAnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetAnimationNotifyTrackNames.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.AddAnimationNotifyTrack.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.RemoveAnimationNotifyTrack.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.RemoveAllAnimationNotifyTracks.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.IsValidAnimNotifyTrackName.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetAnimationNotifyEventsForTrack.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.AddMetaData.AnimationSequence",NewName="AnimationAsset")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.AddMetaDataObject.AnimationSequence",NewName="AnimationAsset")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.RemoveAllMetaData.AnimationSequence",NewName="AnimationAsset")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.RemoveMetaData.AnimationSequence",NewName="AnimationAsset")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.RemoveMetaDataOfClass.AnimationSequence",NewName="AnimationAsset")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetMetaData.AnimationSequence",NewName="AnimationAsset")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetMetaDataOfClass.AnimationSequence",NewName="AnimationAsset")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.ContainsMetaDataOfClass.AnimationSequence",NewName="AnimationAsset")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetBonePoseForTime.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetBonePoseForFrame.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetBonePosesForTime.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetBonePosesForFrame.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetSequenceLength.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetRateScale.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.SetRateScale.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetFrameAtTime.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.GetTimeAtFrame.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.IsValidTime.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AnimationBlueprintLibrary.FindBonePathToRoot.AnimationSequence",NewName="AnimationSequenceBase")
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PropertyRedirects=(OldName="AssetRegistry.ScanPathsSynchronous.bIgnoreBlackListScanFilters",NewName="bIgnoreDenyListScanFilters")
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PropertyRedirects=(OldName="LandscapeComponent.LayerWhitelist", NewName="LayerAllowList")
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EnumRedirects=(OldName="ELandscapeLayerPaintingRestriction",ValueChanges=(("UseComponentWhitelist","UseComponentAllowList")) )
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PropertyRedirects=(OldName="DataLayer.bIsDynamicallyLoaded", NewName="DataLayer.bIsRuntime")
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PropertyRedirects=(OldName="DataLayerSubsystem.OnDataLayerStateChanged", NewName="DataLayerSubsystem.OnDataLayerRuntimeStateChanged")
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FunctionRedirects=(OldName="WorldDataLayers.OnDataLayerStateChanged", NewName="WorldDataLayers.OnDataLayerRuntimeStateChanged")
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|
ClassRedirects=(OldName="/Script/Engine.BlendSpaceBase",NewName="/Script/Engine.BlendSpace")
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FunctionRedirects=(OldName="Image.SetBrushSize",NewName="SetDesiredSizeOverride")
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ClassRedirects=(OldName="/Script/PropertyAccess.AnimBlueprintClassSubsystem_PropertyAccess",NewName="/Script/Engine.AnimBlueprintClassSubsystem_PropertyAccess")
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PackageRedirects=(OldName="/Script/PropertyAccess", Removed=true)
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StructRedirects=(OldName="AnimInstanceSubsystemData",NewName="/Script/Engine.AnimSubsystemInstance")
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ClassRedirects=(OldName="/Script/AnimationModifiers.AnimationBlueprintLibrary",NewName="/Script/AnimationBlueprintLibrary.AnimationBlueprintLibrary")
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PropertyRedirects=(OldName="GeometryCollectionComponent.Simulating", NewName="SimulatePhysics")
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PropertyRedirects=(OldName="PlayerState.Ping",NewName="CompressedPing")
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ClassRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneVectorSection",NewName="/Script/MovieSceneTracks.MovieSceneFloatVectorSection")
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ClassRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneVectorTrack",NewName="/Script/MovieSceneTracks.MovieSceneFloatVectorTrack")
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ClassRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneVectorTrackExtensions",NewName="/Script/SequencerScripting.MovieSceneFloatVectorTrackExtensions")
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StructRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneVectorKeyStructBase",NewName="/Script/MovieSceneTracks.MovieSceneFloatVectorKeyStructBase")
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StructRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneVectorKeyStruct",NewName="/Script/MovieSceneTracks.MovieSceneVector3fKeyStruct")
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StructRedirects=(OldName="AudioComponentParam", NewName="/Script/AudioExtensions.AudioParameter")
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PropertyRedirects=(OldName="AudioParameter.SoundWaveParam", NewName="AudioParameter.ObjectParam")
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PropertyRedirects=(OldName="AudioComponent.InstanceParameters", NewName="AudioComponent.DefaultParameters")
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FunctionRedirects=(OldName="SoundGeneratorParameterInterface.SetIntParameter", NewName="AudioParameterControllerInterface.SetIntParameter")
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ClassRedirects=(OldName="/Script/AudioExtensions.AudioParameterInterface", NewName="/Script/AudioExtensions.AudioParameterControllerInterface")
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EnumRedirects=(OldName="ESoundwaveSampleRateSettings",ValueChanges=(("ESoundwaveSampleRateSettings::MatchDevice","ESoundwaveSampleRateSettings::Max")) )
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PropertyRedirects=(OldName="GameplayCueNotify_SoundInfo.SoundCue",NewName="GameplayCueNotify_SoundInfo.Sound")
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ClassRedirects=(OldName="/Script/LiveLink.LiveLinkRetargetAsset", NewName="/Script/LiveLinkAnimationCore.LiveLinkRetargetAsset")
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ClassRedirects=(OldName="/Script/LiveLink.LiveLinkRemapAsset", NewName="/Script/LiveLinkAnimationCore.LiveLinkRemapAsset")
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ClassRedirects=(OldName="/Script/LiveLink.LiveLinkInstance", NewName="/Script/LiveLinkAnimationCore.LiveLinkInstance")
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StructRedirects=(OldName="/Script/LiveLink.LiveLinkInstanceProxy", NewName="/Script/LiveLinkAnimationCore.LiveLinkInstanceProxy")
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EnumRedirects=(OldName="ELevelInstanceRuntimeBehavior",ValueChanges=(("Embedded","Partitioned")) )
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PackageRedirects=(OldName="/Engine/VT/LightmapVirtualTextureSpace_0_Compressed",Removed=True)
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ClassRedirects=(OldName="ComputeGraph", NewName="/Script/ComputeFramework.ComputeGraph")
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ClassRedirects=(OldName="ComputeGraphComponent", NewName="/Script/ComputeFramework.ComputeGraphComponent")
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ClassRedirects=(OldName="ComputeKernelSource", NewName="/Script/ComputeFramework.ComputeKernelSource")
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ClassRedirects=(OldName="PackedLevelInstance", NewName="/Script/Engine.PackedLevelActor")
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EnumRedirects=(OldName="EAssetEditorOpenLocation",NewName="/Script/UnrealEd.EAssetEditorOpenLocation")
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PropertyRedirects=(OldName="PostProcessSettings.bOverride_LocalExposureContrastReduction", NewName="PostProcessSettings.bOverride_LocalExposureContrastScale")
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|
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|
|
FunctionRedirects=(OldName="KismetMathLibrary.NotEqual_FloatFloat", NewName="NotEqual_DoubleDouble")
|
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StructRedirects=(OldName="/Script/Engine.ActorComponentDuplicatedObjectData", NewName="/Script/Engine.DataCacheDuplicatedObjectData")
|
|
ClassRedirects=(OldName="RigVMTemplateNode", NewName="/Script/RigVMDeveloper.RigVMUnitNode")
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|
StructRedirects=(OldName="/Script/SequencerScripting.SequencerBindingProxy", NewName="/Script/MovieScene.MovieSceneBindingProxy")
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|
FunctionRedirects=(OldName="KismetSystemLibrary.MakeLiteralFloat", NewName="MakeLiteralDouble")
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|
FunctionRedirects=(OldName="KismetTextLibrary.Conv_FloatToText", NewName="Conv_DoubleToText")
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PropertyRedirects=(OldName="KismetTextLibrary.Conv_DoubleToText.InDouble", NewName="Conv_DoubleToText.Value")
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PropertyRedirects=(OldName="RectLightComponent.SetSourceWidth.bNewValue", NewName="NewValue")
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PropertyRedirects=(OldName="RecastNavMeshTileGenerationDebug.bHeightfieldSolidPostRadiusFiltering", NewName="bHeightfieldSolidPostInclusionBoundsFiltering")
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PropertyRedirects=(OldName="SkinnedMeshComponent.MasterPoseComponent", NewName="LeaderPoseComponent")
|
|
PropertyRedirects=(OldName="SkinnedMeshComponent.bUseBoundsFromMasterPoseComponent", NewName="bUseBoundsFromLeaderPoseComponent")
|
|
PropertyRedirects=(OldName="SkinnedMeshComponent.bIgnoreMasterPoseComponentLOD", NewName="bIgnoreLeaderPoseComponentLOD")
|
|
FunctionRedirects=(OldName="SkinnedMeshComponent.SetMasterPoseComponent", NewName="SetLeaderPoseComponent")
|
|
PropertyRedirects=(OldName="SkinnedMeshComponent.SetLeaderPoseComponent.NewMasterBoneComponent",NewName="SkinnedMeshComponent.SetLeaderPoseComponent.NewLeaderBoneComponent")
|
|
PropertyRedirects=(OldName="SkeletalMeshComponent.bPropagateCurvesToSlaves", NewName="bPropagateCurvesToFollowers")
|
|
FunctionRedirects=(OldName="SkeletalMeshComponent.BindClothToMasterPoseComponent", NewName="BindClothToLeaderPoseComponent")
|
|
FunctionRedirects=(OldName="SkeletalMeshComponent.UnbindClothFromMasterPoseComponent", NewName="UnbindClothFromLeaderPoseComponent")
|
|
FunctionRedirects=(OldName="SkinnedMeshComponent.SetSkeletalMesh", NewName="SetSkinnedAssetAndUpdate")
|
|
PropertyRedirects=(OldName="AGameplayAbilityWorldReticle.MasterPC", NewName="PrimaryPC")
|
|
PropertyRedirects=(OldName="AGameplayAbilityTargetActor.MasterPC", NewName="PrimaryPC")
|
|
ClassRedirects=(OldName="CameraShake",NewName="/Script/GameplayCameras.LegacyCameraShake")
|
|
ClassRedirects=(OldName="MatineeCameraShake",NewName="/Script/GameplayCameras.LegacyCameraShake")
|
|
ClassRedirects=(OldName="MatineeCameraShakePattern",NewName="/Script/GameplayCameras.LegacyCameraShakePattern")
|
|
ClassRedirects=(OldName="MatineeCameraShakeFunctionLibrary", NewName="/Script/GameplayCameras.LegacyCameraShakeFunctionLibrary")
|
|
FunctionRedirects=(OldName="LegacyCameraShake.StartMatineeCameraShake", NewName="LegacyCameraShake.StartLegacyCameraShake")
|
|
FunctionRedirects=(OldName="LegacyCameraShake.StartMatineeCameraShakeFromSource", NewName="LegacyCameraShake.StartLegacyCameraShakeFromSource")
|
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FunctionRedirects=(OldName="LegacyCameraShakeFunctionLibrary.Conv_MatineeCameraShake", NewName="LegacyCameraShakeFunctionLibrary.Conv_LegacyCameraShake")
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PropertyRedirects=(OldName="AnimationSettings.BoneTimecodeCustomAttributeNameSettings",NewName="BoneTimecodeAnimationAttributeNameSettings")
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|
PropertyRedirects=(OldName="AnimationSettings.BoneCustomAttributesNames",NewName="BoneAnimationAttributesNames")
|
|
PropertyRedirects=(OldName="AnimationSettings.BoneNamesWithCustomAttributes",NewName="BoneNamesWithAnimationAttributes")
|
|
|
|
[CoreUObject.Metadata]
|
|
MetadataRedirects=(OldKey="K2Protected", NewKey="BlueprintProtected")
|
|
MetadataRedirects=(OldKey="K2UnsafeForConstructionScripts", NewKey="UnsafeDuringActorConstruction")
|
|
MetadataRedirects=(OldKey="KismetType", NewKey="BlueprintType")
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|
MetadataRedirects=(OldKey="KismetInternalUseOnly", NewKey="BlueprintInternalUseOnly")
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|
MetadataRedirects=(OldKey="KismetSpawnableComponent", NewKey="BlueprintSpawnableComponent")
|
|
MetadataRedirects=(OldKey="K2ExposeToSpawn", NewKey="ExposeOnSpawn")
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|
MetadataRedirects=(OldKey="K2Category", NewKey="Category")
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MetadataRedirects=(OldKey="KismetDeprecated", NewKey="DeprecatedFunction")
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|
MetadataRedirects=(OldKey="K2CompactNode", NewKey="CompactNodeTitle")
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MetadataRedirects=(OldKey="MenuCategory", NewKey="Category")
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|
MetadataRedirects=(OldKey="ArrayPointerParm", NewKey="TargetArrayParm")
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MetadataRedirects=(OldKey="FriendlyName", NewKey="DisplayName")
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|
|
[EnumRemap]
|
|
|
|
[PlatformInterface]
|
|
CloudStorageInterfaceClassName=
|
|
InGameAdManagerClassName=
|
|
|
|
[/Script/Engine.UserInterfaceSettings]
|
|
UIScaleRule=ShortestSide
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|
UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None)
|
|
bLoadWidgetsOnDedicatedServer=True
|
|
bAllowHighDPIInGameMode=False
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|
|
|
[/Script/Engine.GameEngine]
|
|
MaxDeltaTime=0
|
|
ServerFlushLogInterval=30
|
|
|
|
[Engine.StartupPackages]
|
|
Package=/Engine/EngineMaterials/BlinkingCaret
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|
Package=/Engine/EngineMaterials/DefaultBokeh
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|
Package=/Engine/EngineMaterials/DefaultBloomKernel
|
|
Package=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
|
|
Package=/Engine/EngineMaterials/DefaultDiffuse
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|
Package=/Engine/EngineMaterials/DefaultLightFunctionMaterial
|
|
Package=/Engine/EngineMaterials/WorldGridMaterial
|
|
Package=/Engine/EngineMaterials/DefaultMaterial
|
|
Package=/Engine/EngineMaterials/DefaultNormal
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|
Package=/Engine/EngineMaterials/DefaultPhysicalMaterial
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|
Package=/Engine/EngineMaterials/DefaultWhiteGrid
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|
Package=/Engine/EngineMaterials/EditorBrushMaterial
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|
Package=/Engine/EngineMaterials/EmissiveMeshMaterial
|
|
Package=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
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|
Package=/Engine/EngineMaterials/Grid
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|
Package=/Engine/EngineMaterials/Grid_N
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|
Package=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
|
|
Package=/Engine/EngineMaterials/MiniFont
|
|
Package=/Engine/EngineMaterials/PaperDiffuse
|
|
Package=/Engine/EngineMaterials/PaperNormal
|
|
Package=/Engine/EngineMaterials/PhysMat_Rubber
|
|
Package=/Engine/EngineMaterials/PreintegratedSkinBRDF
|
|
Package=/Engine/EngineMaterials/RemoveSurfaceMaterial
|
|
Package=/Engine/EngineMaterials/WeightMapPlaceholderTexture
|
|
Package=/Engine/EngineDebugMaterials/BoneWeightMaterial
|
|
Package=/Engine/EngineDebugMaterials/DebugMeshMaterial
|
|
Package=/Engine/EngineDebugMaterials/GeomMaterial
|
|
Package=/Engine/EngineDebugMaterials/HeatmapGradient
|
|
Package=/Engine/EngineDebugMaterials/LevelColorationLitMaterial
|
|
Package=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial
|
|
Package=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV
|
|
Package=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial
|
|
Package=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri
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|
Package=/Engine/EngineDebugMaterials/TangentColorMap
|
|
Package=/Engine/EngineDebugMaterials/VertexColorMaterial
|
|
Package=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor
|
|
Package=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly
|
|
Package=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly
|
|
Package=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly
|
|
Package=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly
|
|
Package=/Engine/EngineDebugMaterials/WireframeMaterial
|
|
Package=/Engine/EngineSounds/WhiteNoise
|
|
Package=/Engine/EngineFonts/SmallFont
|
|
Package=/Engine/EngineFonts/TinyFont
|
|
Package=/Engine/EngineFonts/Roboto
|
|
Package=/Engine/EngineFonts/RobotoTiny
|
|
Package=/Engine/EngineMaterials/DefaultTextMaterialTranslucent
|
|
Package=/Engine/EngineFonts/RobotoDistanceField
|
|
|
|
[Core.Log]
|
|
|
|
[Core.System]
|
|
Paths=../../../Engine/Content
|
|
Paths=%GAMEDIR%Content
|
|
CutdownPaths=%GAMEDIR%CutdownPackages
|
|
ZeroEngineVersionWarning=True
|
|
UseStrictEngineVersioning=True
|
|
CanStripEditorOnlyExportsAndImports=True
|
|
CanSkipEditorReferencedPackagesWhenCooking=False
|
|
CanUseUnversionedPropertySerialization=True
|
|
TestUnversionedPropertySerializationWhenCooking=False
|
|
DetailedCallstacksInNonMonolithicBuilds=True
|
|
UseSeperateBulkDataFiles=False
|
|
GameThreadHeartBeatStartSuspended=False
|
|
GameThreadHeartBeatHitchDuration=-1.0
|
|
GameThreadHeartBeatStackWalk=false
|
|
IgnoreInlineBulkDataReloadEnsures=False
|
|
UsePackageTrailer=True
|
|
HangDuration=0.0
|
|
AssetLogShowsDiskPath=True
|
|
AssetLogShowsAbsolutePath=True
|
|
TaskThreadStackSize=393216
|
|
PoolThreadStackSize=131072
|
|
DefaultThreadStackSize=1048576
|
|
|
|
[Core.System.Experimental]
|
|
EnablePackageSidecarSaving=False
|
|
AllowVirtualizationOptOut=False
|
|
|
|
[Core.ContentVirtualization]
|
|
SystemName=None
|
|
LazyInit=False
|
|
|
|
[Core.VirtualizationModule]
|
|
EnablePayloadVirtualization=True
|
|
EnableCacheAfterPull=True
|
|
MinPayloadLength=0
|
|
BackendGraph=ContentVirtualizationBackendGraph_None
|
|
VirtualizationProcessTag=#virtualized
|
|
AllowSubmitIfVirtualizationFailed=false
|
|
FilterMode=OptOut
|
|
FilterEngineContent=True
|
|
FilterEnginePluginContent=True
|
|
FilterMapContent=True
|
|
LazyInitConnections=False
|
|
DisabledAsset=StaticMesh
|
|
DisabledAsset=SoundWave
|
|
|
|
[/Script/Virtualization.VirtualizationFilterSettings]
|
|
|
|
[ContentVirtualizationBackendGraph_None]
|
|
CacheStorageHierarchy=()
|
|
PersistentStorageHierarchy=()
|
|
|
|
[ContentVirtualizationBackendGraph_LocalCache]
|
|
CacheStorageHierarchy=(Entry=LocalFileCache)
|
|
PersistentStorageHierarchy=()
|
|
LocalFileCache=(Type=FileSystem, Path="%GAMESAVEDDIR%VirtualizedPayloads/")
|
|
|
|
[ContentVirtualizationBackendGraph_JupiterLocalHost]
|
|
CacheStorageHierarchy=(Entry=LocalFileCache)
|
|
PersistentStorageHierarchy=(JupiterCache)
|
|
LocalFileCache=(Type=FileSystem, Path="%GAMESAVEDDIR%VirtualizedPayloads/")
|
|
JupiterCache=(Type=Jupiter, Host="http://localhost", Namespace="ue.mirage", ChunkSize=524288)
|
|
|
|
[/Script/Engine.StreamingSettings]
|
|
s.MinBulkDataSizeForAsyncLoading=131072
|
|
s.AsyncLoadingThreadEnabled=True
|
|
s.EventDrivenLoaderEnabled=True
|
|
s.WarnIfTimeLimitExceeded=False
|
|
s.TimeLimitExceededMultiplier=1.5
|
|
s.TimeLimitExceededMinTime=0.005
|
|
s.UseBackgroundLevelStreaming=True
|
|
s.PriorityAsyncLoadingExtraTime=15.0
|
|
s.LevelStreamingActorsUpdateTimeLimit=5.0
|
|
s.PriorityLevelStreamingActorsUpdateExtraTime=5.0
|
|
s.LevelStreamingComponentsRegistrationGranularity=10
|
|
s.UnregisterComponentsTimeLimit=1.0
|
|
s.LevelStreamingComponentsUnregistrationGranularity=5
|
|
s.MaxPackageSummarySize=16384
|
|
s.FlushStreamingOnExit=True
|
|
FixedBootOrder=/Script/Engine/Default__SoundBase
|
|
FixedBootOrder=/Script/Engine/Default__MaterialInterface
|
|
FixedBootOrder=/Script/Engine/Default__DeviceProfileManager
|
|
|
|
[/Script/Engine.GarbageCollectionSettings]
|
|
gc.MaxObjectsNotConsideredByGC=1
|
|
gc.SizeOfPermanentObjectPool=0
|
|
gc.FlushStreamingOnGC=0
|
|
gc.NumRetriesBeforeForcingGC=10
|
|
gc.AllowParallelGC=True
|
|
gc.TimeBetweenPurgingPendingKillObjects=61.1
|
|
gc.MaxObjectsInEditor=25165824
|
|
gc.IncrementalBeginDestroyEnabled=True
|
|
gc.CreateGCClusters=True
|
|
gc.MinGCClusterSize=5
|
|
gc.AssetClustreringEnabled=False
|
|
gc.ActorClusteringEnabled=False
|
|
gc.BlueprintClusteringEnabled=False
|
|
gc.UseDisregardForGCOnDedicatedServers=False
|
|
gc.MultithreadedDestructionEnabled=True
|
|
gc.VerifyGCObjectNames=True
|
|
gc.VerifyUObjectsAreNotFGCObjects=False
|
|
gc.PendingKillEnabled=True
|
|
|
|
[Internationalization]
|
|
LocalizationPaths=../../../Engine/Content/Localization/Engine
|
|
CultureDisplayNameSubstitutes=Taiwan;Chinese Taipei
|
|
CultureDisplayNameSubstitutes=ja;台湾;チャイニーズタイペイ
|
|
CultureDisplayNameSubstitutes=台湾;中华台北
|
|
CultureDisplayNameSubstitutes=台灣;中華台北
|
|
CultureDisplayNameSubstitutes=대만;중화 타이베이
|
|
|
|
[Audio]
|
|
UnfocusedVolumeMultiplier=0.0
|
|
UseAudioThread=true
|
|
EnableAudioMixer=false
|
|
DeferStartupPrecache=false
|
|
AllWaveFormats=BINKA
|
|
AllWaveFormats=ADPCM
|
|
AllWaveFormats=PCM
|
|
AllWaveFormats=OPUS
|
|
AllWaveFormats=OGG
|
|
FormatModuleHints=AudioFormatOPUS
|
|
FormatModuleHints=AudioFormatOGG
|
|
FormatModuleHints=AudioFormatADPCM
|
|
FormatModuleHints=AudioFormatBINKA
|
|
AudioInfoModules=BinkAudioDecoder
|
|
FallbackFormat=BINKA
|
|
PlatformFormat=OGG
|
|
PlatformStreamingFormat=OGG
|
|
AudioCaptureModuleName=AudioCaptureRtAudio
|
|
AudioDeviceModuleName=XAudio2
|
|
AudioMixerModuleName=AudioMixerXAudio2
|
|
PlatformHeadroomDB=-3
|
|
UseAudioMixer=true
|
|
|
|
[AudioChannelAzimuthMap]
|
|
FrontLeft=330
|
|
FrontRight=30
|
|
FrontCenter=0
|
|
BackLeft=210
|
|
BackRight=150
|
|
FrontLeftOfCenter=15
|
|
FrontRightOfCenter=345
|
|
BackCenter=180
|
|
SideLeft=250
|
|
SideRight=110
|
|
|
|
[AudioDefaultChannelOrder]
|
|
FrontLeft=0
|
|
FrontRight=1
|
|
FrontCenter=2
|
|
LowFrequency=3
|
|
SideLeft=4
|
|
SideRight=5
|
|
BackLeft=6
|
|
BackRight=7
|
|
|
|
[/Script/Engine.AudioSettings]
|
|
DefaultSoundClassName=/Engine/EngineSounds/Master.Master
|
|
DefaultMediaSoundClassName=/Engine/EngineSounds/Master.Master
|
|
DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix
|
|
MasterSubmix=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault
|
|
ReverbSubmix=/Engine/EngineSounds/Submixes/MasterReverbSubmixDefault.MasterReverbSubmixDefault
|
|
EQSubmix=/Engine/EngineSounds/Submixes/MasterEQSubmixDefault.MasterEQSubmixDefault
|
|
AmbisonicSubmix=/Engine/EngineSounds/Submixes/MasterAmbisonicSubmixDefault.MasterAmbisonicSubmixDefault
|
|
LowPassFilterResonance=0.9
|
|
MaximumConcurrentStreams=2
|
|
DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
|
|
|
|
[/Script/Engine.SoundGroups]
|
|
SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
|
|
SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
|
|
SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
|
|
SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
|
|
SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
|
|
|
|
[/Script/Engine.Player]
|
|
ConfiguredInternetSpeed=100000
|
|
ConfiguredLanSpeed=100000
|
|
|
|
[/Script/Engine.NetDriver]
|
|
ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true)
|
|
ChannelDefinitions=(ChannelName=Voice, ClassName=/Script/Engine.VoiceChannel, StaticChannelIndex=1, bTickOnCreate=true, bServerOpen=true, bClientOpen=true, bInitialServer=true, bInitialClient=true)
|
|
ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
|
|
|
|
[/Script/Engine.RendererSettings]
|
|
VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
|
|
VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
|
|
r.GPUCrashDebugging=False
|
|
MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
|
|
r.Mobile.ShadingPath=0
|
|
r.Mobile.SupportGPUScene=False
|
|
r.Mobile.AntiAliasing=1
|
|
r.Mobile.FloatPrecisionMode=0
|
|
r.Mobile.AllowDitheredLODTransition=False
|
|
r.Mobile.VirtualTextures=False
|
|
r.DiscardUnusedQuality=False
|
|
r.Shaders.CompressionFormat=2
|
|
r.AllowOcclusionQueries=True
|
|
r.MinScreenRadiusForLights=0.030000
|
|
r.MinScreenRadiusForDepthPrepass=0.030000
|
|
r.MinScreenRadiusForCSMDepth=0.010000
|
|
r.PrecomputedVisibilityWarning=False
|
|
r.TextureStreaming=True
|
|
Compat.UseDXT5NormalMaps=False
|
|
r.VirtualTextures=False
|
|
r.VT.EnableAutoImport=True
|
|
r.VirtualTexturedLightmaps=False
|
|
r.VT.AnisotropicFiltering=False
|
|
bEnableVirtualTextureOpacityMask=False
|
|
r.VT.TileSize=128
|
|
r.VT.TileBorderSize=4
|
|
r.vt.FeedbackFactor=16
|
|
WorkingColorSpaceChoice=sRGB
|
|
RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
|
|
GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
|
|
BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
|
|
WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
|
|
r.ClearCoatNormal=False
|
|
r.DynamicGlobalIlluminationMethod=1
|
|
r.ReflectionMethod=1
|
|
r.ReflectionCaptureResolution=128
|
|
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
|
|
r.Lumen.HardwareRayTracing=False
|
|
r.Lumen.HardwareRayTracing.LightingMode=0
|
|
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
|
|
r.Lumen.TraceMeshSDFs=0
|
|
r.Shadow.Virtual.Enable=1
|
|
r.RayTracing=False
|
|
r.RayTracing.Shadows=False
|
|
r.RayTracing.Skylight=False
|
|
r.RayTracing.UseTextureLod=False
|
|
r.PathTracing=True
|
|
r.GenerateMeshDistanceFields=True
|
|
r.DistanceFields.DefaultVoxelDensity=0.200000
|
|
r.Nanite.ProjectEnabled=True
|
|
r.AllowStaticLighting=True
|
|
r.NormalMapsForStaticLighting=False
|
|
r.ForwardShading=False
|
|
r.VertexFoggingForOpaque=True
|
|
r.SeparateTranslucency=True
|
|
r.TranslucentSortPolicy=0
|
|
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
|
|
vr.VRS.HMDFixedFoveationLevel=0
|
|
vr.VRS.HMDFixedFoveationDynamic=False
|
|
r.CustomDepth=1
|
|
r.CustomDepthTemporalAAJitter=True
|
|
r.PostProcessing.PropagateAlpha=0
|
|
r.DefaultFeature.Bloom=True
|
|
r.DefaultFeature.AmbientOcclusion=True
|
|
r.DefaultFeature.AmbientOcclusionStaticFraction=True
|
|
r.DefaultFeature.AutoExposure=False
|
|
r.DefaultFeature.AutoExposure.Method=0
|
|
r.DefaultFeature.AutoExposure.Bias=1.000000
|
|
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
|
r.DefaultFeature.MotionBlur=False
|
|
r.DefaultFeature.LensFlare=False
|
|
r.TemporalAA.Upsampling=True
|
|
r.AntiAliasingMethod=0
|
|
r.MSAACount=4
|
|
r.DefaultFeature.LightUnits=1
|
|
r.DefaultBackBufferPixelFormat=4
|
|
r.Shadow.UnbuiltPreviewInGame=True
|
|
r.StencilForLODDither=False
|
|
r.EarlyZPass=3
|
|
r.EarlyZPassOnlyMaterialMasking=False
|
|
r.Shadow.CSMCaching=False
|
|
r.DBuffer=True
|
|
r.ClearSceneMethod=1
|
|
r.VelocityOutputPass=1
|
|
r.Velocity.EnableVertexDeformation=2
|
|
r.SelectiveBasePassOutputs=False
|
|
bDefaultParticleCutouts=False
|
|
fx.GPUSimulationTextureSizeX=1024
|
|
fx.GPUSimulationTextureSizeY=1024
|
|
r.AllowGlobalClipPlane=False
|
|
r.GBufferFormat=1
|
|
r.MorphTarget.Mode=True
|
|
vr.InstancedStereo=False
|
|
r.MobileHDR=True
|
|
vr.MobileMultiView=False
|
|
r.Mobile.UseHWsRGBEncoding=False
|
|
vr.RoundRobinOcclusion=False
|
|
r.MeshStreaming=False
|
|
r.HeterogeneousVolumes=False
|
|
r.WireframeCullThreshold=5.000000
|
|
r.SupportStationarySkylight=True
|
|
r.SupportLowQualityLightmaps=True
|
|
r.SupportPointLightWholeSceneShadows=True
|
|
r.SupportSkyAtmosphere=True
|
|
r.SupportSkyAtmosphereAffectsHeightFog=True
|
|
r.SupportCloudShadowOnForwardLitTranslucent=False
|
|
r.Shadow.TranslucentPerObject.ProjectEnabled=False
|
|
r.Water.SingleLayerWater.SupportCloudShadow=False
|
|
r.Strata=False
|
|
r.Strata.BytesPerPixel=80
|
|
r.Strata.OpaqueMaterialRoughRefraction=False
|
|
r.Strata.Debug.AdvancedVisualizationShaders=False
|
|
r.Material.RoughDiffuse=False
|
|
r.Material.EnergyConservation=False
|
|
r.OIT.SortedPixels=False
|
|
r.SkinCache.CompileShaders=False
|
|
r.SkinCache.SkipCompilingGPUSkinVF=False
|
|
r.SkinCache.DefaultBehavior=1
|
|
r.SkinCache.SceneMemoryLimitInMB=128.000000
|
|
r.Mobile.EnableStaticAndCSMShadowReceivers=True
|
|
r.Mobile.EnableMovableLightCSMShaderCulling=True
|
|
r.Mobile.Forward.EnableLocalLights=True
|
|
r.Mobile.Forward.EnableClusteredReflections=False
|
|
r.Mobile.EnableNoPrecomputedLightingCSMShader=True
|
|
r.Mobile.AllowDistanceFieldShadows=True
|
|
r.Mobile.AllowMovableDirectionalLights=True
|
|
r.Mobile.EnableMovableSpotlightsShadow=False
|
|
r.GPUSkin.Support16BitBoneIndex=False
|
|
r.GPUSkin.Limit2BoneInfluences=False
|
|
r.SupportDepthOnlyIndexBuffers=True
|
|
r.SupportReversedIndexBuffers=True
|
|
r.Mobile.AmbientOcclusion=False
|
|
r.GPUSkin.UnlimitedBoneInfluences=False
|
|
r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
|
|
r.Mobile.PlanarReflectionMode=0
|
|
r.Mobile.SupportsGen4TAA=True
|
|
bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
|
|
bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
|
|
VisualizeCalibrationCustomMaterialPath=None
|
|
|
|
[/Script/OnlineSubsystemUtils.IpNetDriver]
|
|
AllowPeerConnections=False
|
|
AllowPeerVoice=False
|
|
ConnectionTimeout=60.0
|
|
InitialConnectTimeout=60.0
|
|
RecentlyDisconnectedTrackingTime=120
|
|
TimeoutMultiplierForUnoptimizedBuilds=1
|
|
KeepAliveTime=0.2
|
|
MaxClientRate=100000
|
|
MaxInternetClientRate=100000
|
|
RelevantTimeout=5.0
|
|
SpawnPrioritySeconds=1.0
|
|
ServerTravelPause=4.0
|
|
NetServerMaxTickRate=30
|
|
MaxNetTickRate=120
|
|
NetConnectionClassName=/Script/OnlineSubsystemUtils.IpConnection
|
|
MaxPortCountToTry=512
|
|
ResolutionConnectionTimeout=20.0
|
|
|
|
[DDoSDetection]
|
|
bDDoSDetection=false
|
|
bDDoSAnalytics=false
|
|
DDoSLogSpamLimit=64
|
|
HitchTimeQuotaMS=500
|
|
HitchFrameTolerance=3
|
|
DetectionSeverity=Burst
|
|
DetectionSeverity=PersistentBurst
|
|
DetectionSeverity=DDoS
|
|
DetectionSeverity=ExpensiveDDoS
|
|
DetectionSeverity=DebilitatingDDoS
|
|
|
|
[DDoSDetection.Burst]
|
|
bSendEscalateAnalytics=false
|
|
EscalateQuotaPacketsPerSec=800
|
|
EscalateQuotaDisconnPacketsPerSec=3200
|
|
EscalateQuotaBadPacketsPerSec=400
|
|
|
|
[DDoSDetection.PersistentBurst]
|
|
bSendEscalateAnalytics=false
|
|
EscalateQuotaPacketsPerSec=1600
|
|
EscalateQuotaDisconnPacketsPerSec=3200
|
|
EscalateQuotaBadPacketsPerSec=800
|
|
EscalateTimeQuotaMSPerFrame=10
|
|
CooloffTime=10
|
|
|
|
[DDoSDetection.DDoS]
|
|
bSendEscalateAnalytics=false
|
|
EscalateTimeQuotaMSPerFrame=50
|
|
PacketLimitPerFrame=1000
|
|
PacketTimeLimitMSPerFrame=16
|
|
CooloffTime=10
|
|
|
|
[DDoSDetection.ExpensiveDDoS]
|
|
bSendEscalateAnalytics=true
|
|
EscalateTimeQuotaMSPerFrame=66
|
|
PacketLimitPerFrame=100
|
|
PacketTimeLimitMSPerFrame=2
|
|
CooloffTime=10
|
|
|
|
[DDoSDetection.DebilitatingDDoS]
|
|
bSendEscalateAnalytics=true
|
|
PacketLimitPerFrame=0
|
|
NetConnPacketTimeLimitMSPerFrame=100
|
|
CooloffTime=10
|
|
|
|
[GameNetDriver RPCDoSDetection]
|
|
bRPCDoSDetection=false
|
|
bRPCDoSAnalytics=false
|
|
HitchTimeQuotaMS=1000
|
|
HitchSuspendDetectionTimeMS=1000
|
|
InitialConnectToleranceMS=2000
|
|
RPCBlockWhitelist=ServerMovePacked
|
|
DetectionSeverity=Normal
|
|
DetectionSeverity=Hitch
|
|
DetectionSeverity=Burst
|
|
DetectionSeverity=PersistentBurst
|
|
DetectionSeverity=DoS
|
|
DetectionSeverity=ExpensiveDoS
|
|
DetectionSeverity=Kick
|
|
|
|
[BeaconNetDriver RPCDoSDetection]
|
|
bRPCDoSDetection=false
|
|
bRPCDoSAnalytics=false
|
|
HitchTimeQuotaMS=1000
|
|
HitchSuspendDetectionTimeMS=1000
|
|
InitialConnectToleranceMS=2000
|
|
DetectionSeverity=Normal
|
|
DetectionSeverity=Hitch
|
|
DetectionSeverity=Burst
|
|
DetectionSeverity=PersistentBurst
|
|
DetectionSeverity=DoS
|
|
DetectionSeverity=ExpensiveDoS
|
|
DetectionSeverity=Kick
|
|
|
|
[RPCDoSDetection.Normal]
|
|
EscalateQuotaRPCsPerFrame=256
|
|
EscalateTimeQuotaMSPerFrame=10
|
|
|
|
[RPCDoSDetection.Hitch]
|
|
EscalateQuotaRPCsPerPeriod=512
|
|
EscalateTimeQuotaMSPerPeriod=50
|
|
EscalateQuotaTimePeriod=2
|
|
CooloffTime=5
|
|
AutoEscalateTime=10
|
|
|
|
[RPCDoSDetection.Burst]
|
|
EscalateQuotaRPCsPerPeriod=1024
|
|
EscalateTimeQuotaMSPerPeriod=512
|
|
EscalateQuotaTimePeriod=8
|
|
CooloffTime=5
|
|
AutoEscalateTime=8
|
|
|
|
[RPCDoSDetection.PersistentBurst]
|
|
bLogEscalate=true
|
|
bSendEscalateAnalytics=true
|
|
bTrackRecentRPCs=true
|
|
EscalateQuotaRPCsPerPeriod=2048
|
|
EscalateTimeQuotaMSPerPeriod=1024
|
|
EscalateQuotaTimePeriod=8
|
|
EscalationCountTolerance=15
|
|
EscalationTimeToleranceMS=8000
|
|
CooloffTime=5
|
|
AutoEscalateTime=8
|
|
|
|
[RPCDoSDetection.DoS]
|
|
bLogEscalate=true
|
|
bSendEscalateAnalytics=true
|
|
bTrackRecentRPCs=true
|
|
EscalateQuotaRPCsPerPeriod=4096
|
|
EscalateTimeQuotaMSPerPeriod=2048
|
|
EscalateQuotaTimePeriod=8
|
|
EscalationCountTolerance=10
|
|
EscalationTimeToleranceMS=8000
|
|
RPCRepeatLimitPerPeriod=512
|
|
RPCRepeatLimitMSPerPeriod=1024
|
|
RPCRepeatLimitTimePeriod=4
|
|
CooloffTime=10
|
|
AutoEscalateTime=11
|
|
|
|
[RPCDoSDetection.ExpensiveDoS]
|
|
bLogEscalate=true
|
|
bSendEscalateAnalytics=true
|
|
bTrackRecentRPCs=true
|
|
EscalateQuotaRPCsPerPeriod=32768
|
|
EscalateTimeQuotaMSPerPeriod=8192
|
|
EscalateQuotaTimePeriod=16
|
|
EscalationCountTolerance=5
|
|
EscalationTimeToleranceMS=8000
|
|
RPCRepeatLimitPerPeriod=512
|
|
RPCRepeatLimitMSPerPeriod=1024
|
|
RPCRepeatLimitTimePeriod=4
|
|
CooloffTime=10
|
|
|
|
[RPCDoSDetection.Kick]
|
|
bLogEscalate=true
|
|
bSendEscalateAnalytics=true
|
|
bKickPlayer=true
|
|
|
|
[/Script/Engine.DemoNetDriver]
|
|
NetConnectionClassName=/Script/Engine.DemoNetConnection
|
|
DemoSpectatorClass=Engine.PlayerController
|
|
SpawnPrioritySeconds=60.0
|
|
ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true)
|
|
ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
|
|
|
|
[TextureStreaming]
|
|
NeverStreamOutRenderAssets=False
|
|
MinTextureResidentMipCount=7
|
|
PoolSize=160
|
|
MemoryMargin=5
|
|
MinFudgeFactor=1
|
|
LoadMapTimeLimit=20.0
|
|
LightmapStreamingFactor=0.2
|
|
ShadowmapStreamingFactor=0.2
|
|
MaxLightmapRadius=10000.0
|
|
AllowStreamingLightmaps=True
|
|
UseDynamicStreaming=True
|
|
BoostPlayerTextures=3.0
|
|
PoolSizeVRAMPercentage=70
|
|
|
|
[/Script/UnrealEd.EditorEngine]
|
|
LocalPlayerClassName=/Script/Engine.LocalPlayer
|
|
GameCommandLine=-log
|
|
FOVAngle=90.000000
|
|
GodMode=True
|
|
UseAxisIndicator=True
|
|
HeightMapExportClassName=TerrainHeightMapExporterTextT3D
|
|
bCustomCameraAlignEmitter=true
|
|
CustomCameraAlignEmitterDistance=100.0
|
|
bDrawSocketsInGMode=false
|
|
bSmoothFrameRate=false
|
|
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120))
|
|
UseOldStyleMICEditorGroups=true
|
|
InEditorGameURLOptions=
|
|
|
|
[/Script/UnrealEd.UnrealEdEngine]
|
|
AutoSaveIndex=0
|
|
TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld")
|
|
TemplateMapInfos=(Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic.Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic")
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBloomKernel
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture
|
|
PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0
|
|
|
|
[DevOptions.Shaders]
|
|
bAllowCompilingThroughWorkers=True
|
|
bAllowAsynchronousShaderCompiling=True
|
|
NumUnusedShaderCompilingThreads=3
|
|
NumUnusedShaderCompilingThreadsDuringGame=4
|
|
ShaderCompilerCoreCountThreshold=12
|
|
PercentageUnusedShaderCompilingThreads=50
|
|
MaxShaderJobBatchSize=10
|
|
bPromptToRetryFailedShaderCompiles=False
|
|
bLogJobCompletionTimes=False
|
|
ProcessGameThreadTargetTime=.01
|
|
WorkerTimeToLive=20
|
|
BuildWorkerTimeToLive=1200
|
|
WorkerProcessPriority=-1
|
|
bUseVirtualCores=False
|
|
bForceUseSCWMemoryPressureLimits=False
|
|
bDoNotChunkPSOCache=True
|
|
|
|
[ShaderCompiler]
|
|
r.Shaders.Symbols=0
|
|
r.Shaders.GenerateSymbols=0
|
|
r.Shaders.WriteSymbols=0
|
|
r.Shaders.WriteSymbols.Zip=0
|
|
r.Shaders.SymbolPathOverride=
|
|
r.Shaders.AllowUniqueSymbols=0
|
|
|
|
[ShaderCompiler_BuildMachine]
|
|
r.Shaders.Symbols=0
|
|
r.Shaders.GenerateSymbols=0
|
|
r.Shaders.WriteSymbols=0
|
|
r.Shaders.WriteSymbols.Zip=0
|
|
r.Shaders.SymbolPathOverride=
|
|
r.Shaders.AllowUniqueSymbols=0
|
|
|
|
[Rendering.AutoScreenPercentage]
|
|
MinDisplayResolution=720
|
|
MinRenderingResolution=720
|
|
MidDisplayResolution=2160
|
|
MidRenderingResolution=1080
|
|
MaxDisplayResolution=4320
|
|
MaxRenderingResolution=1440
|
|
|
|
[LogFiles]
|
|
PurgeLogsDays=5
|
|
MaxLogFilesOnDisk=10
|
|
LogTimes=True
|
|
|
|
[Kismet]
|
|
AllowDerivedBlueprints=true
|
|
CompileDisplaysBinaryBackend=false
|
|
CompileDisplaysAnimBlueprintBackend=false
|
|
bTurnOffEditorConstructionScript=false
|
|
bLogPrintStringSource=true
|
|
PrintStringDuration=2.0
|
|
bUseLocalGraphVariables=false
|
|
bPersistentUberGraphFrame=true
|
|
bReinstanceOnlyWhenNecessary=true
|
|
bChangeDefaultValueWithoutReinstancing=true
|
|
bDisplaysLayout=false
|
|
bOptimizeExecutionFlowStack=true
|
|
bOptimizeAdjacentStates=true
|
|
bEnableInheritableComponents=true
|
|
bDeferDependencyLoads=true
|
|
bForceDisableCookedDependencyDeferring=false
|
|
bExecutionAfterReturn=false
|
|
bCanSuppressAccessViolation=false
|
|
bIgnoreCompileOnLoadErrorsOnBuildMachine=false
|
|
bAllowNativeComponentClassOverrides=true
|
|
bUseLegacyAnimBlueprintThreadSafetyChecks=true
|
|
bThreadSafetyStrictPrivateMemberChecks=false
|
|
|
|
[/Script/Engine.Blueprint]
|
|
bRecompileOnLoad=true
|
|
|
|
[/Script/Engine.LevelScriptBlueprint]
|
|
bRecompileOnLoad=true
|
|
|
|
[/Script/Engine.AnimBlueprint]
|
|
bRecompileOnLoad=true
|
|
|
|
[CustomStats]
|
|
LD=Streaming fudge factor
|
|
LD=FrameTime
|
|
LD=Terrain Smooth Time
|
|
LD=Terrain Render Time
|
|
LD=Terrain Triangles
|
|
LD=Static Mesh Tris
|
|
LD=Skel Mesh Tris
|
|
LD=Skel Verts CPU Skin
|
|
LD=Skel Verts GPU Skin
|
|
LD=30+ FPS
|
|
LD=Total CPU rendering time
|
|
LD=Total GPU rendering time
|
|
LD=Occluded primitives
|
|
LD=Projected shadows
|
|
LD=Visible static mesh elements
|
|
LD=Visible dynamic primitives
|
|
LD=Texture Pool Size
|
|
LD=Physical Memory Used
|
|
LD=Virtual Memory Used
|
|
LD=Audio Memory Used
|
|
LD=Texture Memory Used
|
|
LD=360 Texture Memory Used
|
|
LD=Animation Memory
|
|
LD=Navigation Memory
|
|
LD=Vertex Lighting Memory
|
|
LD=StaticMesh Vertex Memory
|
|
LD=StaticMesh Index Memory
|
|
LD=SkeletalMesh Vertex Memory
|
|
LD=SkeletalMesh Index Memory
|
|
MEMLEAN=Virtual Memory Used
|
|
MEMLEAN=Audio Memory Used
|
|
MEMLEAN=Animation Memory
|
|
MEMLEAN=Vertex Lighting Memory
|
|
MEMLEAN=StaticMesh Vertex Memory
|
|
MEMLEAN=StaticMesh Index Memory
|
|
MEMLEAN=SkeletalMesh Vertex Memory
|
|
MEMLEAN=SkeletalMesh Index Memory
|
|
MEMLEAN=VertexShader Memory
|
|
MEMLEAN=PixelShader Memory
|
|
MEMLEAN=Navigation Memory
|
|
GameThread=Async Loading Time
|
|
GameThread=Audio Update Time
|
|
GameThread=FrameTime
|
|
GameThread=HUD Time
|
|
GameThread=Input Time
|
|
GameThread=Kismet Time
|
|
GameThread=Move Actor Time
|
|
GameThread=RHI Game Tick
|
|
GameThread=RedrawViewports
|
|
GameThread=Script time
|
|
GameThread=Tick Time
|
|
GameThread=Update Components Time
|
|
GameThread=World Tick Time
|
|
GameThread=Async Work Wait
|
|
GameThread=PerFrameCapture
|
|
GameThread=DynamicLightEnvComp Tick
|
|
Mobile=ES2 Draw Calls
|
|
Mobile=ES2 Draw Calls (UP)
|
|
Mobile=ES2 Triangles Drawn
|
|
Mobile=ES2 Triangles Drawn (UP)
|
|
Mobile=ES2 Program Count
|
|
Mobile=ES2 Program Count (PP)
|
|
Mobile=ES2 Program Changes
|
|
Mobile=ES2 Uniform Updates (Bytes)
|
|
Mobile=ES2 Base Texture Binds
|
|
Mobile=ES2 Detail Texture Binds
|
|
Mobile=ES2 Lightmap Texture Binds
|
|
Mobile=ES2 Environment Texture Binds
|
|
Mobile=ES2 Bump Offset Texture Binds
|
|
Mobile=Frustum Culled primitives
|
|
Mobile=Statically occluded primitives
|
|
SplitScreen=Processed primitives
|
|
SplitScreen=Mesh draw calls
|
|
SplitScreen=Mesh Particles
|
|
SplitScreen=Particle Draw Calls
|
|
|
|
[MemReportCommands]
|
|
Cmd=Mem FromReport
|
|
Cmd=LogCountedInstances
|
|
Cmd=obj list -resourcesizesort
|
|
Cmd=rhi.DumpMemory
|
|
Cmd=rhi.DumpResourceMemory
|
|
Cmd=rhi.dumpresourcememory summary name=Lumen
|
|
Cmd=rhi.dumpresourcememory summary name=Nanite
|
|
Cmd=rhi.dumpresourcememory summary name=Shadow
|
|
Cmd=rhi.dumpresourcememory summary name=DistanceFields
|
|
Cmd=rhi.dumpresourcememory summary name=GPUScene
|
|
Cmd=rhi.dumpresourcememory summary name=SkinCache
|
|
Cmd=rhi.dumpresourcememory summary name=TangentsRHIBuffer
|
|
Cmd=rhi.dumpresourcememory summary name=IndexBuffer
|
|
Cmd=rhi.dumpresourcememory summary name=VertexBuffer
|
|
Cmd=rhi.dumpresourcememory summary name=TexCoordRHIBuffer
|
|
Cmd=rhi.dumpresourcememory summary name=None
|
|
Cmd=rhi.dumpresourcememory summary Type=TextureCube
|
|
Cmd=rhi.dumpresourcememory summary name=CaptureCube
|
|
Cmd=rhi.dumpresourcememory summary name=MorphDeltasVB
|
|
Cmd=rhi.dumpresourcememory summary name=VertexIndicesVB
|
|
Cmd=rhi.dumpresourcememory summary name=VirtualTexture
|
|
Cmd=rhi.dumpresourcememory summary name=VirtualPhysicalTexture
|
|
Cmd=rhi.dumpresourcememory summary name=VolumetricFog
|
|
Cmd=rhi.dumpresourcememory summary name=Hair
|
|
Cmd=rhi.dumpresourcememory summary name=Subsurface
|
|
Cmd=obj list class=SkeletalMesh -resourcesizesort
|
|
Cmd=obj list class=StaticMesh -resourcesizesort
|
|
Cmd=listtextures nonvt
|
|
Cmd=listtextures uncompressed
|
|
Cmd=LogOutStatLevels
|
|
Cmd=ListSpawnedActors
|
|
Cmd=wp.DumpDataLayers
|
|
Cmd=wp.DumpStreamingSources
|
|
|
|
[MemReportFullCommands]
|
|
Cmd=DumpParticleMem
|
|
Cmd=ConfigMem
|
|
Cmd=r.DumpRenderTargetPoolMemory
|
|
Cmd=ListTextures
|
|
Cmd=ListParticleSystems -alphasort
|
|
Cmd=obj list class=SoundWave -alphasort
|
|
Cmd=obj list class=SkeletalMesh -alphasort
|
|
Cmd=obj list class=StaticMesh -alphasort
|
|
Cmd=obj list class=Level -alphasort
|
|
Cmd=obj list class=StaticMeshComponent -alphasort
|
|
|
|
[MemoryPools]
|
|
FLightPrimitiveInteractionInitialBlockSize=512
|
|
|
|
[ProcessLimits]
|
|
VirtualMemoryLimitInKB=0
|
|
|
|
[SystemSettings]
|
|
con.DebugEarlyDefault=True
|
|
con.DebugEarlyCheat=True
|
|
con.DebugLateDefault=True
|
|
con.DebugLateCheat=True
|
|
LogNamedEventFilters=Frame *
|
|
r.setres=1280x720
|
|
framepro.ScopeMinTimeMicroseconds=10
|
|
fx.NiagaraAllowRuntimeScalabilityChanges=1
|
|
QualityLevelMapping=high
|
|
r.Occlusion.SingleRHIThreadStall=1
|
|
r.Shadow.DetectVertexShaderLayerAtRuntime=1
|
|
|
|
[SystemSettingsEditor]
|
|
r.VSync=0
|
|
r.RHICmdBypass=0
|
|
|
|
[SystemSettingsSplitScreen2]
|
|
|
|
[OnlineSubsystem]
|
|
bHasVoiceEnabled=true
|
|
VoiceNotificationDelta=0.33
|
|
MaxLocalTalkers=1
|
|
MaxRemoteTalkers=16
|
|
PollingIntervalInMs=20
|
|
bUseBuildIdOverride=false
|
|
BuildIdOverride=0
|
|
AdditionalModulesToLoad=HTTP
|
|
AdditionalModulesToLoad=XMPP
|
|
LocalPlatformName=WIN
|
|
|
|
[OnlineSubsystemSteam]
|
|
bEnabled=false
|
|
SteamDevAppId=0
|
|
GameServerQueryPort=27015
|
|
bInitServerOnClient=false
|
|
bRelaunchInSteam=false
|
|
GameVersion=1.0.0.0
|
|
bVACEnabled=1
|
|
bAllowP2PPacketRelay=true
|
|
P2PConnectionTimeout=90
|
|
|
|
[/Script/OnlineSubsystemSteam.SteamNetDriver]
|
|
NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection
|
|
|
|
[/Script/SteamSockets.SteamSocketsNetDriver]
|
|
NetConnectionClassName=/Script/SteamSockets.SteamSocketsNetConnection
|
|
ConnectionTimeout=80.0
|
|
InitialConnectTimeout=120.0
|
|
NetServerMaxTickRate=30
|
|
MaxNetTickRate=120
|
|
KeepAliveTime=0.2
|
|
MaxClientRate=100000
|
|
MaxInternetClientRate=100000
|
|
RelevantTimeout=5.0
|
|
SpawnPrioritySeconds=1.0
|
|
ServerTravelPause=4.0
|
|
|
|
[OnlineSubsystemAmazon]
|
|
bEnabled=false
|
|
|
|
[OnlineSubsystemGoogle]
|
|
bEnabled=false
|
|
|
|
[OnlineSubsystemGoogle.OnlineIdentityGoogle]
|
|
LoginRedirectUrl="http://127.0.0.1"
|
|
LoginDomains=.google.com
|
|
RedirectPort=9001
|
|
|
|
[OnlineSubsystemFacebook]
|
|
bEnabled=false
|
|
APIVer=v2.12
|
|
|
|
[OnlineSubsystemFacebook.OnlineIdentityFacebook]
|
|
LoginUrl="https://www.facebook.com/`ver/dialog/oauth"
|
|
LoginRedirectUrl="https://www.facebook.com/connect/login_success.html"
|
|
MeURL="https://graph.facebook.com/`ver/me?access_token=`token"
|
|
LoginDomains=.facebook.com
|
|
bUsePopup=false
|
|
ProfileFields=locale
|
|
ProfileFields=link
|
|
ProfileFields=gender
|
|
|
|
[OnlineSubsystemFacebook.OnlineSharingFacebook]
|
|
PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token"
|
|
|
|
[OnlineSubsystemFacebook.OnlineFriendsFacebook]
|
|
FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token"
|
|
FriendsFields=locale
|
|
FriendsFields=link
|
|
FriendsFields=gender
|
|
|
|
[OnlineSubsystemSamsung]
|
|
bEnabled=true
|
|
|
|
[OnlineSubsystemSamsung.OnlinePurchaseSamsung]
|
|
QueryReceiptsResumeFailDelaySeconds=2.0
|
|
CheckoutResumeFailDelaySeconds=2.0
|
|
bIncludeSamsungLocText=true
|
|
|
|
[OnlineSubsystemApple]
|
|
bEnabled=false
|
|
|
|
[OnlineSubsystemNull]
|
|
bEnabled=true
|
|
bAutoLoginAtStartup=true
|
|
bRequireLoginCredentials=false
|
|
bAddUserNumToNullId=false
|
|
bForceStableNullId=false
|
|
bForceOfflineMode=false
|
|
Achievement_0_Id=null-ach-0
|
|
Achievement_0_bIsHidden=false
|
|
Achievement_0_Title=Achievement 0
|
|
Achievement_0_LockedDesc=Achieve achievement 0
|
|
Achievement_0_UnlockedDesc=Achievement 0 achieved
|
|
Achievement_1_Id=null-ach-1
|
|
Achievement_1_bIsHidden=false
|
|
Achievement_1_Title=Achievement 1
|
|
Achievement_1_LockedDesc=Achieve achievement 1
|
|
Achievement_1_UnlockedDesc=Achievement 1 achieved
|
|
Achievement_2_Id=null-ach-2
|
|
Achievement_2_bIsHidden=false
|
|
Achievement_2_Title=Achievement 2
|
|
Achievement_2_LockedDesc=Achieve achievement 2
|
|
Achievement_2_UnlockedDesc=Achievement 2 achieved
|
|
Achievement_3_Id=null-ach-3
|
|
Achievement_3_bIsHidden=false
|
|
Achievement_3_Title=Achievement 3
|
|
Achievement_3_LockedDesc=Achieve achievement 3
|
|
Achievement_3_UnlockedDesc=Achievement 3 achieved
|
|
Achievement_4_Id=null-ach-4
|
|
Achievement_4_bIsHidden=false
|
|
Achievement_4_Title=Achievement 4
|
|
Achievement_4_LockedDesc=Achieve achievement 4
|
|
Achievement_4_UnlockedDesc=Achievement 4 achieved
|
|
Achievement_5_Id=null-ach-5
|
|
Achievement_5_bIsHidden=false
|
|
Achievement_5_Title=Achievement 5
|
|
Achievement_5_LockedDesc=Achieve achievement 5
|
|
Achievement_5_UnlockedDesc=Achievement 5 achieved
|
|
Achievement_6_Id=null-ach-6
|
|
Achievement_6_bIsHidden=false
|
|
Achievement_6_Title=Achievement 6
|
|
Achievement_6_LockedDesc=Achieve achievement 6
|
|
Achievement_6_UnlockedDesc=Achievement 6 achieved
|
|
Achievement_7_Id=null-ach-7
|
|
Achievement_7_bIsHidden=false
|
|
Achievement_7_Title=Achievement 7
|
|
Achievement_7_LockedDesc=Achieve achievement 7
|
|
Achievement_7_UnlockedDesc=Achievement 7 achieved
|
|
Achievement_8_Id=null-ach-8
|
|
Achievement_8_bIsHidden=false
|
|
Achievement_8_Title=Achievement 8
|
|
Achievement_8_LockedDesc=Achieve achievement 8
|
|
Achievement_8_UnlockedDesc=Achievement 8 achieved
|
|
Achievement_9_Id=null-ach-9
|
|
Achievement_9_bIsHidden=false
|
|
Achievement_9_Title=Achievement 9
|
|
Achievement_9_LockedDesc=Achieve achievement 9
|
|
Achievement_9_UnlockedDesc=Achievement 9 achieved
|
|
|
|
[/Script/OnlineSubsystemUtils.OnlineBeacon]
|
|
BeaconConnectionInitialTimeout=5.0
|
|
BeaconConnectionTimeout=45.0
|
|
|
|
[/Script/OnlineSubsystemUtils.OnlineBeaconHost]
|
|
ListenPort=15000
|
|
|
|
[/Script/OnlineSubsystemUtils.PartyBeaconHost]
|
|
bLogoutOnSessionTimeout=true
|
|
SessionTimeoutSecs=10
|
|
TravelSessionTimeoutSecs=45
|
|
|
|
[/Script/OnlineSubsystemUtils.SpectatorBeaconHost]
|
|
bLogoutOnSessionTimeout=true
|
|
SessionTimeoutSecs=10
|
|
TravelSessionTimeoutSecs=45
|
|
|
|
[/Script/Lobby.LobbyBeaconClient]
|
|
BeaconConnectionInitialTimeout=90.0
|
|
BeaconConnectionTimeout=45.0
|
|
|
|
[OnlineServices.Lobbies]
|
|
SchemaDescriptors=(Id="LobbyBase", CategoryIds=("Lobby", "LobbyMember"))
|
|
SchemaCategoryDescriptors=(Id="Lobby", ServiceDescriptorId="Lobby")
|
|
SchemaCategoryDescriptors=(Id="LobbyMember", ServiceDescriptorId="LobbyMember")
|
|
SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId"))
|
|
SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember")
|
|
SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId"))
|
|
|
|
[StaticMeshLODSettings]
|
|
LevelArchitecture=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture"))
|
|
SmallProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop"))
|
|
LargeProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop"))
|
|
Deco=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco"))
|
|
Vista=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista"))
|
|
Foliage=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage"))
|
|
HighDetail=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail"))
|
|
|
|
[TextureTracking]
|
|
|
|
[RuntimeAssetCache]
|
|
BucketConfigs=(Name="DefaultBucket", Size=10000000)
|
|
PathToRAC=RuntimeAssetCache
|
|
|
|
[Zen]
|
|
AutoLaunch=true
|
|
|
|
[Zen.AutoLaunch]
|
|
DataPath=%APPSETTINGSDIR%Zen/Data
|
|
LocalDataCachePathEnvOverride=UE-LocalDataCachePath
|
|
LocalDataCachePathEditorOverrideSetting=LocalDerivedDataCache
|
|
ExtraArgs=--http asio --gc-cache-duration-seconds 2937600 --gc-interval-seconds 21600
|
|
|
|
[Zen.ConnectExisting]
|
|
HostName=localhost
|
|
Port=1337
|
|
|
|
[DerivedDataBackendGraph]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared)
|
|
Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, PromptIfMissing=true, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache, CommandLineOverride=LocalDataCachePath)
|
|
Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
|
|
Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
|
|
EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
|
|
|
|
[InstalledDerivedDataBackendGraph]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared)
|
|
Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
|
|
Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
|
|
Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
|
|
CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
|
|
EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
|
|
EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true)
|
|
|
|
[ZenOnlyDDC]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Zen)
|
|
Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc")
|
|
|
|
[ZenDDC]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Zen, Inner=Shared)
|
|
Zen=(Type=Zen, Namespace="ue4.ddc", StructuredNamespace="ue.ddc")
|
|
Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
|
|
Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
|
|
EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
|
|
|
|
[DerivedDataBackendGraph_Fill_Seattle]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle)
|
|
Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
|
|
Seattle=(Type=FileSystem, UnusedFileAge=23, FoldersToClean=10, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle)
|
|
Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
|
|
EnginePak=(Type=ReadPak, Filename="%ENGINEDIR%DerivedDataCache/DDC.ddp")
|
|
|
|
[NoShared]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=Local)
|
|
Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
|
|
Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
|
|
|
|
[Cold]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=Local)
|
|
Local=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache")
|
|
|
|
[Warm]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=Local)
|
|
Local=(Type=FileSystem, Clean=true, PurgeTransient=true, UnusedFileAge=1, Path="%GAMEDIR%ColdDerivedDataCache")
|
|
|
|
[CreatePak]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
|
|
Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
|
|
Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
|
|
PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
|
|
PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
|
|
|
|
[CreateInstalledProjectPak]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
|
|
Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
|
|
Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
|
|
EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
|
|
PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
|
|
PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
|
|
|
|
[CreateInstalledEnginePak]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared)
|
|
Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
|
|
Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
|
|
PakWrite=(Type=WritePak, Filename="%ENGINEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
|
|
|
|
[CreateInstalledEnterprisePak]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=PakWrite, Inner=Local, Inner=Shared)
|
|
Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
|
|
Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
|
|
PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true)
|
|
|
|
[CreateProjectCache]
|
|
Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
|
|
AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
|
|
Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared)
|
|
Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
|
|
Project=(Type=FileSystem, Flush=true, PurgeTransient=true, UnusedFileAge=34, Path=%GAMEDIR%ProjectDerivedData)
|
|
Shared=(Type=FileSystem, DeleteUnused=false, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
|
|
|
|
[VirtualTextureChunkDDCCache]
|
|
UnusedFileAge=34
|
|
MaxFileChecksPerSec=-1 ;no limit
|
|
Path=%GAMEDIR%DerivedDataCache/VT
|
|
|
|
[DDCCleanup]
|
|
TimeToWaitAfterInit=120
|
|
MaxFileChecksPerSec=1000
|
|
|
|
[/Script/Engine.LocalPlayer]
|
|
AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
|
|
|
|
[ContentComparisonReferenceTypes]
|
|
Class=AnimSet
|
|
Class=SkeletalMesh
|
|
Class=SoundCue
|
|
Class=StaticMesh
|
|
Class=ParticleSystem
|
|
Class=Texture2D
|
|
|
|
[AssetRegistry]
|
|
CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiB)
|
|
CookedTagsBlacklist=(Class=/Script/Engine.Blueprint,Tag=FiBData)
|
|
CookedTagsBlacklist=(Class=*,Tag=AssetImportData)
|
|
bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false
|
|
CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=ParentClass)
|
|
CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GeneratedClass)
|
|
CookedTagsWhitelist=(Class=/Script/Engine.Blueprint,Tag=GameplayCueName)
|
|
CookedTagsWhitelist=(Class=*,Tag=AssetBundleData)
|
|
CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType)
|
|
CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName)
|
|
CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=Tests)
|
|
CookedTagsWhitelist=(Class=/Script/Engine.World,Tag=TestNames)
|
|
CookedTagsAsFName=PrimaryAssetType
|
|
CookedTagsAsFName=PrimaryAssetName
|
|
CookedTagsAsPathName=GeneratedClass
|
|
CookedTagsAsPathName=ParentClass
|
|
bSerializeAssetRegistry=true
|
|
bSerializeDependencies=false
|
|
bSerializeSearchableNameDependencies=false
|
|
bSerializeManageDependencies=false
|
|
bSerializePackageData=false
|
|
bFilterAssetDataWithNoTags=false
|
|
bFilterDependenciesWithNoTags=false
|
|
bFilterSearchableNames=true
|
|
|
|
[AutomationTesting]
|
|
ImportTestPath=Content/EditorAutomation/
|
|
ImportTestPackagePath=/Engine/Content/EditorAutomation
|
|
bForceSmokeTests=false
|
|
|
|
[AutomationTesting.FbxImport]
|
|
FbxImportTestPath=Content/FbxEditorAutomation/
|
|
FbxImportEditorTestPath=../../../Engine/Content/FbxEditorAutomation/
|
|
FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut
|
|
|
|
[AutomationTesting.Blueprint]
|
|
TestAllBlueprints=false
|
|
InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap
|
|
ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children
|
|
ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents
|
|
|
|
[/Script/Engine.AutomationTestSettings]
|
|
EditorTestModules=StaticMeshEditor
|
|
EditorTestModules=LandscapeEditor
|
|
EditorTestModules=GameProjectGeneration
|
|
EditorTestModules=Cascade
|
|
TestLevelFolders=TestMaps
|
|
MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset"))
|
|
|
|
[AutomationTesting.StaticMeshEditorTest]
|
|
EditorViewButtons=Wireframe
|
|
EditorViewButtons=Verts
|
|
EditorViewButtons=Grid
|
|
EditorViewButtons=Bounds
|
|
EditorViewButtons=Collision
|
|
EditorViewButtons=Show Pivot
|
|
EditorViewButtons=Normals
|
|
EditorViewButtons=Tangents
|
|
EditorViewButtons=Binormals
|
|
EditorViewButtons=UV
|
|
EditorViewButtonsObject=EditorCylinder
|
|
DefaultInteractiveFramerate=5
|
|
DefaultInteractiveFramerateWaitTime=600
|
|
DefaultInteractiveFramerateDuration=5
|
|
|
|
[/Script/NavigationSystem.NavigationSystemV1]
|
|
bAutoCreateNavigationData=true
|
|
bAddPlayersToGenerationSeeds=true
|
|
|
|
[/Script/NavigationSystem.NavigationData]
|
|
RuntimeGeneration=Static
|
|
|
|
[/Script/NavigationSystem.RecastNavMesh]
|
|
TileSetUpdateInterval=1.0
|
|
MaxTileGridWidth=256
|
|
MaxTileGridHeight=256
|
|
DefaultDrawDistance=5000.0
|
|
TileSizeUU=1000.f
|
|
CellSize=19.f
|
|
CellHeight=10.f
|
|
AgentRadius=34.f
|
|
AgentHeight=144.f
|
|
AgentMaxHeight=160.f
|
|
AgentMaxStepHeight=35.f
|
|
AgentMaxSlope=44.f
|
|
MinRegionArea=0.f
|
|
MergeRegionSize=400.f
|
|
bUseBetterOffsetsFromCorners=true
|
|
|
|
[/Script/NavigationSystem.NavArea_Null]
|
|
DrawColor=(R=38,G=38,B=38,A=64)
|
|
|
|
[/Script/NavigationSystem.NavArea_Default]
|
|
DrawColor=(R=140,G=255,B=0,A=164)
|
|
|
|
[Trace.ChannelPresets]
|
|
Rendering=gpu,cpu,frame,log,bookmark
|
|
|
|
[RemoteConfiguration]
|
|
Enabled=false
|
|
ConfigPathPrefix=\\epicgames.net\root\Home
|
|
ConfigPathSuffix=UECloud
|
|
Timeout=1.0f
|
|
IniToLoad=EditorPerProjectUserSettings
|
|
IniToLoad=EditorKeyBindings
|
|
|
|
[Engine.ErrorHandling]
|
|
bPromptForRemoteDebugging=false
|
|
bPromptForRemoteDebugOnEnsure=false
|
|
|
|
[Niagara]
|
|
EnableNiagara=false
|
|
|
|
[/Script/Engine.Actor]
|
|
DefaultUpdateOverlapsMethodDuringLevelStreaming=OnlyUpdateMovable
|
|
|
|
[/Script/Engine.TriggerVolume]
|
|
DefaultUpdateOverlapsMethodDuringLevelStreaming=AlwaysUpdate
|
|
|
|
[/Script/Engine.CollisionProfile]
|
|
Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
|
|
Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
|
Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
|
Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
|
Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
|
Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
|
Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
|
Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
|
Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
|
Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
|
Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
|
Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
|
Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
|
Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
|
Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
|
Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
|
Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
|
Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
|
OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
|
|
OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore)))
|
|
OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic)
|
|
OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block)))
|
|
OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
|
|
ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
|
ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
|
ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
|
ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
|
ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
|
CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
|
CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
|
CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
|
CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
|
|
|
[Engine.BufferVisualizationMaterials]
|
|
BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color"))
|
|
CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth"))
|
|
CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil"))
|
|
FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image"))
|
|
ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model"))
|
|
MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion"))
|
|
Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic"))
|
|
Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity"))
|
|
Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness"))
|
|
Anisotropy=(Material="/Engine/BufferVisualization/Anisotropy.Anisotropy", Name=LOCTEXT("BaseAnisotropyMat", "Anisotropy"))
|
|
SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color"))
|
|
SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth"))
|
|
SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB"))
|
|
SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha"))
|
|
Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular"))
|
|
SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color"))
|
|
WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal"))
|
|
WorldTangent=(Material="/Engine/BufferVisualization/WorldTangent.WorldTangent", Name=LOCTEXT("BaseWorldTangentMat", "World Tangent"))
|
|
AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion"))
|
|
CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units"))
|
|
SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units"))
|
|
Velocity=(Material="/Engine/BufferVisualization/Velocity.Velocity", Name=LOCTEXT("Velocity", "Velocity"))
|
|
PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color"))
|
|
PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color"))
|
|
|
|
[DeviceProfileManager]
|
|
DeviceProfileSelectionModule=WindowsDeviceProfileSelector
|
|
|
|
[SlateRenderer]
|
|
TextureAtlasSize=1024
|
|
GrayscaleFontAtlasSize=1024
|
|
ColorFontAtlasSize=512
|
|
NumPreallocatedVertices=50000
|
|
|
|
[MobileSlateUI]
|
|
bTouchFallbackToMouse=true
|
|
|
|
[Pak]
|
|
bDoUseOodleDespiteNoPluginCompression=true
|
|
ExtensionsToNotUsePluginCompression=uplugin
|
|
ExtensionsToNotUsePluginCompression=upluginmanifest
|
|
ExtensionsToNotUsePluginCompression=uproject
|
|
ExtensionsToNotUsePluginCompression=ini
|
|
ExtensionsToNotUsePluginCompression=icu
|
|
ExtensionsToNotUsePluginCompression=res
|
|
FileNamesToNotUsePluginCompression=AssetRegistry.bin
|
|
DirectoryIndexKeepFiles=*/Config/Tags/*
|
|
DirectoryIndexKeepFiles=*/Content/Localization/*
|
|
DirectoryIndexKeepFiles=*/Content/Internationalization/*
|
|
DirectoryIndexKeepFiles=*/Content/Movies/*
|
|
DirectoryIndexKeepFiles=*/Plugins/*.uplugin*
|
|
DirectoryIndexKeepFiles=*/*.ini*
|
|
DirectoryIndexKeepFiles=*/*.upipelinecache*
|
|
DirectoryIndexKeepEmptyDirectories=*/Plugins/*
|
|
DirectoryIndexKeepEmptyDirectories=*/PipelineCaches/*
|
|
IndexValidationIgnore=*/Saved/Logs/*
|
|
|
|
[/Script/GameplayDebugger.GameplayDebuggingReplicator]
|
|
MaxEQSQueries=5
|
|
DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent
|
|
DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent
|
|
DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent
|
|
|
|
[/Script/GameplayDebugger.GameplayDebuggingHUDComponent]
|
|
MenuStartX=10.0
|
|
MenuStartY=10.0
|
|
DebugInfoStartX=20.0
|
|
DebugInfoStartY=60.0
|
|
|
|
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
|
|
bEnableGameCenterSupport=False
|
|
bSupportsPortraitOrientation=False
|
|
bSupportsITunesFileSharing=False
|
|
bSupportsUpsideDownOrientation=False
|
|
bSupportsLandscapeLeftOrientation=True
|
|
bSupportsLandscapeRightOrientation=True
|
|
PreferredLandscapeOrientation=LandscapeLeft
|
|
bSupportsMetal=True
|
|
bSupportsMetalMRT=False
|
|
bShipForBitcode=True
|
|
bGameSupportsMultipleActiveControllers=False
|
|
bAllowRemoteRotation=True
|
|
bUseAbsoluteDpadValues=False
|
|
bAllowControllers=True
|
|
bBuildAsFramework=False
|
|
bGenerateFrameworkWrapperProject=True
|
|
bGeneratedSYMFile=False
|
|
bDisableHTTPS=false
|
|
bUseRSync=True
|
|
BundleDisplayName=[PROJECT_NAME]
|
|
BundleName=[PROJECT_NAME]
|
|
BundleIdentifier=com.YourCompany.[PROJECT_NAME]
|
|
DevCodeSigningIdentity=iPhone Developer:;Apple Development:
|
|
DistroCodeSigningIdentity=iPhone Distribution:;Apple Distribution:
|
|
VersionInfo=1.0
|
|
FrameRateLock=PUFRL_30
|
|
bEnableDynamicMaxFPS=False
|
|
MinimumiOSVersion=IOS_15
|
|
bSupportsIPad=True
|
|
bSupportsIPhone=True
|
|
AdditionalPlistData=
|
|
RemoteServerName=
|
|
RemoteServerOverrideBuildPath=
|
|
RSyncUsername=
|
|
SSHPrivateKeyOverridePath=
|
|
bEnableRemoteNotificationsSupport=False
|
|
bEnableCloudKitSupport=False
|
|
bRunAsCurrentUser=False
|
|
IOSCloudKitSyncStrategy=None
|
|
bGenerateCrashReportSymbols=false
|
|
bAutomaticSigning=false
|
|
UseFastIntrinsics=False
|
|
ForceFloats=True
|
|
EnableMathOptimisations=True
|
|
MetalLanguageVersion=0
|
|
bDisableMotionData=False
|
|
bEnableAdvertisingIdentifier=True
|
|
|
|
[XcodeConfiguration]
|
|
bUseModernXcode=false
|
|
bUseModernCodeSigning=true
|
|
ModernSigningTeam=
|
|
ModernBundleIdentifier=com.YourCompany.[PROJECT_NAME]
|
|
|
|
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
|
|
SDKAPILevelOverride=
|
|
NDKAPILevelOverride=
|
|
BuildToolsOverride=
|
|
bEnableGooglePlaySupport=false
|
|
bSupportAdMob=true
|
|
bBuildForArm64=true
|
|
bBuildForX8664=false
|
|
bBuildForES31=true
|
|
bSupportsVulkan=true
|
|
bSupportsVulkanSM5=false
|
|
bDetectVulkanByDefault=true
|
|
bSplitIntoSeparateApks=false
|
|
bPackageDataInsideApk=false
|
|
bUseExternalFilesDir=false
|
|
bPublicLogFiles=true
|
|
bCreateAllPlatformsInstall=false
|
|
Orientation=SensorLandscape
|
|
InstallLocation=InternalOnly
|
|
DepthBufferPreference=Default
|
|
PackageName=com.YourCompany.[PROJECT]
|
|
StoreVersion=1
|
|
StoreVersionOffsetArmV7=0
|
|
StoreVersionOffsetArm64=0
|
|
StoreVersionOffsetX86=0
|
|
StoreVersionOffsetX8664=0
|
|
VersionDisplayName=1.0
|
|
MinSDKVersion=26
|
|
TargetSDKVersion=28
|
|
bEnableLint=false
|
|
bShowLaunchImage=true
|
|
bValidateTextureFormats=true
|
|
bMultiTargetFormat_ETC2=true
|
|
bMultiTargetFormat_DXT=true
|
|
bMultiTargetFormat_ASTC=true
|
|
TextureFormatPriority_ETC2=0.2
|
|
TextureFormatPriority_DXT=0.6
|
|
TextureFormatPriority_ASTC=0.9
|
|
bEnableNewKeyboard=True
|
|
bAndroidVoiceEnabled=false
|
|
bBuildWithHiddenSymbolVisibility=True
|
|
bSaveSymbols=false
|
|
bAllowControllers=True
|
|
bAllowIMU=False
|
|
bUseDisplayCutout=False
|
|
bEnableSnapshots=False
|
|
bRestoreNotificationsOnReboot=False
|
|
bEnableBundle=False
|
|
bEnableUniversalAPK=True
|
|
bBundleABISplit=True
|
|
bBundleLanguageSplit=True
|
|
bBundleDensitySplit=True
|
|
bFullScreen=True
|
|
bStripShaderReflection=True
|
|
bForceSmallOBBFiles=False
|
|
bAllowLargeOBBFiles=False
|
|
bAllowPatchOBBFile=False
|
|
bAllowOverflowOBBFiles=False
|
|
bExtractNativeLibs=true
|
|
bEnableDomStorage=False
|
|
bSkipLibCpp=False
|
|
bDisableLibCppSharedDependencyValidation=False
|
|
bDisableFunctionDataSections=False
|
|
bEnableAdvancedBinaryCompression=False
|
|
bDisableStackProtector=False
|
|
|
|
[/Script/AndroidPlatformEditor.AndroidSDKSettings]
|
|
SDKAPILevel=latest
|
|
NDKAPILevel=android-26
|
|
|
|
[/Script/UnrealEd.CookerSettings]
|
|
DefaultPVRTCQuality=1
|
|
DefaultASTCQualityBySpeed=1
|
|
DefaultASTCQualityBySize=3
|
|
ClassesExcludedOnDedicatedServer=WidgetBlueprint
|
|
ClassesExcludedOnDedicatedServer=GroupActor
|
|
ClassesExcludedOnDedicatedServer=MetaData
|
|
ClassesExcludedOnDedicatedServer=ObjectRedirector
|
|
ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent
|
|
ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent
|
|
ClassesExcludedOnDedicatedServer=TextRenderComponent
|
|
ClassesExcludedOnDedicatedServer=Font
|
|
ClassesExcludedOnDedicatedServer=InterpCurveEdSetup
|
|
ClassesExcludedOnDedicatedServer=MaterialExpression
|
|
ClassesExcludedOnDedicatedServer=NiagaraEmitter
|
|
ClassesExcludedOnDedicatedServer=NiagaraScript
|
|
ClassesExcludedOnDedicatedServer=ParticleEmitter
|
|
ClassesExcludedOnDedicatedServer=ParticleLODLevel
|
|
ClassesExcludedOnDedicatedServer=ParticleModule
|
|
ClassesExcludedOnDedicatedServer=SubUVAnimation
|
|
ClassesExcludedOnDedicatedServer=SoundNode
|
|
ClassesExcludedOnDedicatedServer=GameplayEffectUIData
|
|
ClassesExcludedOnDedicatedClient=WidgetBlueprint
|
|
ClassesExcludedOnDedicatedClient=GroupActor
|
|
ClassesExcludedOnDedicatedClient=MetaData
|
|
ClassesExcludedOnDedicatedClient=ObjectRedirector
|
|
ClassesExcludedOnDedicatedClient=InterpCurveEdSetup
|
|
VersionedIntRValues=r.AllowStaticLighting
|
|
VersionedIntRValues=r.GBuffer
|
|
VersionedIntRValues=r.VelocityOutputPass
|
|
VersionedIntRValues=r.SelectiveBasePassOutputs
|
|
VersionedIntRValues=r.DBuffer
|
|
VersionedIntRValues=r.Shaders.Symbols
|
|
VersionedIntRValues=r.Shaders.GenerateSymbols
|
|
VersionedIntRValues=r.Shaders.WriteSymbols
|
|
VersionedIntRValues=r.Shaders.AllowUniqueSymbols
|
|
VersionedIntRValues=r.Shaders.ExtraData
|
|
VersionedIntRValues=r.Shaders.Optimize
|
|
VersionedIntRValues=r.CompileShadersForDevelopment
|
|
VersionedIntRValues=r.MobileHDR
|
|
VersionedIntRValues=r.UsePreExposure
|
|
|
|
[/Script/UnrealEd.ChunkDependencyInfo]
|
|
|
|
[/Script/Engine.PhysicsSettings]
|
|
DefaultGravityZ=-980.0
|
|
bEnable2DPhysics=false
|
|
|
|
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
|
bEnableDistanceFields=true
|
|
bEnableRayTracing=true
|
|
bTarget32Bit=false
|
|
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
|
D3D12TargetedShaderFormats=PCD3D_SM6
|
|
D3D11TargetedShaderFormats=PCD3D_SM5
|
|
Compiler=Default
|
|
AudioSampleRate=48000
|
|
AudioCallbackBufferFrameSize=1024
|
|
AudioNumBuffersToEnqueue=1
|
|
AudioMaxChannels=0
|
|
AudioNumSourceWorkers=4
|
|
SpatializationPlugin=
|
|
SourceDataOverridePlugin=
|
|
ReverbPlugin=
|
|
OcclusionPlugin=
|
|
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
|
CacheSizeKB=65536
|
|
MaxChunkSizeOverrideKB=0
|
|
bResampleForDevice=False
|
|
MaxSampleRate=48000.000000
|
|
HighSampleRate=32000.000000
|
|
MedSampleRate=24000.000000
|
|
LowSampleRate=12000.000000
|
|
MinSampleRate=8000.000000
|
|
CompressionQualityModifier=1.000000
|
|
AutoStreamingThreshold=0.000000
|
|
SoundCueCookQualityIndex=-1
|
|
|
|
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
|
|
TargetedRHIs=SF_VULKAN_SM5
|
|
bEnableRayTracing=true
|
|
|
|
[/Script/MacTargetPlatform.MacTargetSettings]
|
|
MetalLanguageVersion=0
|
|
TargetedRHIs=SF_METAL_SM5
|
|
UseFastIntrinsics=False
|
|
EnableMathOptimisations=True
|
|
TargetArchitecture=MacTargetArchitectureUniversal
|
|
EditorTargetArchitecture=MacTargetArchitectureUniversal
|
|
|
|
[HMDPluginPriority]
|
|
OculusHMD=40
|
|
SteamVR=30
|
|
OpenXRHMD=20
|
|
|
|
[/Script/OculusHMD.OculusHMDRuntimeSettings]
|
|
XrApi=NativeOpenXR
|
|
|
|
[/Script/Engine.AISystemBase]
|
|
AISystemModuleName=AIModule
|
|
AISystemClassName=/Script/AIModule.AISystem
|
|
|
|
[/Script/AIModule.AISystem]
|
|
PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
|
|
|
|
[AutomationController.History]
|
|
bTrackHistory=false
|
|
NumberOfHistoryItemsTracked=5
|
|
|
|
[VisualLogger]
|
|
FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations
|
|
UseCompression=false ;works only with binary files
|
|
|
|
[GameplayDebuggerSettings]
|
|
OverHead=True
|
|
Basic=True
|
|
BehaviorTree=False
|
|
EQS=False
|
|
EnableEQSOnHUD=true
|
|
Perception=False
|
|
GameView1=False
|
|
GameView2=False
|
|
GameView3=False
|
|
GameView4=False
|
|
GameView5=False
|
|
NameForGameView1=GameView1
|
|
NameForGameView2=GameView2
|
|
NameForGameView3=GameView3
|
|
NameForGameView4=GameView4
|
|
NameForGameView5=GameView5
|
|
|
|
[Browser]
|
|
bForceMessageLoop=true
|
|
|
|
[PacketSimulationProfile.Off]
|
|
PktLoss=0
|
|
PktIncomingLoss=0
|
|
PktLagMin=0
|
|
PktLagMax=0
|
|
PktIncomingLagMin=0
|
|
PktIncomingLagMax=0
|
|
|
|
[PacketSimulationProfile.Average]
|
|
PktLoss=1
|
|
PktIncomingLoss=1
|
|
PktLagMin=30
|
|
PktLagMax=60
|
|
PktIncomingLagMin=30
|
|
PktIncomingLagMax=60
|
|
|
|
[PacketSimulationProfile.Bad]
|
|
PktLoss=5
|
|
PktIncomingLoss=5
|
|
PktLagMin=100
|
|
PktLagMax=200
|
|
PktIncomingLagMin=100
|
|
PktIncomingLagMax=200
|
|
|
|
[/Script/Engine.NetworkSettings]
|
|
NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates average internet conditions")
|
|
NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")
|
|
|
|
[PacketHandlerComponents]
|
|
|
|
[/Script/GameplayDebugger.GameplayDebuggingControllerComponent]
|
|
CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
|
OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
|
|
GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
|
|
|
|
[/Script/Engine.SkeletalMeshLODSettings]
|
|
LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5))
|
|
LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25))
|
|
LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125))
|
|
LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06))
|
|
|
|
[/Script/Engine.PlayerCameraManager]
|
|
ServerUpdateCameraTimeout=2.0
|
|
|
|
[/Script/CinematicCamera.CineCameraSettings]
|
|
FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.00,SensorHeight=13.5))
|
|
FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.76,SensorHeight=13.365))
|
|
FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25))
|
|
FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01))
|
|
FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58))
|
|
FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66))
|
|
FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002))
|
|
FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121))
|
|
FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146))
|
|
FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63))
|
|
FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8))
|
|
FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24))
|
|
FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13))
|
|
DefaultFilmbackPreset=16:9 Digital Film
|
|
LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
|
|
LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7))
|
|
LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7))
|
|
LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7))
|
|
LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7))
|
|
LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7))
|
|
LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
|
|
LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
|
|
LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7))
|
|
DefaultLensPresetName=Universal Zoom
|
|
CropPresets=(Name="No Crop",CropSettings=(AspectRatio=0))
|
|
CropPresets=(Name="1.33 (4:3)",CropSettings=(AspectRatio=1.333333))
|
|
CropPresets=(Name="1.77 (16:9)",CropSettings=(AspectRatio=1.777778))
|
|
CropPresets=(Name="2.39",CropSettings=(AspectRatio=2.39))
|
|
DefaultCropPresetName=No Crop
|
|
DefaultLensFocalLength=35
|
|
DefaultLensFStop=2.8
|
|
|
|
[/Script/TcpMessaging.TcpMessagingSettings]
|
|
EnableTransport=True
|
|
ListenEndpoint=
|
|
ConnectionRetryDelay=2
|
|
|
|
[CrashReportClient]
|
|
bHideLogFilesOption=false
|
|
bIsAllowedToCloseWithoutSending=true
|
|
CrashConfigPurgeDays=2
|
|
|
|
[SteamVR.Settings]
|
|
HMDWornMovementThreshold=50.0
|
|
|
|
[/Script/Engine.AnimationSettings]
|
|
bStripAnimationDataOnDedicatedServer=False
|
|
BoneTimecodeCustomAttributeNameSettings=(HourAttributeName="TCHour",MinuteAttributeName="TCMinute",SecondAttributeName="TCSecond",FrameAttributeName="TCFrame",SubframeAttributeName="TCSubframe",RateAttributeName="TCRate",TakenameAttributeName="Takename")
|
|
|
|
[Animation.DefaultObjectSettings]
|
|
BoneCompressionSettings=/Engine/Animation/DefaultAnimBoneCompressionSettings
|
|
AnimationRecorderBoneCompressionSettings=/Engine/Animation/DefaultRecorderBoneCompression
|
|
CurveCompressionSettings=/Engine/Animation/DefaultAnimCurveCompressionSettings
|
|
|
|
[/Script/Engine.MeshSimplificationSettings]
|
|
r.MeshReductionModule=QuadricMeshReduction
|
|
|
|
[/Script/ClassViewer.ClassViewerProjectSettings]
|
|
InternalOnlyPaths=(Path="/Engine/VREditor")
|
|
InternalOnlyPaths=(Path="/Engine/Sequencer")
|
|
InternalOnlyPaths=(Path="/Engine/NotForLicensees")
|
|
InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget
|
|
InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn
|
|
|
|
[/Script/ClassViewer.StructViewerProjectSettings]
|
|
InternalOnlyPaths=(Path="/Engine/VREditor")
|
|
InternalOnlyPaths=(Path="/Engine/Sequencer")
|
|
InternalOnlyPaths=(Path="/Engine/NotForLicensees")
|
|
|
|
[/Script/LevelSequence.LevelSequence]
|
|
DefaultCompletionMode=RestoreState
|
|
|
|
[/Script/TemplateSequence.TemplateSequence]
|
|
DefaultCompletionMode=RestoreState
|
|
|
|
[PlatformCrypto]
|
|
PlatformRequiresDataCrypto=True
|
|
PakSigningRequired=True
|
|
PakEncryptionRequired=True
|
|
|
|
[/Script/AppleARKit.AppleARKitSettings]
|
|
bEnableLiveLinkForFaceTracking=true
|
|
LiveLinkPublishingPort=11111
|
|
bRequireDeviceSupportsARKit=true
|
|
|
|
[Messaging]
|
|
bAllowDelayedMessaging=false
|
|
|
|
[/Script/ChaosSolverEngine.ChaosSolverSettings]
|
|
DefaultChaosSolverActorClass=/Script/ChaosSolverEngine.ChaosSolverActor
|
|
|
|
[/Script/Engine.VirtualTexturePoolConfig]
|
|
Pools=(SizeInMegabyte=64, bAllowSizeScale=False, bEnableResidencyMipMapBias=True)
|
|
|
|
[PlatformPaths]
|
|
UnrealBuildTool=Engine/Build/BatchFiles/Build.bat
|
|
|
|
[AlternateTextureCompression]
|
|
TextureCompressionFormat=TextureFormatOodle
|
|
|
|
[TextureFormatOodleSettings]
|
|
bForceAllBC23ToBC7=False
|
|
bDebugColor=False
|
|
DebugDumpFilter=
|
|
LogVerbosity=0
|
|
GlobalLambdaMultiplier=1.000000
|
|
|
|
[/Script/Engine.TextureEncodingProjectSettings]
|
|
bFinalUsesRDO=false
|
|
FinalRDOLambda=30
|
|
FinalEffortLevel=Normal
|
|
FinalUniversalTiling=Disabled
|
|
bFastUsesRDO=false
|
|
FastRDOLambda=30
|
|
FastEffortLevel=Normal
|
|
FastUniversalTiling=Disabled
|
|
CookUsesSpeed=Final
|
|
EditorUsesSpeed=FinalIfAvailable
|
|
|
|
[OodleDataCompressionFormat]
|
|
PreallocatedBufferCount=2
|
|
|
|
[Plugins]
|
|
ConfigFilesPluginsCannotOverride=EditorPerProjectUserSettings
|
|
|
|
[ClothSettings]
|
|
EnvironmentCollisionPadding=2.f
|
|
EnvironmentCollisionThickness=2.f
|
|
EnvironmentCollisionMaxShapes=32
|
|
|
|
[/Script/InterchangeEngine.InterchangeProjectSettings]
|
|
FilePickerClass=/Script/InterchangeEditorUtilities.InterchangeFilePickerGeneric
|
|
bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing=True
|
|
ContentImportSettings=(DefaultPipelineStackOverride=((Materials, "Materials"),(Textures, "Textures")),ShowPipelineStacksConfigurationDialogOverride=((Textures, False)),PipelineStacks=(("Assets", (Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline"))),("Materials", (Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline"))),("Textures", (Pipelines=("/Interchange/Pipelines/DefaultTexturePipeline.DefaultTexturePipeline")))),DefaultPipelineStack="Assets",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True)
|
|
SceneImportSettings=(PipelineStacks=(("Scene", (Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline")))),DefaultPipelineStack="Scene",PipelineConfigurationDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowPipelineStacksConfigurationDialog=True)
|
|
GenericPipelineClass=/Script/InterchangePipelines.InterchangeGenericAssetsPipeline
|
|
|
|
[InstalledPlatforms]
|
|
HasInstalledPlatformInfo=true
|
|
InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Editor", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UnrealGame-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UnrealGame-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UnrealGame-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UnrealGame-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UnrealGame-Linux-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="DebugGame", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Development", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="LinuxArm64", Configuration="Shipping", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxArm64\UnrealGame-LinuxArm64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingx64.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UnrealGame-HoloLens-Shippingarm64.target", ProjectType="Any", bCanBeDisplayed=False)
|
|
|
|
[Analytics]
|
|
UE4TypeOverride=Rocket
|
|
|
|
[OnlineServices.EOS.Auth]
|
|
DefaultExternalCredentialTypeStr=Steam
|
|
|
|
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
|
TargetedHardwareClass=Desktop
|
|
AppliedTargetedHardwareClass=Desktop
|
|
DefaultGraphicsPerformance=Scalable
|
|
AppliedDefaultGraphicsPerformance=Scalable
|
|
|
|
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
|
bEnablePlugin=True
|
|
bAllowNetworkConnection=True
|
|
SecurityToken=939E162047B3BFA6A999C098C50E5570
|
|
bIncludeInShipping=False
|
|
bAllowExternalStartInShipping=False
|
|
bCompileAFSProject=False
|
|
bUseCompression=False
|
|
bLogFiles=False
|
|
bReportStats=False
|
|
ConnectionType=USBOnly
|
|
bUseManualIPAddress=False
|
|
ManualIPAddress=
|
|
|