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neroberovero
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Illusion-UE5
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Illusion-UE5
/
hwanyoung2
/
Content
/
Hwanyoung
/
Character
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NPC
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Spring-Bunny
History
Ji Yoon Rhee
dfad2e0010
BTTs abstracted to use for both types of NPCs + bunny NPC can use dialogue to indicate puzzle success/fail
2025-05-04 00:17:38 +09:00
..
BP_Bunny.uasset
BTTs abstracted to use for both types of NPCs + bunny NPC can use dialogue to indicate puzzle success/fail
2025-05-04 00:17:38 +09:00
BP_BunnyPuzzleArea.uasset
BTTs abstracted to use for both types of NPCs + bunny NPC can use dialogue to indicate puzzle success/fail
2025-05-04 00:17:38 +09:00
BP_InteractableBunny.uasset
added the nav mesh for bunny AI + incorporated dialogues into bunny NPC
2025-05-01 23:50:59 +09:00
bunny_test.uasset
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
fur.uasset
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
Material_003.uasset
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00