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Illusion-UE5/hwanyoung2/Content/Hwanyoung/Character/NPC/Behavior
History
Hozach (Audio) e2bc30f953 Merge branch 'main' into fmod-co
2025-05-02 13:33:41 -04:00
..
BST
Merge branch 'main' into fmod-co
2025-05-02 13:33:41 -04:00
BT_Decorators
Merge branch 'main' into fmod-co
2025-05-02 13:33:41 -04:00
BT_Services
Merge branch 'main' into fmod-co
2025-05-02 13:33:41 -04:00
BT_Tasks
Merge branch 'main' into fmod-co
2025-05-02 13:33:41 -04:00
EQS
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
BB_NPCBase.uasset
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
BB_Sanin.uasset
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
BPI_NPCBehavior.uasset
organized files, added BTTs for the bunny NPC implementation
2025-04-26 23:40:22 +09:00
BT_AggroNPCBase.uasset
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
BT_Goblin.uasset
Merge branch 'main' into fmod-co
2025-05-02 13:33:41 -04:00
BT_PuzzleNPCBase.uasset
BT: bunny state can go fleeing <--> seen
2025-05-01 19:06:11 +09:00
BT_Sanin.uasset
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
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