30 lines
690 B
C++
30 lines
690 B
C++
// Copyright (c), Firelight Technologies Pty, Ltd. 2012-2024.
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#pragma once
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#include "FMODAsset.h"
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#include "Sound/ReverbEffect.h"
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#include "FMODSnapshotReverb.generated.h"
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/**
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* FMOD Event Asset.
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*/
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UCLASS()
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class FMODSTUDIO_API UFMODSnapshotReverb : public UReverbEffect
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{
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GENERATED_UCLASS_BODY()
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public:
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/** The unique Guid, which matches the one exported from FMOD Studio */
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UPROPERTY()
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FGuid AssetGuid;
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private:
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/** Non default instances of UFMODAsset are assets */
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virtual bool IsAsset() const override;
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#if WITH_EDITORONLY_DATA
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virtual void PostEditChangeProperty(FPropertyChangedEvent &PropertyChangedEvent) override;
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#endif // EDITORONLY_DATA
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};
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