Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Source/FMODStudio/Classes/FMODSnapshotReverb.h

30 lines
690 B
C++

// Copyright (c), Firelight Technologies Pty, Ltd. 2012-2024.
#pragma once
#include "FMODAsset.h"
#include "Sound/ReverbEffect.h"
#include "FMODSnapshotReverb.generated.h"
/**
* FMOD Event Asset.
*/
UCLASS()
class FMODSTUDIO_API UFMODSnapshotReverb : public UReverbEffect
{
GENERATED_UCLASS_BODY()
public:
/** The unique Guid, which matches the one exported from FMOD Studio */
UPROPERTY()
FGuid AssetGuid;
private:
/** Non default instances of UFMODAsset are assets */
virtual bool IsAsset() const override;
#if WITH_EDITORONLY_DATA
virtual void PostEditChangeProperty(FPropertyChangedEvent &PropertyChangedEvent) override;
#endif // EDITORONLY_DATA
};