StationObscurum/Assets/Scripts/Game/GameSettings.cs

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2023-11-15 04:11:47 +01:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName ="Settings",menuName ="ScriptableObjects/New Settings Object",order =1)]
public class GameSettings : ScriptableObject
{
[Range(0,1)]
public float volume = 1;
}