StationObscurum/Assets/Scripts/Game/GameSettings.cs
2023-11-14 22:11:47 -05:00

12 lines
275 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName ="Settings",menuName ="ScriptableObjects/New Settings Object",order =1)]
public class GameSettings : ScriptableObject
{
[Range(0,1)]
public float volume = 1;
}