Steam lobby implemented

This commit is contained in:
Madhav Kapa
2023-06-01 08:03:48 -07:00
parent c7647c8097
commit 49efee80e2
95 changed files with 10258 additions and 6167 deletions

View File

@ -1,24 +1,20 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RotatingHologram : MonoBehaviour
{
[SerializeField]
private Vector3 globalRotation= Vector3.zero;
[SerializeField]
private Vector3 localRotation = Vector3.zero;
[SerializeField] private Vector3 globalRotation = Vector3.zero;
[SerializeField] private Vector3 localRotation = Vector3.zero;
// Start is called before the first frame update
void Start()
private void Start()
{
}
// Update is called once per frame
void Update()
private void Update()
{
this.transform.eulerAngles += globalRotation * Time.deltaTime;
this.transform.Rotate(localRotation* Time.deltaTime);
transform.eulerAngles += globalRotation * Time.deltaTime;
transform.Rotate(localRotation * Time.deltaTime);
}
}
}