updated start menu, added beacon
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305
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43
Assets/Scripts/Item/FlareBeacon.cs
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43
Assets/Scripts/Item/FlareBeacon.cs
Normal file
@ -0,0 +1,43 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FlareBeacon : MonoBehaviour
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{
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[SerializeField]
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[SerializeField]
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void Start()
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void Update()
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11
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11
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -0,0 +1,11 @@
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- Player approaches a pitch black corridor
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Player only has so many flares and flare beacons.
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- flare shots AOE kill but attracts attention.
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- bolt shots deal some damage (not kill) but can be used to mislead.
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- flare beacons block incoming hordes.
|
Loading…
Reference in New Issue
Block a user