Updated Enemy AI System to use STRIPS

This commit is contained in:
MarcoHampel
2024-02-12 02:23:19 -05:00
parent e22b8f8cc2
commit 94e7b67d97
65 changed files with 14816 additions and 19766 deletions

View File

@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 88c10d9c5ffa3de4686d031fe60f0c9a, type: 3}
m_Name: Idle
m_EditorClassIdentifier:
associatedMapping: {fileID: 11400000, guid: f4872e770a0bff14da2987f072305732, type: 2}
preConditions: []
functions: 05000000

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f17018799409101429839f1a67b8ce71
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f3ff90239675959479df777d26d59713, type: 3}
m_Name: IdleGoal
m_EditorClassIdentifier:
goalName: Idle
actions:
- {fileID: 11400000, guid: f17018799409101429839f1a67b8ce71, type: 2}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6899dacd4bcf7be4faf9281e42088bfc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: