.. |
Darkness
|
updated
|
2023-04-08 01:23:11 -04:00 |
Enemies
|
added GUI and pausing and finished death
|
2023-04-22 03:18:21 -04:00 |
Experimental
|
updated with enemy
|
2023-04-10 23:58:47 -04:00 |
Game
|
added GUI and pausing and finished death
|
2023-04-22 03:18:21 -04:00 |
Holograms
|
updated with enemy
|
2023-04-10 23:58:47 -04:00 |
Interactable
|
gun elements added and uvs updated to better space out texture.
|
2023-04-03 11:02:34 -04:00 |
Inventory
|
resource limits added
|
2023-04-17 22:29:21 -04:00 |
Item
|
added GUI and pausing and finished death
|
2023-04-22 03:18:21 -04:00 |
MainMenu
|
added GUI and pausing and finished death
|
2023-04-22 03:18:21 -04:00 |
Player
|
added GUI and pausing and finished death
|
2023-04-22 03:18:21 -04:00 |
CharacterControllerForce.cs
|
imported music, added combat and death
|
2023-04-21 03:30:43 -04:00 |
CharacterControllerForce.cs.meta
|
imported music, added combat and death
|
2023-04-21 03:30:43 -04:00 |
Darkness.meta
|
updated
|
2023-04-08 01:23:11 -04:00 |
DGemItem.cs
|
first push 2
|
2023-03-13 19:59:59 -04:00 |
DGemItem.cs.meta
|
first push 2
|
2023-03-13 19:59:59 -04:00 |
DynamicLine.cs
|
gun dev
|
2023-03-27 18:49:30 -04:00 |
DynamicLine.cs.meta
|
gun dev
|
2023-03-27 18:49:30 -04:00 |
Enemies.meta
|
prepped aiming
|
2023-04-04 00:04:34 -04:00 |
Experimental.meta
|
updated
|
2023-04-08 01:23:11 -04:00 |
Game.meta
|
added GUI and pausing and finished death
|
2023-04-22 03:18:21 -04:00 |
GemItem.cs
|
first push 2
|
2023-03-13 19:59:59 -04:00 |
GemItem.cs.meta
|
first push 2
|
2023-03-13 19:59:59 -04:00 |
Holograms.meta
|
updated with enemy
|
2023-04-10 23:58:47 -04:00 |
Interactable.meta
|
gun dev
|
2023-03-27 18:49:30 -04:00 |
Inventory.meta
|
first push 2
|
2023-03-13 19:59:59 -04:00 |
Item.meta
|
first push 2
|
2023-03-13 19:59:59 -04:00 |
MainMenu.meta
|
updated with enemy
|
2023-04-10 23:58:47 -04:00 |
Player.meta
|
first push 2
|
2023-03-13 19:59:59 -04:00 |