Commit Graph

26 Commits

Author SHA1 Message Date
MarcoHampel
dde1917b85 added gun model to player and modified blueprint to have gun dissapear on toggle 2023-09-26 19:49:20 -04:00
MarcoHampel
2298b536ef Added state machine for entering and leaving gun mode. 2023-09-26 19:25:27 -04:00
MarcoHampel
1212363f87 Loaded idle and movement gun animations into project 2023-09-22 23:47:45 -04:00
MarcoHampel
68931a91ef added pistol 3d model + mats 2023-09-22 22:38:06 -04:00
Madhav Kapa
c2b301e5fe Merge branch 'volumetrics' into main 2023-09-22 22:30:14 -04:00
MarcoHampel
e9fb0083b9 Merge remote-tracking branch 'origin/main' into volumetrics 2023-09-22 22:25:15 -04:00
MarcoHampel
2344da39b5 Title added 2023-09-22 22:14:51 -04:00
b292643d99 Merge pull request 'steam stuff' (#14) from steam into main
Reviewed-on: Station_Obscurum/StationObscurum#14
2023-09-23 01:41:44 +02:00
167cdac7a7 Merge branch 'main' into steam 2023-09-23 01:41:36 +02:00
Madhav Kapa
5231bf9aff steam stuff 2023-09-22 19:40:19 -04:00
e273d42466 Merge pull request 'Revert "Merge pull request 'ds_controller support' (#10) from nonx-input_controllers into main"' (#13) from revertds into main
Reviewed-on: Station_Obscurum/StationObscurum#13
2023-09-23 00:46:10 +02:00
196bd4547c Revert "Merge pull request 'ds_controller support' (#10) from nonx-input_controllers into main"
This reverts commit bab889485a.
2023-09-22 18:44:33 -04:00
MarcoHampel
07fe6b9ee6 Slight modifications to Orange Material 2023-09-19 22:50:45 -04:00
MarcoHampel
a54351ca11 Added Pack and Volumetrics.
Volumetrics, lighting and pack 3D models added. Orange material added, glowing core material added.
2023-09-19 22:31:50 -04:00
bab889485a Merge pull request 'ds_controller support' (#10) from nonx-input_controllers into main
Reviewed-on: Station_Obscurum/StationObscurum#10
:|
2023-09-19 01:42:07 +02:00
Madhav Kapa
ba05d894bc ds_controller support 2023-09-18 19:40:39 -04:00
58a5fd1656 Merge pull request 'character_dev' (#9) from character_dev into main
Reviewed-on: Station_Obscurum/StationObscurum#9
2023-09-19 01:23:38 +02:00
a0d8c1c414 Merge character_dev into main. (#6)
**Items:**
- Imported the Astronaut 3D model using Mixamo's Auto-skinning tool.
- Created a Animation Blend and Animation Blueprint for animating the character.
- Imported the Boots and Helmet 3D models.
- Modified the 3rd Person Character Blueprint to use the Astronaut Model and Astronaut Animation Blueprint.

Co-authored-by: MarcoHampel <sebastianhampel1@gmail.com>
Reviewed-on: Station_Obscurum/StationObscurum#6
2023-09-18 04:49:22 +02:00
MarcoHampel
a6f161820b Cleaned up Characters folder.
Removed old blueprints and imports from first animation attempt.
2023-09-17 22:15:40 -04:00
MarcoHampel
34ffb3e64d Finished base line Animation System for Astronaut.
- Usable player that can run with a working camera is complete.
2023-09-17 22:10:41 -04:00
MarcoHampel
630f2e1d5b Working Animation integration. WIP.
- Working animation system integrated with player movement
- Fixing poor weights with a newly reskinned model.
2023-09-17 21:39:53 -04:00
MarcoHampel
5a357ada99 Imported animations into astronaut in Unreal.
Some animations are integrated with the player model. The player model has been added to the scene and is playable. Not all animations work and some slight changes need to be made.
2023-09-17 17:31:27 -04:00
d9e576906c Merge pull request 'first push' (#1) from new_branch into main
Reviewed-on: Station_Obscurum/StationObscurum#1
2023-09-16 07:02:45 +02:00
MarcoHampel
3941fd1ac3 first push 2023-09-15 23:55:04 -04:00
Madhav Kapa
2ec39d75cb create game 2023-09-12 21:51:28 -04:00
3b827606d7 Initial commit 2023-09-13 03:44:11 +02:00