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17 Commits

Author SHA1 Message Date
5480c3216c Merge pull request 'Early Merge of Level Design into Main' (#33) from level-design into main
Reviewed-on: Station_Obscurum/StationObscurum#33
2023-11-28 01:59:39 +01:00
MarcoHampel
4f451e5afc updated lights, updated scripts 2023-11-27 19:54:52 -05:00
MarcoHampel
97cdb4cc76 added hallway and movmeent 2023-11-21 19:16:08 -05:00
MarcoHampel
f49be2edab Developing a testing level 2023-11-21 12:55:26 -05:00
330b54f917 Merge pull request 'Merge Guns Into Main' (#31) from guns into main
Skipped Review on: Station_Obscurum/StationObscurum#31
2023-11-21 02:35:09 +01:00
MarcoHampel
a758aa515c Prep Merge branch 'main' into guns 2023-11-20 20:34:09 -05:00
MarcoHampel
85f9449bf3 added bullets 2023-11-20 20:18:41 -05:00
MarcoHampel
357d531662 Auto stash before merge of "guns" and "origin/guns" 2023-11-17 19:55:38 -05:00
88bba3561c Merge pull request 'Added isFalling variable to PlayerAnimation' (#29) from isFalling_checker into main
Reviewed-on: Station_Obscurum/StationObscurum#29
Reviewed-by: mhampel1 <hampel.m@northeastern.edu>
2023-11-18 01:53:51 +01:00
Osvetamp4
76e65ba44e Added isFalling variable to PlayerAnimation 2023-11-17 19:49:27 -05:00
MarcoHampel
5da6cc62d3 added sphere targeting 2023-11-17 19:06:59 -05:00
MarcoHampel
d83ac78af1 Updated Gun Mode to not raycast when gun is not drawn 2023-11-13 19:49:06 -05:00
MarcoHampel
ea356d22ef Updated to aim on aim button clicked and shifted camera. 2023-11-12 12:28:08 -05:00
MarcoHampel
b2d1e1f4af finally fixed input! 2023-11-06 20:13:59 -05:00
1e4151a7d6 Merge pull request 'Merge Guns into Main' (#28) from guns into main
Reviewed-on: Station_Obscurum/StationObscurum#28
2023-10-17 00:51:52 +02:00
MarcoHampel
ad7590ffac updated to have aiming 2023-10-13 19:08:15 -04:00
MarcoHampel
cd0541c3f5 updated project files 2023-10-13 19:03:29 -04:00
116 changed files with 328 additions and 719 deletions

1
.gitignore vendored
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@ -35,6 +35,7 @@
# These project files can be generated by the engine # These project files can be generated by the engine
*.xcodeproj *.xcodeproj
*.xcworkspace *.xcworkspace
*.sln
*.suo *.suo
*.opensdf *.opensdf
*.sdf *.sdf

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@ -84,3 +84,7 @@ DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.Defaul
-ConsoleKeys=Tilde -ConsoleKeys=Tilde
+ConsoleKeys=Tilde +ConsoleKeys=Tilde
[/Script/InputEditor.EnhancedInputEditorProjectSettings]
DefaultEditorInputClass=/Script/EnhancedInput.EnhancedPlayerInput
+DefaultMappingContexts=(InputMappingContext="/Game/ThirdPerson/Input/IMC_Default.IMC_Default",Priority=0)

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