This repository has been archived on 2023-09-13. You can view files and clone it, but cannot push or open issues or pull requests.
station_obscurum_unity/Assets/Prefabs/World/Lights/CeilLight.prefab

542 lines
15 KiB
Plaintext
Raw Permalink Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &252141226831615245
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4136012111477167313}
- component: {fileID: 6806377098437278520}
- component: {fileID: 82886192736482085}
m_Layer: 0
m_Name: Cube.002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4136012111477167313
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 252141226831615245}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0.65}
m_LocalScale: {x: 139.96527, y: 10.320562, z: 53.034992}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8086752637240226563}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6806377098437278520
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 252141226831615245}
m_Mesh: {fileID: -1550514412580984892, guid: 0e677f8b0e7b6af4da54a7ffea97afda, type: 3}
--- !u!23 &82886192736482085
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 252141226831615245}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: -6922793697723135513, guid: 0e677f8b0e7b6af4da54a7ffea97afda, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1109328437224543480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5699535648559271237}
- component: {fileID: 6553681605694123880}
- component: {fileID: 2020767172214355705}
m_Layer: 0
m_Name: Cube.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5699535648559271237
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1109328437224543480}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: -0.65}
m_LocalScale: {x: 139.96527, y: 10.320562, z: 53.034992}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8086752637240226563}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6553681605694123880
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1109328437224543480}
m_Mesh: {fileID: 4493585093827132993, guid: 0e677f8b0e7b6af4da54a7ffea97afda, type: 3}
--- !u!23 &2020767172214355705
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1109328437224543480}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 4874126678125670354, guid: 0e677f8b0e7b6af4da54a7ffea97afda, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8625329868298003635
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8625329868298003632}
- component: {fileID: 8625329868298003646}
- component: {fileID: 8625329868298003633}
m_Layer: 0
m_Name: Spot Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8625329868298003632
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8625329868298003635}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -1.9, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8086752637240226563}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!108 &8625329868298003646
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8625329868298003635}
m_Enabled: 1
serializedVersion: 10
m_Type: 0
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 225.78928
m_Range: 9.74
m_SpotAngle: 109.51049
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 2
m_AreaSize: {x: 0.5, y: 0.5}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 1
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!114 &8625329868298003633
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8625329868298003635}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Intensity: 600
m_EnableSpotReflector: 1
m_LuxAtDistance: 1
m_InnerSpotPercent: 0
m_SpotIESCutoffPercent: 100
m_LightDimmer: 1
m_VolumetricDimmer: 1
m_LightUnit: 0
m_FadeDistance: 10000
m_VolumetricFadeDistance: 10000
m_AffectDiffuse: 1
m_AffectSpecular: 1
m_NonLightmappedOnly: 0
m_ShapeWidth: 0.5
m_ShapeHeight: 0.5
m_AspectRatio: 1
m_ShapeRadius: 0.025
m_SoftnessScale: 1
m_UseCustomSpotLightShadowCone: 0
m_CustomSpotLightShadowCone: 30
m_MaxSmoothness: 0.99
m_ApplyRangeAttenuation: 1
m_DisplayAreaLightEmissiveMesh: 0
m_AreaLightCookie: {fileID: 0}
m_IESPoint: {fileID: 0}
m_IESSpot: {fileID: 0}
m_IncludeForRayTracing: 1
m_AreaLightShadowCone: 120
m_UseScreenSpaceShadows: 0
m_InteractsWithSky: 1
m_AngularDiameter: 0.5
m_FlareSize: 2
m_FlareTint: {r: 1, g: 1, b: 1, a: 1}
m_FlareFalloff: 4
m_SurfaceTexture: {fileID: 0}
m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1}
m_Distance: 1.5e+11
m_UseRayTracedShadows: 0
m_NumRayTracingSamples: 4
m_FilterTracedShadow: 1
m_FilterSizeTraced: 16
m_SunLightConeAngle: 0.5
m_LightShadowRadius: 0.5
m_SemiTransparentShadow: 0
m_ColorShadow: 1
m_DistanceBasedFiltering: 0
m_EvsmExponent: 15
m_EvsmLightLeakBias: 0
m_EvsmVarianceBias: 0.00001
m_EvsmBlurPasses: 0
m_LightlayersMask: 1
m_LinkShadowLayers: 1
m_ShadowNearPlane: 0.1
m_BlockerSampleCount: 24
m_FilterSampleCount: 16
m_MinFilterSize: 0.1
m_KernelSize: 5
m_LightAngle: 1
m_MaxDepthBias: 0.001
m_ShadowResolution:
m_Override: 512
m_UseOverride: 1
m_Level: 0
m_ShadowDimmer: 1
m_VolumetricShadowDimmer: 1
m_ShadowFadeDistance: 10000
m_UseContactShadow:
m_Override: 0
m_UseOverride: 1
m_Level: 0
m_RayTracedContactShadow: 0
m_ShadowTint: {r: 0, g: 0, b: 0, a: 1}
m_PenumbraTint: 0
m_NormalBias: 0.75
m_SlopeBias: 0.5
m_ShadowUpdateMode: 0
m_AlwaysDrawDynamicShadows: 0
m_UpdateShadowOnLightMovement: 0
m_CachedShadowTranslationThreshold: 0.01
m_CachedShadowAngularThreshold: 0.5
m_BarnDoorAngle: 90
m_BarnDoorLength: 0.05
m_preserveCachedShadow: 0
m_OnDemandShadowRenderOnPlacement: 1
m_ShadowCascadeRatios:
- 0.05
- 0.2
- 0.3
m_ShadowCascadeBorders:
- 0.2
- 0.2
- 0.2
- 0.2
m_ShadowAlgorithm: 0
m_ShadowVariant: 0
m_ShadowPrecision: 0
useOldInspector: 0
useVolumetric: 1
featuresFoldout: 1
m_AreaLightEmissiveMeshShadowCastingMode: 0
m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0
m_AreaLightEmissiveMeshLayer: -1
m_Version: 11
m_ObsoleteShadowResolutionTier: 1
m_ObsoleteUseShadowQualitySettings: 0
m_ObsoleteCustomShadowResolution: 512
m_ObsoleteContactShadows: 0
m_PointlightHDType: 0
m_SpotLightShape: 0
m_AreaLightShape: 0
--- !u!1 &8895235990039849401
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8086752637240226563}
- component: {fileID: 919132147631665776}
m_Layer: 0
m_Name: CeilLight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8086752637240226563
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8895235990039849401}
m_LocalRotation: {x: 1, y: 0, z: 0, w: 0}
m_LocalPosition: {x: -2.14, y: 3.2199802, z: 0.763}
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4920266428899469414}
- {fileID: 5699535648559271237}
- {fileID: 4136012111477167313}
- {fileID: 8625329868298003632}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0}
--- !u!95 &919132147631665776
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8895235990039849401}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: e3490d9d6c65efb4d9479ffa2b841e8b, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
--- !u!1 &8952927759724144268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4920266428899469414}
- component: {fileID: 4446492845150854904}
- component: {fileID: 5238548679443612199}
- component: {fileID: 1619536820}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4920266428899469414
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8952927759724144268}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8086752637240226563}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4446492845150854904
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8952927759724144268}
m_Mesh: {fileID: -5495902117074765545, guid: 0e677f8b0e7b6af4da54a7ffea97afda, type: 3}
--- !u!23 &5238548679443612199
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8952927759724144268}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ebbf64bc27fb7cc4d95f88c8569e94e7, type: 2}
- {fileID: -876546973899608171, guid: 0e677f8b0e7b6af4da54a7ffea97afda, type: 3}
- {fileID: -3846018093981099296, guid: 0e677f8b0e7b6af4da54a7ffea97afda, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &1619536820
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8952927759724144268}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5121ccf5a359b594aa31296fd9902dfb, type: 3}
m_Name:
m_EditorClassIdentifier:
indexes: 00000000
reference: {fileID: 8625329868298003646}