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Station_Obscurum
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station_obscurum_unity
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This repository has been archived on
2023-09-13
. You can view files and clone it, but cannot push or open issues or pull requests.
station_obscurum_unity
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Assets
History
MarcoHampel
84b455b473
Merge remote-tracking branch 'origin/main' into main
2023-09-10 21:37:12 -04:00
..
Adobe
Steam lobby implemented
2023-06-01 08:03:48 -07:00
Animations
fixed cryoguy
2023-06-15 12:30:18 -04:00
Compiled Shaders
Added parallel sync support
2023-06-14 04:28:41 -04:00
Editor
robot stuff in dev
2023-05-31 11:12:43 -04:00
Fonts
updated game with new start screen
2023-04-17 00:22:07 -04:00
HDRPDefaultResources
first push 2
2023-03-13 19:59:59 -04:00
Materials
Test desawpn
2023-07-14 19:49:40 -04:00
Models
Assemblied created
2023-06-02 00:30:58 -04:00
Music
optimized level, updated shooting system, and fixed enemy death still causing damage bug
2023-05-17 00:15:44 -04:00
Packages
small changes
2023-09-10 21:31:11 -04:00
PhysicsMaterials
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
Plugins
Added parallel sync support
2023-06-14 04:28:41 -04:00
Prefabs
changes?
2023-07-14 19:39:52 -04:00
Scenes
Quick fix test
2023-07-14 19:35:15 -04:00
ScriptableObjects
Assemblied created
2023-06-02 00:30:58 -04:00
Scripts
Update PlayerInteractionHandler.cs
2023-07-14 20:11:21 -04:00
Shaders
Assemblied created
2023-06-02 00:30:58 -04:00
SoundEffects
added GUI and pausing and finished death
2023-04-22 03:18:21 -04:00
testing
robot stuff in dev
2023-05-31 11:12:43 -04:00
TextMesh Pro
Added parallel sync support
2023-06-14 04:28:41 -04:00
Textures
Assemblied created
2023-06-02 00:30:58 -04:00
VFXGraph
git ignore update
2023-09-10 21:36:25 -04:00
.DS_Store
first push 2
2023-03-13 19:59:59 -04:00
Adobe.meta
SO MUCH SCUFFEDNESS
2023-05-31 15:12:09 -04:00
Animations.meta
first push 2
2023-03-13 19:59:59 -04:00
Bugs.txt
fixed camera system and brightened recipticles
2023-05-10 23:59:58 -04:00
Bugs.txt.meta
fixed camera system and brightened recipticles
2023-05-10 23:59:58 -04:00
Compiled Shaders.meta
Added parallel sync support
2023-06-14 04:28:41 -04:00
DefaultPrefabObjects.asset
fixes
2023-06-15 13:11:23 -04:00
DefaultPrefabObjects.asset.meta
fishnet installed
2023-05-31 11:32:21 -04:00
Editor.meta
robot stuff in dev
2023-05-31 11:12:43 -04:00
Fonts.meta
gun dev
2023-03-27 18:49:30 -04:00
HDRPDefaultResources.meta
first push 2
2023-03-13 19:59:59 -04:00
Materials.meta
first push 2
2023-03-13 19:59:59 -04:00
Models.meta
first push 2
2023-03-13 19:59:59 -04:00
Music.meta
imported music, added combat and death
2023-04-21 03:30:43 -04:00
Packages.meta
first push 2
2023-03-13 19:59:59 -04:00
PhysicsMaterials.meta
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
Plugins.meta
Added parallel sync support
2023-06-14 04:28:41 -04:00
Prefabs.meta
first push 2
2023-03-13 19:59:59 -04:00
Scenes.meta
first push 2
2023-03-13 19:59:59 -04:00
ScriptableObjects.meta
Assemblied created
2023-06-02 00:30:58 -04:00
Scripts.meta
first push 2
2023-03-13 19:59:59 -04:00
Shaders.meta
first push 2
2023-03-13 19:59:59 -04:00
SoundEffects.meta
added GUI and pausing and finished death
2023-04-22 03:18:21 -04:00
testing.meta
robot stuff in dev
2023-05-31 11:12:43 -04:00
TextMesh Pro.meta
first push 2
2023-03-13 19:59:59 -04:00
Textures.meta
first push 2
2023-03-13 19:59:59 -04:00
VFXGraph.meta
first push 2
2023-03-13 19:59:59 -04:00