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station_obscurum_unity/Assets/Scripts/Player/LobbyPlayer/LobbyPlayerComponent.cs

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2023-06-02 06:30:58 +02:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Player
{
public class LobbyPlayerComponent : MonoBehaviour
{
[SerializeField]
private Animator anim;
// Start is called before the first frame update
void Start()
{
anim.SetBool("IsRunning", false);
anim.SetFloat("RunningSpeed", 0);
anim.Play("CryopodIdle");
}
// Update is called once per frame
void Update()
{
}
}
}