Moved a couple of folders and wrote some code

This commit is contained in:
Madhav Kapa
2023-06-01 11:21:49 -07:00
parent 0eea70ab4e
commit e8684391ca
1380 changed files with 2766 additions and 13987 deletions

View File

@ -0,0 +1,5 @@
Attribution to https://assetstore.unity.com/packages/3d/environments/landscapes/low-poly-simple-nature-pack-162153
"SimpleNaturePack"
Attribution to Kenny.nl
"Weapon Pack"

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 0b87cdb0a34a9254ab77396878d3679e
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1 @@
This software uses the license for Fish-Networking: https://github.com/FirstGearGames/FishNet/blob/main/LICENSE.md

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: ff1ecc2a24fd9684a862c4b99cfc2fcd
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d1d5f2c3ff10faa45a45d9cb3b1bfcc1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,23 @@
using FishNet.Object;
using UnityEngine;
namespace FishNet.Component.ColliderRollback
{
public class ColliderRollback : NetworkBehaviour
{
#region Serialized.
/// <summary>
/// Objects holding colliders which can rollback.
/// </summary>
[Tooltip("Objects holding colliders which can rollback.")]
[SerializeField]
private GameObject[] _colliderParents = new GameObject[0];
#endregion
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 01a271dd97d875347b0cea860df29a9d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {fileID: 2800000, guid: bf9191e2e07d29749bca3a1ae44e4bc8, type: 3}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,51 @@
using FishNet.Managing;
using FishNet.Managing.Timing;
using FishNet.Transporting;
using System;
using UnityEngine;
namespace FishNet.Component.ColliderRollback
{
public class RollbackManager : MonoBehaviour
{
#region Serialized.
/// <summary>
///
/// </summary>
[Tooltip("Maximum time in the past colliders can be rolled back to.")]
[SerializeField]
private float _maximumRollbackTime = 1.25f;
/// <summary>
/// Maximum time in the past colliders can be rolled back to.
/// </summary>
internal float MaximumRollbackTime => _maximumRollbackTime;
/// <summary>
///
/// </summary>
[Tooltip("Interpolation value for the NetworkTransform or object being rolled back.")]
[Range(0, 250)]
[SerializeField]
internal ushort Interpolation = 2;
#endregion
/// <summary>
/// Initializes this script for use.
/// </summary>
/// <param name="manager"></param>
internal void InitializeOnce_Internal(NetworkManager manager)
{
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b185516acd802904383e2a5f1a666750
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {fileID: 2800000, guid: bf9191e2e07d29749bca3a1ae44e4bc8, type: 3}
userData:
assetBundleName:
assetBundleVariant: