Update PlayerInteractionHandler.cs

This commit is contained in:
sebastianhampel1 2023-07-14 20:11:21 -04:00
parent e5642f20b3
commit f4d0ef5f47

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@ -203,7 +203,7 @@ public class PlayerInteractionHandler : NetworkBehaviour
{ {
SwitchWeaponMode(); SwitchWeaponMode();
if (!IsServer) { if (false) {
GunEnabled = !GunEnabled; GunEnabled = !GunEnabled;
if (!GunEnabled) if (!GunEnabled)
pistol.Disable(); pistol.Disable();