Assemblies Made and Refactored Code Folders

Created assemblies for the new design code. Relocated legacy scripts into a legacy folder and made a "new_design" folder for new design.
This commit is contained in:
MarcoHampel
2023-09-11 19:39:27 -04:00
parent 84b455b473
commit f8590432ba
209 changed files with 729 additions and 0 deletions

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using UnityEngine;
public class RotatingHologram : MonoBehaviour
{
[SerializeField] private Vector3 globalRotation = Vector3.zero;
[SerializeField] private Vector3 localRotation = Vector3.zero;
// Start is called before the first frame update
private void Start()
{
}
// Update is called once per frame
private void Update()
{
transform.eulerAngles += globalRotation * Time.deltaTime;
transform.Rotate(localRotation * Time.deltaTime);
}
}

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