Assemblies Made and Refactored Code Folders
Created assemblies for the new design code. Relocated legacy scripts into a legacy folder and made a "new_design" folder for new design.
This commit is contained in:
8
Assets/Scripts/NewDesign/Core.meta
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8
Assets/Scripts/NewDesign/Core.meta
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fileFormatVersion: 2
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guid: 8939a70866847c149925246ef33878ab
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folderAsset: yes
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DefaultImporter:
|
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externalObjects: {}
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userData:
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assetBundleName:
|
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assetBundleVariant:
|
21
Assets/Scripts/NewDesign/Core/GameInformation.cs
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21
Assets/Scripts/NewDesign/Core/GameInformation.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Obscurum.Core{
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public class GameInformation : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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11
Assets/Scripts/NewDesign/Core/GameInformation.cs.meta
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11
Assets/Scripts/NewDesign/Core/GameInformation.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 8e84fc21b8fe4e14285cb13ee5e36db8
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MonoImporter:
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||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
22
Assets/Scripts/NewDesign/Core/MultiplayerInformation.cs
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22
Assets/Scripts/NewDesign/Core/MultiplayerInformation.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Obscurum.Core{
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public class MultiplayerInformation : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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11
Assets/Scripts/NewDesign/Core/MultiplayerInformation.cs.meta
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11
Assets/Scripts/NewDesign/Core/MultiplayerInformation.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 224df867ace1d184d8037886416792d8
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||||
MonoImporter:
|
||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
3
Assets/Scripts/NewDesign/Core/Obscurum.Core.asmdef
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3
Assets/Scripts/NewDesign/Core/Obscurum.Core.asmdef
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@ -0,0 +1,3 @@
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{
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"name": "Obscurum.Core"
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}
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7
Assets/Scripts/NewDesign/Core/Obscurum.Core.asmdef.meta
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7
Assets/Scripts/NewDesign/Core/Obscurum.Core.asmdef.meta
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 3b48e81897ad7a8479104b52c1c2fed0
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
22
Assets/Scripts/NewDesign/Core/PlayerInformation.cs
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Assets/Scripts/NewDesign/Core/PlayerInformation.cs
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@ -0,0 +1,22 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Obscurum.Core{
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public class PlayerInformation : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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11
Assets/Scripts/NewDesign/Core/PlayerInformation.cs.meta
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11
Assets/Scripts/NewDesign/Core/PlayerInformation.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: ab8276a880a368a4d91feb9400f3c3b6
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
8
Assets/Scripts/NewDesign/Enemies.meta
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8
Assets/Scripts/NewDesign/Enemies.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 083b4c7db362e9e4eacf85646cb8b8aa
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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21
Assets/Scripts/NewDesign/Enemies/EnemyActions.cs
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Assets/Scripts/NewDesign/Enemies/EnemyActions.cs
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@ -0,0 +1,21 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Obscurum.Enemies{
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public class EnemyActions : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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11
Assets/Scripts/NewDesign/Enemies/EnemyActions.cs.meta
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11
Assets/Scripts/NewDesign/Enemies/EnemyActions.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 49b6e726a960dae459ab569aa536723e
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
20
Assets/Scripts/NewDesign/Enemies/EnemyAnimations.cs
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Assets/Scripts/NewDesign/Enemies/EnemyAnimations.cs
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@ -0,0 +1,20 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Obscurum.Enemies{
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public class EnemyAnimations : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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11
Assets/Scripts/NewDesign/Enemies/EnemyAnimations.cs.meta
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11
Assets/Scripts/NewDesign/Enemies/EnemyAnimations.cs.meta
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@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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guid: 8e880bf79aa5c114eba899e2b2d183dc
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MonoImporter:
|
||||
externalObjects: {}
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||||
serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
|
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assetBundleVariant:
|
21
Assets/Scripts/NewDesign/Enemies/EnemyNavigation.cs
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Assets/Scripts/NewDesign/Enemies/EnemyNavigation.cs
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@ -0,0 +1,21 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Obscurum.Enemies{
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public class EnemyNavigation : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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11
Assets/Scripts/NewDesign/Enemies/EnemyNavigation.cs.meta
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11
Assets/Scripts/NewDesign/Enemies/EnemyNavigation.cs.meta
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@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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guid: 4cf6883e5f0827f4a8d225c58e5cdc4a
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MonoImporter:
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||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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userData:
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||||
assetBundleName:
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assetBundleVariant:
|
20
Assets/Scripts/NewDesign/Enemies/EnemySenses.cs
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Assets/Scripts/NewDesign/Enemies/EnemySenses.cs
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@ -0,0 +1,20 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Obscurum.Enemies{
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public class EnemySenses : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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||||
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}
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}
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}
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11
Assets/Scripts/NewDesign/Enemies/EnemySenses.cs.meta
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11
Assets/Scripts/NewDesign/Enemies/EnemySenses.cs.meta
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@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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||||
guid: c26e6fefb099aa445aff8f358252aa70
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MonoImporter:
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||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
21
Assets/Scripts/NewDesign/Enemies/EnemyStats.cs
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Assets/Scripts/NewDesign/Enemies/EnemyStats.cs
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@ -0,0 +1,21 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Obscurum.Enemies{
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||||
public class EnemyStats : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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||||
{
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||||
|
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}
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// Update is called once per frame
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||||
void Update()
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||||
{
|
||||
|
||||
}
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}
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||||
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||||
}
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11
Assets/Scripts/NewDesign/Enemies/EnemyStats.cs.meta
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Assets/Scripts/NewDesign/Enemies/EnemyStats.cs.meta
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@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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||||
guid: 9d88b1e182eb9694791b9295d6a200be
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||||
MonoImporter:
|
||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
|
||||
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|
||||
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|
3
Assets/Scripts/NewDesign/Enemies/Obscurum.Enemies.asmdef
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3
Assets/Scripts/NewDesign/Enemies/Obscurum.Enemies.asmdef
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@ -0,0 +1,3 @@
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{
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||||
"name": "Obscurum.Enemies"
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}
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 82dd6c6b8f51f40478c6b587287b68d9
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AssemblyDefinitionImporter:
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||||
externalObjects: {}
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||||
userData:
|
||||
assetBundleName:
|
||||
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|
8
Assets/Scripts/NewDesign/Items.meta
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8
Assets/Scripts/NewDesign/Items.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 22dc709b194299e4cb674cf36503a522
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folderAsset: yes
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||||
DefaultImporter:
|
||||
externalObjects: {}
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||||
userData:
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assetBundleName:
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assetBundleVariant:
|
21
Assets/Scripts/NewDesign/Items/ConsumableItem.cs
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Assets/Scripts/NewDesign/Items/ConsumableItem.cs
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@ -0,0 +1,21 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Obscurum.Items{
|
||||
public class Consumable : MonoBehaviour
|
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{
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// Start is called before the first frame update
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||||
void Start()
|
||||
{
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||||
|
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}
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|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
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||||
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||||
}
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Assets/Scripts/NewDesign/Items/ConsumableItem.cs.meta
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Assets/Scripts/NewDesign/Items/ConsumableItem.cs.meta
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@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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||||
guid: e7dac4e52fcf92646844c94bd83dd9af
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||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
21
Assets/Scripts/NewDesign/Items/GameItem.cs
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Assets/Scripts/NewDesign/Items/GameItem.cs
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||||
using System.Collections;
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||||
using System.Collections.Generic;
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||||
using UnityEngine;
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||||
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||||
namespace Obscurum.Items{
|
||||
public class GameItem : MonoBehaviour
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||||
{
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||||
// Start is called before the first frame update
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||||
void Start()
|
||||
{
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||||
|
||||
}
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||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
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||||
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||||
}
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||||
}
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||||
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||||
}
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11
Assets/Scripts/NewDesign/Items/GameItem.cs.meta
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Assets/Scripts/NewDesign/Items/GameItem.cs.meta
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@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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||||
guid: c6b605d4f0518284fb337c0dd0c21460
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MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
3
Assets/Scripts/NewDesign/Items/Obscurum.Items.asmdef
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3
Assets/Scripts/NewDesign/Items/Obscurum.Items.asmdef
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@ -0,0 +1,3 @@
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||||
{
|
||||
"name": "Obscurum.Items"
|
||||
}
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@ -0,0 +1,7 @@
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||||
fileFormatVersion: 2
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||||
guid: 6cfd05301e89b9546a2d6008febc52b9
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AssemblyDefinitionImporter:
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externalObjects: {}
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||||
userData:
|
||||
assetBundleName:
|
||||
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|
21
Assets/Scripts/NewDesign/Items/UtilityItem.cs
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Assets/Scripts/NewDesign/Items/UtilityItem.cs
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|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Items{
|
||||
public class UtilityItem : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
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Assets/Scripts/NewDesign/Items/UtilityItem.cs.meta
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Assets/Scripts/NewDesign/Items/UtilityItem.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: f9ac21cbde9c03f4285b6df251ea0351
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
22
Assets/Scripts/NewDesign/Items/WeaponItem.cs
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Assets/Scripts/NewDesign/Items/WeaponItem.cs
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|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Items{
|
||||
|
||||
public class Weapon : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
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Assets/Scripts/NewDesign/Items/WeaponItem.cs.meta
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Assets/Scripts/NewDesign/Items/WeaponItem.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 200aa01da3688524c8de84c66550b0b3
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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||||
defaultReferences: []
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executionOrder: 0
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||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Scripts/NewDesign/Level.meta
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Assets/Scripts/NewDesign/Level.meta
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@ -0,0 +1,8 @@
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||||
fileFormatVersion: 2
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||||
guid: 15c9c8b1f75678744b2f33bd14758734
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folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
21
Assets/Scripts/NewDesign/Level/EnviornmentUI.cs
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Assets/Scripts/NewDesign/Level/EnviornmentUI.cs
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@ -0,0 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Level{
|
||||
public class EnviornmentUI : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
11
Assets/Scripts/NewDesign/Level/EnviornmentUI.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Level/EnviornmentUI.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a80f04932d6558241a4faee00323ddef
|
||||
MonoImporter:
|
||||
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|
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|
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|
||||
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||||
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21
Assets/Scripts/NewDesign/Level/Environment.cs
Normal file
21
Assets/Scripts/NewDesign/Level/Environment.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Level{
|
||||
public class Environment : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
11
Assets/Scripts/NewDesign/Level/Environment.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Level/Environment.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 79e0da3450e708d428951be9a6e85141
|
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||||
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3
Assets/Scripts/NewDesign/Level/Obscurum.Level.asmdef
Normal file
3
Assets/Scripts/NewDesign/Level/Obscurum.Level.asmdef
Normal file
@ -0,0 +1,3 @@
|
||||
{
|
||||
"name": "Obscurum.Level"
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5933811469cf67448a4586727bc03ebd
|
||||
AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
8
Assets/Scripts/NewDesign/Player.meta
Normal file
8
Assets/Scripts/NewDesign/Player.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2f74ea7ce885c1b44bc6c39d497bf5a9
|
||||
folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
22
Assets/Scripts/NewDesign/Player/CameraControl.cs
Normal file
22
Assets/Scripts/NewDesign/Player/CameraControl.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Player{
|
||||
public class CameraControl : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
11
Assets/Scripts/NewDesign/Player/CameraControl.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Player/CameraControl.cs.meta
Normal file
@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
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||||
guid: 814b28e38a6ec0547943e5c33312c6e1
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MonoImporter:
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externalObjects: {}
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userData:
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assetBundleVariant:
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20
Assets/Scripts/NewDesign/Player/Movement.cs
Normal file
20
Assets/Scripts/NewDesign/Player/Movement.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Player{
|
||||
public class Movement : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/NewDesign/Player/Movement.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Player/Movement.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 869db298ad0e4be4a83294beb5b60b4f
|
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MonoImporter:
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userData:
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3
Assets/Scripts/NewDesign/Player/Obscurum.Player.asmdef
Normal file
3
Assets/Scripts/NewDesign/Player/Obscurum.Player.asmdef
Normal file
@ -0,0 +1,3 @@
|
||||
{
|
||||
"name": "Obscurum.Player"
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
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guid: 1fca106bd7b64574884ca949effd2864
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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21
Assets/Scripts/NewDesign/Player/PlayerAnimation.cs
Normal file
21
Assets/Scripts/NewDesign/Player/PlayerAnimation.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Player{
|
||||
public class Animation : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
11
Assets/Scripts/NewDesign/Player/PlayerAnimation.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Player/PlayerAnimation.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 03458415b3d6e414693c40c84faf6613
|
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userData:
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21
Assets/Scripts/NewDesign/Player/PlayerInventory.cs
Normal file
21
Assets/Scripts/NewDesign/Player/PlayerInventory.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Player{
|
||||
public class PlayerInventory : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
11
Assets/Scripts/NewDesign/Player/PlayerInventory.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Player/PlayerInventory.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: db3bcd2ca17cd5042b4f9b7f46cd15e0
|
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MonoImporter:
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defaultReferences: []
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userData:
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21
Assets/Scripts/NewDesign/Player/PlayerUI.cs
Normal file
21
Assets/Scripts/NewDesign/Player/PlayerUI.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Player{
|
||||
public class PlayerUI : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
11
Assets/Scripts/NewDesign/Player/PlayerUI.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Player/PlayerUI.cs.meta
Normal file
@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
|
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guid: baff4da2846fd914684ca19c0d423735
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userData:
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assetBundleVariant:
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Reference in New Issue
Block a user