Assemblies Made and Refactored Code Folders
Created assemblies for the new design code. Relocated legacy scripts into a legacy folder and made a "new_design" folder for new design.
This commit is contained in:
21
Assets/Scripts/NewDesign/Enemies/EnemyActions.cs
Normal file
21
Assets/Scripts/NewDesign/Enemies/EnemyActions.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Enemies{
|
||||
public class EnemyActions : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
11
Assets/Scripts/NewDesign/Enemies/EnemyActions.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Enemies/EnemyActions.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 49b6e726a960dae459ab569aa536723e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
20
Assets/Scripts/NewDesign/Enemies/EnemyAnimations.cs
Normal file
20
Assets/Scripts/NewDesign/Enemies/EnemyAnimations.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Enemies{
|
||||
public class EnemyAnimations : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/NewDesign/Enemies/EnemyAnimations.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Enemies/EnemyAnimations.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8e880bf79aa5c114eba899e2b2d183dc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
21
Assets/Scripts/NewDesign/Enemies/EnemyNavigation.cs
Normal file
21
Assets/Scripts/NewDesign/Enemies/EnemyNavigation.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Enemies{
|
||||
public class EnemyNavigation : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
11
Assets/Scripts/NewDesign/Enemies/EnemyNavigation.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Enemies/EnemyNavigation.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4cf6883e5f0827f4a8d225c58e5cdc4a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
20
Assets/Scripts/NewDesign/Enemies/EnemySenses.cs
Normal file
20
Assets/Scripts/NewDesign/Enemies/EnemySenses.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Enemies{
|
||||
public class EnemySenses : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/NewDesign/Enemies/EnemySenses.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Enemies/EnemySenses.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c26e6fefb099aa445aff8f358252aa70
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
21
Assets/Scripts/NewDesign/Enemies/EnemyStats.cs
Normal file
21
Assets/Scripts/NewDesign/Enemies/EnemyStats.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obscurum.Enemies{
|
||||
public class EnemyStats : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
11
Assets/Scripts/NewDesign/Enemies/EnemyStats.cs.meta
Normal file
11
Assets/Scripts/NewDesign/Enemies/EnemyStats.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9d88b1e182eb9694791b9295d6a200be
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
3
Assets/Scripts/NewDesign/Enemies/Obscurum.Enemies.asmdef
Normal file
3
Assets/Scripts/NewDesign/Enemies/Obscurum.Enemies.asmdef
Normal file
@ -0,0 +1,3 @@
|
||||
{
|
||||
"name": "Obscurum.Enemies"
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 82dd6c6b8f51f40478c6b587287b68d9
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Reference in New Issue
Block a user