Update PistolComponent.cs

This commit is contained in:
sebastianhampel1 2023-06-15 12:34:59 -04:00
parent 8120547280
commit fb736a036f

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@ -137,7 +137,7 @@ namespace Item
var projectile = Instantiate(projectilePrefab, bulletSpawnPoint); var projectile = Instantiate(projectilePrefab, bulletSpawnPoint);
InstanceFinder.ServerManager.Spawn(projectile,Owner); InstanceFinder.ServerManager.Spawn(projectile);
projectile.transform.localPosition = Vector3.zero; projectile.transform.localPosition = Vector3.zero;