This repository has been archived on 2023-09-13. You can view files and clone it, but cannot push or open issues or pull requests.
station_obscurum_unity/Assets/Shaders
2023-06-02 00:30:58 -04:00
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UI added GUI and pausing and finished death 2023-04-22 03:18:21 -04:00
Dissolve2.shadergraph imported music, added combat and death 2023-04-21 03:30:43 -04:00
Dissolve2.shadergraph.meta updated 2023-04-18 00:29:51 -04:00
Dissolve3.shadergraph imported music, added combat and death 2023-04-21 03:30:43 -04:00
Dissolve3.shadergraph.meta imported music, added combat and death 2023-04-21 03:30:43 -04:00
Dissolve.ShaderGraph updated 2023-04-18 00:29:51 -04:00
Dissolve.ShaderGraph.meta updated with enemy 2023-04-10 23:58:47 -04:00
FresnelGlow.ShaderGraph updated with enemy 2023-04-10 23:58:47 -04:00
FresnelGlow.ShaderGraph.meta updated with enemy 2023-04-10 23:58:47 -04:00
Hologram.ShaderGraph fixed camera system and brightened recipticles 2023-05-10 23:59:58 -04:00
Hologram.ShaderGraph.meta updated with enemy 2023-04-10 23:58:47 -04:00
Laser.shadergraph gun dev 2023-03-27 18:49:30 -04:00
Laser.shadergraph.meta gun dev 2023-03-27 18:49:30 -04:00
ParticleModel.shadergraph updated 2023-04-08 01:23:11 -04:00
ParticleModel.shadergraph.meta updated 2023-04-08 01:23:11 -04:00
TransparentColor.shadergraph Assemblied created 2023-06-02 00:30:58 -04:00
TransparentColor.shadergraph.meta Assemblied created 2023-06-02 00:30:58 -04:00
TVStatic.shader Assemblied created 2023-06-02 00:30:58 -04:00
TVStatic.shader.meta Assemblied created 2023-06-02 00:30:58 -04:00
UI.meta added GUI and pausing and finished death 2023-04-22 03:18:21 -04:00