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station_obscurum_unity/Assets/Scripts/Item/HeavyInteractableItem.cs
2023-03-13 19:59:59 -04:00

33 lines
626 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HeavyInteractableItem : InteractableItem
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void DisableAll()
{
this.GetComponent<Collider>().enabled = false;
}
public void EnableAll()
{
this.GetComponent<Collider>().enabled = true;
}
private void FixedUpdate()
{
BaseFixedUpdate();
//print("Alpha Target:"+ base.target_alpha);
}
}