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station_obscurum_unity/Assets/FishNet/Runtime/Transporting/ConnectionStates.cs

43 lines
970 B
C#

namespace FishNet.Transporting
{
/// <summary>
/// States the local connection can be in.
/// </summary>
public enum LocalConnectionState : byte
{
/// <summary>
/// Connection is fully stopped.
/// </summary>
Stopped = 0,
/// <summary>
/// Connection is starting but not yet established.
/// </summary>
Starting = 1,
/// <summary>
/// Connection is established.
/// </summary>
Started = 2,
/// <summary>
/// Connection is stopping.
/// </summary>
Stopping = 3
}
/// <summary>
/// States a remote client can be in.
/// </summary>
public enum RemoteConnectionState : byte
{
/// <summary>
/// Connection is fully stopped.
/// </summary>
Stopped = 0,
/// <summary>
/// Connection is established.
/// </summary>
Started = 2,
}
}