23 lines
489 B
C#
23 lines
489 B
C#
using UnityEngine;
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namespace Player
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{
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public class LobbyPlayerComponent : MonoBehaviour
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{
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[SerializeField]
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private Animator anim;
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// Start is called before the first frame update
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void Start()
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{
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anim.SetBool("IsRunning", false);
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anim.SetFloat("RunningSpeed", 0);
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anim.Play("CryopodIdle");
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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} |