This repository has been archived on 2023-09-13. You can view files and clone it, but cannot push or open issues or pull requests.
station_obscurum_unity/Assets
2023-06-15 11:52:51 -04:00
..
Adobe Steam lobby implemented 2023-06-01 08:03:48 -07:00
Animations my changes 2023-06-15 11:15:01 -04:00
Compiled Shaders Added parallel sync support 2023-06-14 04:28:41 -04:00
Editor robot stuff in dev 2023-05-31 11:12:43 -04:00
Fonts updated game with new start screen 2023-04-17 00:22:07 -04:00
HDRPDefaultResources first push 2 2023-03-13 19:59:59 -04:00
Materials Gun Fix Multiplayer 2023-06-15 11:52:51 -04:00
Models Assemblied created 2023-06-02 00:30:58 -04:00
Music optimized level, updated shooting system, and fixed enemy death still causing damage bug 2023-05-17 00:15:44 -04:00
Packages Gun Fix Multiplayer 2023-06-15 11:52:51 -04:00
PhysicsMaterials fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system 2023-05-29 00:16:05 -04:00
Plugins Added parallel sync support 2023-06-14 04:28:41 -04:00
Prefabs Network obejct changes 2023-06-15 11:35:49 -04:00
Scenes Network obejct changes 2023-06-15 11:35:49 -04:00
ScriptableObjects Assemblied created 2023-06-02 00:30:58 -04:00
Scripts Gun Fix Multiplayer 2023-06-15 11:52:51 -04:00
Shaders Assemblied created 2023-06-02 00:30:58 -04:00
SoundEffects added GUI and pausing and finished death 2023-04-22 03:18:21 -04:00
testing robot stuff in dev 2023-05-31 11:12:43 -04:00
TextMesh Pro Added parallel sync support 2023-06-14 04:28:41 -04:00
Textures Assemblied created 2023-06-02 00:30:58 -04:00
VFXGraph Gun Fix Multiplayer 2023-06-15 11:52:51 -04:00
.DS_Store first push 2 2023-03-13 19:59:59 -04:00
Adobe.meta SO MUCH SCUFFEDNESS 2023-05-31 15:12:09 -04:00
Animations.meta first push 2 2023-03-13 19:59:59 -04:00
Bugs.txt fixed camera system and brightened recipticles 2023-05-10 23:59:58 -04:00
Bugs.txt.meta fixed camera system and brightened recipticles 2023-05-10 23:59:58 -04:00
Compiled Shaders.meta Added parallel sync support 2023-06-14 04:28:41 -04:00
DefaultPrefabObjects.asset Network obejct changes 2023-06-15 11:35:49 -04:00
DefaultPrefabObjects.asset.meta fishnet installed 2023-05-31 11:32:21 -04:00
Editor.meta robot stuff in dev 2023-05-31 11:12:43 -04:00
Fonts.meta gun dev 2023-03-27 18:49:30 -04:00
HDRPDefaultResources.meta first push 2 2023-03-13 19:59:59 -04:00
Materials.meta first push 2 2023-03-13 19:59:59 -04:00
Models.meta first push 2 2023-03-13 19:59:59 -04:00
Music.meta imported music, added combat and death 2023-04-21 03:30:43 -04:00
Packages.meta first push 2 2023-03-13 19:59:59 -04:00
PhysicsMaterials.meta fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system 2023-05-29 00:16:05 -04:00
Plugins.meta Added parallel sync support 2023-06-14 04:28:41 -04:00
Prefabs.meta first push 2 2023-03-13 19:59:59 -04:00
Scenes.meta first push 2 2023-03-13 19:59:59 -04:00
ScriptableObjects.meta Assemblied created 2023-06-02 00:30:58 -04:00
Scripts.meta first push 2 2023-03-13 19:59:59 -04:00
Shaders.meta first push 2 2023-03-13 19:59:59 -04:00
SoundEffects.meta added GUI and pausing and finished death 2023-04-22 03:18:21 -04:00
testing.meta robot stuff in dev 2023-05-31 11:12:43 -04:00
TextMesh Pro.meta first push 2 2023-03-13 19:59:59 -04:00
Textures.meta first push 2 2023-03-13 19:59:59 -04:00
VFXGraph.meta first push 2 2023-03-13 19:59:59 -04:00