1716 lines
66 KiB
C#
1716 lines
66 KiB
C#
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#if UNITY_EDITOR || UNITY_STANDALONE
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// Unity's Text component doesn't render <b> tag correctly on mobile devices
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#define USE_BOLD_COMMAND_SIGNATURES
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#endif
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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using System.Text;
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using UnityEngine;
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#if UNITY_EDITOR && UNITY_2021_1_OR_NEWER
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using SystemInfo = UnityEngine.Device.SystemInfo; // To support Device Simulator on Unity 2021.1+
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#endif
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// Manages the console commands, parses console input and handles execution of commands
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// Supported method parameter types: int, float, bool, string, Vector2, Vector3, Vector4
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// Helper class to store important information about a command
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namespace IngameDebugConsole
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{
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public class ConsoleMethodInfo
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{
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public readonly string command;
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public readonly object instance;
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public readonly MethodInfo method;
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public readonly string[] parameters;
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public readonly Type[] parameterTypes;
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public readonly string signature;
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public ConsoleMethodInfo(MethodInfo method, Type[] parameterTypes, object instance, string command,
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string signature, string[] parameters)
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{
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this.method = method;
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this.parameterTypes = parameterTypes;
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this.instance = instance;
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this.command = command;
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this.signature = signature;
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this.parameters = parameters;
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}
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public bool IsValid()
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{
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if (!method.IsStatic && (instance == null || instance.Equals(null)))
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return false;
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return true;
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}
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}
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public static class DebugLogConsole
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{
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public delegate bool ParseFunction(string input, out object output);
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// All the commands
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private static readonly List<ConsoleMethodInfo> methods = new();
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private static readonly List<ConsoleMethodInfo> matchingMethods = new(4);
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// All the parse functions
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private static readonly Dictionary<Type, ParseFunction> parseFunctions = new()
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{
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{ typeof(string), ParseString },
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{ typeof(bool), ParseBool },
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{ typeof(int), ParseInt },
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{ typeof(uint), ParseUInt },
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{ typeof(long), ParseLong },
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{ typeof(ulong), ParseULong },
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{ typeof(byte), ParseByte },
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{ typeof(sbyte), ParseSByte },
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{ typeof(short), ParseShort },
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{ typeof(ushort), ParseUShort },
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{ typeof(char), ParseChar },
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{ typeof(float), ParseFloat },
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{ typeof(double), ParseDouble },
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{ typeof(decimal), ParseDecimal },
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{ typeof(Vector2), ParseVector2 },
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{ typeof(Vector3), ParseVector3 },
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{ typeof(Vector4), ParseVector4 },
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{ typeof(Quaternion), ParseQuaternion },
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{ typeof(Color), ParseColor },
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{ typeof(Color32), ParseColor32 },
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{ typeof(Rect), ParseRect },
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{ typeof(RectOffset), ParseRectOffset },
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{ typeof(Bounds), ParseBounds },
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{ typeof(GameObject), ParseGameObject },
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#if UNITY_2017_2_OR_NEWER
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{ typeof(Vector2Int), ParseVector2Int },
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{ typeof(Vector3Int), ParseVector3Int },
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{ typeof(RectInt), ParseRectInt },
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{ typeof(BoundsInt), ParseBoundsInt },
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#endif
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};
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// All the readable names of accepted types
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private static readonly Dictionary<Type, string> typeReadableNames = new()
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{
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{ typeof(string), "String" },
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{ typeof(bool), "Boolean" },
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{ typeof(int), "Integer" },
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{ typeof(uint), "Unsigned Integer" },
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{ typeof(long), "Long" },
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{ typeof(ulong), "Unsigned Long" },
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{ typeof(byte), "Byte" },
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{ typeof(sbyte), "Short Byte" },
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{ typeof(short), "Short" },
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{ typeof(ushort), "Unsigned Short" },
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{ typeof(char), "Char" },
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{ typeof(float), "Float" },
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{ typeof(double), "Double" },
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{ typeof(decimal), "Decimal" }
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};
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// Split arguments of an entered command
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private static readonly List<string> commandArguments = new(8);
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// Command parameter delimeter groups
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private static readonly string[] inputDelimiters = { "\"\"", "''", "{}", "()", "[]" };
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// CompareInfo used for case-insensitive command name comparison
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internal static readonly CompareInfo caseInsensitiveComparer = new CultureInfo("en-US").CompareInfo;
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static DebugLogConsole()
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{
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AddCommand("help", "Prints all commands", LogAllCommands);
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AddCommand<string>("help", "Prints all matching commands", LogAllCommandsWithName);
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AddCommand("sysinfo", "Prints system information", LogSystemInfo);
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#if UNITY_EDITOR || !NETFX_CORE
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// Find all [ConsoleMethod] functions
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// Don't search built-in assemblies for console methods since they can't have any
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string[] ignoredAssemblies =
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{
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"Unity",
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"System",
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"Mono.",
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"mscorlib",
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"netstandard",
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"TextMeshPro",
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"Microsoft.GeneratedCode",
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"I18N",
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"Boo.",
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"UnityScript.",
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"ICSharpCode.",
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"ExCSS.Unity",
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#if UNITY_EDITOR
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"Assembly-CSharp-Editor",
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"Assembly-UnityScript-Editor",
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"nunit.",
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"SyntaxTree.",
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"AssetStoreTools",
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#endif
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};
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#endif
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#if UNITY_EDITOR || !NETFX_CORE
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foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
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#else
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foreach( Assembly assembly in new Assembly[] { typeof( DebugLogConsole ).Assembly } ) // On UWP, at least search this plugin's Assembly for console methods
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#endif
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{
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#if( NET_4_6 || NET_STANDARD_2_0 ) && ( UNITY_EDITOR || !NETFX_CORE )
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if (assembly.IsDynamic)
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continue;
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#endif
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var assemblyName = assembly.GetName().Name;
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#if UNITY_EDITOR || !NETFX_CORE
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var ignoreAssembly = false;
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for (var i = 0; i < ignoredAssemblies.Length; i++)
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if (caseInsensitiveComparer.IsPrefix(assemblyName, ignoredAssemblies[i], CompareOptions.IgnoreCase))
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{
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ignoreAssembly = true;
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break;
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}
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if (ignoreAssembly)
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continue;
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#endif
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try
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{
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foreach (var type in assembly.GetExportedTypes())
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foreach (var method in type.GetMethods(BindingFlags.Static | BindingFlags.Public |
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BindingFlags.DeclaredOnly))
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foreach (var attribute in method.GetCustomAttributes(typeof(ConsoleMethodAttribute), false))
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{
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var consoleMethod = attribute as ConsoleMethodAttribute;
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if (consoleMethod != null)
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AddCommand(consoleMethod.Command, consoleMethod.Description, method, null,
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consoleMethod.ParameterNames);
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}
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}
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catch (NotSupportedException)
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{
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}
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catch (FileNotFoundException)
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{
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}
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catch (ReflectionTypeLoadException)
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{
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}
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catch (Exception e)
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{
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Debug.LogError(
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"Couldn't search assembly for [ConsoleMethod] attributes: " + assemblyName + "\n" + e);
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}
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}
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}
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// Logs the list of available commands
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public static void LogAllCommands()
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{
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var length = 25;
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for (var i = 0; i < methods.Count; i++)
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if (methods[i].IsValid())
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length += methods[i].signature.Length + 7;
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var stringBuilder = new StringBuilder(length);
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stringBuilder.Append("Available commands:");
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for (var i = 0; i < methods.Count; i++)
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if (methods[i].IsValid())
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stringBuilder.Append("\n - ").Append(methods[i].signature);
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Debug.Log(stringBuilder.ToString());
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// After typing help, the log that lists all the commands should automatically be expanded for better UX
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if (DebugLogManager.Instance)
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DebugLogManager.Instance.AdjustLatestPendingLog(true, true);
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}
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// Logs the list of available commands that are either equal to commandName or contain commandName as substring
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public static void LogAllCommandsWithName(string commandName)
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{
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matchingMethods.Clear();
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// First, try to find commands that exactly match the commandName. If there are no such commands, try to find
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// commands that contain commandName as substring
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FindCommands(commandName, false, matchingMethods);
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if (matchingMethods.Count == 0)
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FindCommands(commandName, true, matchingMethods);
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if (matchingMethods.Count == 0)
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{
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Debug.LogWarning(string.Concat("ERROR: can't find command '", commandName, "'"));
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}
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else
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{
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var commandsLength = 25;
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for (var i = 0; i < matchingMethods.Count; i++)
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commandsLength += matchingMethods[i].signature.Length + 7;
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var stringBuilder = new StringBuilder(commandsLength);
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stringBuilder.Append("Matching commands:");
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for (var i = 0; i < matchingMethods.Count; i++)
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stringBuilder.Append("\n - ").Append(matchingMethods[i].signature);
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Debug.Log(stringBuilder.ToString());
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if (DebugLogManager.Instance)
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DebugLogManager.Instance.AdjustLatestPendingLog(true, true);
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}
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}
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// Logs system information
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public static void LogSystemInfo()
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{
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var stringBuilder = new StringBuilder(1024);
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stringBuilder.Append("Rig: ").AppendSysInfoIfPresent(SystemInfo.deviceModel)
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.AppendSysInfoIfPresent(SystemInfo.processorType)
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.AppendSysInfoIfPresent(SystemInfo.systemMemorySize, "MB RAM").Append(SystemInfo.processorCount)
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.Append(" cores\n");
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stringBuilder.Append("OS: ").Append(SystemInfo.operatingSystem).Append("\n");
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stringBuilder.Append("GPU: ").Append(SystemInfo.graphicsDeviceName).Append(" ")
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.Append(SystemInfo.graphicsMemorySize)
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.Append("MB ").Append(SystemInfo.graphicsDeviceVersion)
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.Append(SystemInfo.graphicsMultiThreaded ? " multi-threaded\n" : "\n");
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stringBuilder.Append("Data Path: ").Append(Application.dataPath).Append("\n");
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stringBuilder.Append("Persistent Data Path: ").Append(Application.persistentDataPath).Append("\n");
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stringBuilder.Append("StreamingAssets Path: ").Append(Application.streamingAssetsPath).Append("\n");
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stringBuilder.Append("Temporary Cache Path: ").Append(Application.temporaryCachePath).Append("\n");
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stringBuilder.Append("Device ID: ").Append(SystemInfo.deviceUniqueIdentifier).Append("\n");
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stringBuilder.Append("Max Texture Size: ").Append(SystemInfo.maxTextureSize).Append("\n");
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#if UNITY_5_6_OR_NEWER
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stringBuilder.Append("Max Cubemap Size: ").Append(SystemInfo.maxCubemapSize).Append("\n");
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#endif
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stringBuilder.Append("Accelerometer: ")
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.Append(SystemInfo.supportsAccelerometer ? "supported\n" : "not supported\n");
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stringBuilder.Append("Gyro: ").Append(SystemInfo.supportsGyroscope ? "supported\n" : "not supported\n");
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stringBuilder.Append("Location Service: ")
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.Append(SystemInfo.supportsLocationService ? "supported\n" : "not supported\n");
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#if !UNITY_2019_1_OR_NEWER
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stringBuilder.Append( "Image Effects: " ).Append( SystemInfo.supportsImageEffects ? "supported\n" : "not supported\n" );
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stringBuilder.Append( "RenderToCubemap: " ).Append( SystemInfo.supportsRenderToCubemap ? "supported\n" : "not supported\n" );
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#endif
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stringBuilder.Append("Compute Shaders: ")
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.Append(SystemInfo.supportsComputeShaders ? "supported\n" : "not supported\n");
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stringBuilder.Append("Shadows: ").Append(SystemInfo.supportsShadows ? "supported\n" : "not supported\n");
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stringBuilder.Append("Instancing: ")
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.Append(SystemInfo.supportsInstancing ? "supported\n" : "not supported\n");
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stringBuilder.Append("Motion Vectors: ")
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.Append(SystemInfo.supportsMotionVectors ? "supported\n" : "not supported\n");
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stringBuilder.Append("3D Textures: ")
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.Append(SystemInfo.supports3DTextures ? "supported\n" : "not supported\n");
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#if UNITY_5_6_OR_NEWER
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stringBuilder.Append("3D Render Textures: ")
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.Append(SystemInfo.supports3DRenderTextures ? "supported\n" : "not supported\n");
|
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#endif
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stringBuilder.Append("2D Array Textures: ")
|
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.Append(SystemInfo.supports2DArrayTextures ? "supported\n" : "not supported\n");
|
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stringBuilder.Append("Cubemap Array Textures: ")
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.Append(SystemInfo.supportsCubemapArrayTextures ? "supported" : "not supported");
|
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Debug.Log(stringBuilder.ToString());
|
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// After typing sysinfo, the log that lists system information should automatically be expanded for better UX
|
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if (DebugLogManager.Instance)
|
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DebugLogManager.Instance.AdjustLatestPendingLog(true, true);
|
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}
|
|||
|
|
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private static StringBuilder AppendSysInfoIfPresent(this StringBuilder sb, string info, string postfix = null)
|
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|
{
|
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|
if (info != SystemInfo.unsupportedIdentifier)
|
|||
|
{
|
|||
|
sb.Append(info);
|
|||
|
|
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|
if (postfix != null)
|
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|
sb.Append(postfix);
|
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|
|
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|
sb.Append(" ");
|
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|
}
|
|||
|
|
|||
|
return sb;
|
|||
|
}
|
|||
|
|
|||
|
private static StringBuilder AppendSysInfoIfPresent(this StringBuilder sb, int info, string postfix = null)
|
|||
|
{
|
|||
|
if (info > 0)
|
|||
|
{
|
|||
|
sb.Append(info);
|
|||
|
|
|||
|
if (postfix != null)
|
|||
|
sb.Append(postfix);
|
|||
|
|
|||
|
sb.Append(" ");
|
|||
|
}
|
|||
|
|
|||
|
return sb;
|
|||
|
}
|
|||
|
|
|||
|
// Add a custom Type to the list of recognized command parameter Types
|
|||
|
public static void AddCustomParameterType(Type type, ParseFunction parseFunction,
|
|||
|
string typeReadableName = null)
|
|||
|
{
|
|||
|
if (type == null)
|
|||
|
{
|
|||
|
Debug.LogError("Parameter type can't be null!");
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
if (parseFunction == null)
|
|||
|
{
|
|||
|
Debug.LogError("Parameter parseFunction can't be null!");
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
parseFunctions[type] = parseFunction;
|
|||
|
|
|||
|
if (!string.IsNullOrEmpty(typeReadableName))
|
|||
|
typeReadableNames[type] = typeReadableName;
|
|||
|
}
|
|||
|
|
|||
|
// Remove a custom Type from the list of recognized command parameter Types
|
|||
|
public static void RemoveCustomParameterType(Type type)
|
|||
|
{
|
|||
|
parseFunctions.Remove(type);
|
|||
|
typeReadableNames.Remove(type);
|
|||
|
}
|
|||
|
|
|||
|
// Add a command related with an instance method (i.e. non static method)
|
|||
|
public static void AddCommandInstance(string command, string description, string methodName, object instance,
|
|||
|
params string[] parameterNames)
|
|||
|
{
|
|||
|
if (instance == null)
|
|||
|
{
|
|||
|
Debug.LogError("Instance can't be null!");
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
AddCommand(command, description, methodName, instance.GetType(), instance, parameterNames);
|
|||
|
}
|
|||
|
|
|||
|
// Add a command related with a static method (i.e. no instance is required to call the method)
|
|||
|
public static void AddCommandStatic(string command, string description, string methodName, Type ownerType,
|
|||
|
params string[] parameterNames)
|
|||
|
{
|
|||
|
AddCommand(command, description, methodName, ownerType, null, parameterNames);
|
|||
|
}
|
|||
|
|
|||
|
// Add a command that can be related to either a static or an instance method
|
|||
|
public static void AddCommand(string command, string description, Action method)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, null);
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1>(string command, string description, Action<T1> method)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, null);
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1>(string command, string description, Func<T1> method)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, null);
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2>(string command, string description, Action<T1, T2> method)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, null);
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2>(string command, string description, Func<T1, T2> method)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, null);
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2, T3>(string command, string description, Action<T1, T2, T3> method)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, null);
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2, T3>(string command, string description, Func<T1, T2, T3> method)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, null);
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2, T3, T4>(string command, string description, Action<T1, T2, T3, T4> method)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, null);
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2, T3, T4>(string command, string description, Func<T1, T2, T3, T4> method)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, null);
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2, T3, T4, T5>(string command, string description,
|
|||
|
Func<T1, T2, T3, T4, T5> method)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, null);
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand(string command, string description, Delegate method)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, null);
|
|||
|
}
|
|||
|
|
|||
|
// Add a command with custom parameter names
|
|||
|
public static void AddCommand<T1>(string command, string description, Action<T1> method, string parameterName)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, new string[1] { parameterName });
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2>(string command, string description, Action<T1, T2> method,
|
|||
|
string parameterName1, string parameterName2)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target,
|
|||
|
new string[2] { parameterName1, parameterName2 });
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2>(string command, string description, Func<T1, T2> method,
|
|||
|
string parameterName)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, new string[1] { parameterName });
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2, T3>(string command, string description, Action<T1, T2, T3> method,
|
|||
|
string parameterName1, string parameterName2, string parameterName3)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target,
|
|||
|
new string[3] { parameterName1, parameterName2, parameterName3 });
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2, T3>(string command, string description, Func<T1, T2, T3> method,
|
|||
|
string parameterName1, string parameterName2)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target,
|
|||
|
new string[2] { parameterName1, parameterName2 });
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2, T3, T4>(string command, string description, Action<T1, T2, T3, T4> method,
|
|||
|
string parameterName1, string parameterName2, string parameterName3, string parameterName4)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target,
|
|||
|
new string[4] { parameterName1, parameterName2, parameterName3, parameterName4 });
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2, T3, T4>(string command, string description, Func<T1, T2, T3, T4> method,
|
|||
|
string parameterName1, string parameterName2, string parameterName3)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target,
|
|||
|
new string[3] { parameterName1, parameterName2, parameterName3 });
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand<T1, T2, T3, T4, T5>(string command, string description,
|
|||
|
Func<T1, T2, T3, T4, T5> method, string parameterName1, string parameterName2, string parameterName3,
|
|||
|
string parameterName4)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target,
|
|||
|
new string[4] { parameterName1, parameterName2, parameterName3, parameterName4 });
|
|||
|
}
|
|||
|
|
|||
|
public static void AddCommand(string command, string description, Delegate method,
|
|||
|
params string[] parameterNames)
|
|||
|
{
|
|||
|
AddCommand(command, description, method.Method, method.Target, parameterNames);
|
|||
|
}
|
|||
|
|
|||
|
// Create a new command and set its properties
|
|||
|
private static void AddCommand(string command, string description, string methodName, Type ownerType,
|
|||
|
object instance, string[] parameterNames)
|
|||
|
{
|
|||
|
// Get the method from the class
|
|||
|
var method = ownerType.GetMethod(methodName,
|
|||
|
BindingFlags.Public | BindingFlags.NonPublic |
|
|||
|
(instance != null ? BindingFlags.Instance : BindingFlags.Static));
|
|||
|
if (method == null)
|
|||
|
{
|
|||
|
Debug.LogError(methodName + " does not exist in " + ownerType);
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
AddCommand(command, description, method, instance, parameterNames);
|
|||
|
}
|
|||
|
|
|||
|
private static void AddCommand(string command, string description, MethodInfo method, object instance,
|
|||
|
string[] parameterNames)
|
|||
|
{
|
|||
|
if (string.IsNullOrEmpty(command))
|
|||
|
{
|
|||
|
Debug.LogError("Command name can't be empty!");
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
command = command.Trim();
|
|||
|
if (command.IndexOf(' ') >= 0)
|
|||
|
{
|
|||
|
Debug.LogError("Command name can't contain whitespace: " + command);
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
// Fetch the parameters of the class
|
|||
|
var parameters = method.GetParameters();
|
|||
|
if (parameters == null)
|
|||
|
parameters = new ParameterInfo[0];
|
|||
|
|
|||
|
// Store the parameter types in an array
|
|||
|
var parameterTypes = new Type[parameters.Length];
|
|||
|
for (var i = 0; i < parameters.Length; i++)
|
|||
|
{
|
|||
|
if (parameters[i].ParameterType.IsByRef)
|
|||
|
{
|
|||
|
Debug.LogError("Command can't have 'out' or 'ref' parameters");
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
var parameterType = parameters[i].ParameterType;
|
|||
|
if (parseFunctions.ContainsKey(parameterType) || typeof(Component).IsAssignableFrom(parameterType) ||
|
|||
|
parameterType.IsEnum || IsSupportedArrayType(parameterType))
|
|||
|
{
|
|||
|
parameterTypes[i] = parameterType;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
Debug.LogError(string.Concat("Parameter ", parameters[i].Name, "'s Type ", parameterType,
|
|||
|
" isn't supported"));
|
|||
|
return;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var commandIndex = FindCommandIndex(command);
|
|||
|
if (commandIndex < 0)
|
|||
|
{
|
|||
|
commandIndex = ~commandIndex;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
var commandFirstIndex = commandIndex;
|
|||
|
var commandLastIndex = commandIndex;
|
|||
|
|
|||
|
while (commandFirstIndex > 0 && caseInsensitiveComparer.Compare(methods[commandFirstIndex - 1].command,
|
|||
|
command, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
|
|||
|
commandFirstIndex--;
|
|||
|
while (commandLastIndex < methods.Count - 1 && caseInsensitiveComparer.Compare(
|
|||
|
methods[commandLastIndex + 1].command, command,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
|
|||
|
commandLastIndex++;
|
|||
|
|
|||
|
commandIndex = commandFirstIndex;
|
|||
|
for (var i = commandFirstIndex; i <= commandLastIndex; i++)
|
|||
|
{
|
|||
|
var parameterCountDiff = methods[i].parameterTypes.Length - parameterTypes.Length;
|
|||
|
if (parameterCountDiff <= 0)
|
|||
|
{
|
|||
|
// We are sorting the commands in 2 steps:
|
|||
|
// 1: Sorting by their 'command' names which is handled by FindCommandIndex
|
|||
|
// 2: Sorting by their parameter counts which is handled here (parameterCountDiff <= 0)
|
|||
|
commandIndex = i + 1;
|
|||
|
|
|||
|
// Check if this command has been registered before and if it is, overwrite that command
|
|||
|
if (parameterCountDiff == 0)
|
|||
|
{
|
|||
|
var j = 0;
|
|||
|
while (j < parameterTypes.Length && parameterTypes[j] == methods[i].parameterTypes[j])
|
|||
|
j++;
|
|||
|
|
|||
|
if (j >= parameterTypes.Length)
|
|||
|
{
|
|||
|
commandIndex = i;
|
|||
|
commandLastIndex--;
|
|||
|
methods.RemoveAt(i--);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Create the command
|
|||
|
var methodSignature = new StringBuilder(256);
|
|||
|
var parameterSignatures = new string[parameterTypes.Length];
|
|||
|
|
|||
|
#if USE_BOLD_COMMAND_SIGNATURES
|
|||
|
methodSignature.Append("<b>");
|
|||
|
#endif
|
|||
|
methodSignature.Append(command);
|
|||
|
|
|||
|
if (parameterTypes.Length > 0)
|
|||
|
{
|
|||
|
methodSignature.Append(" ");
|
|||
|
|
|||
|
for (var i = 0; i < parameterTypes.Length; i++)
|
|||
|
{
|
|||
|
var parameterSignatureStartIndex = methodSignature.Length;
|
|||
|
|
|||
|
methodSignature.Append("[").Append(GetTypeReadableName(parameterTypes[i])).Append(" ").Append(
|
|||
|
parameterNames != null && i < parameterNames.Length && !string.IsNullOrEmpty(parameterNames[i])
|
|||
|
? parameterNames[i]
|
|||
|
: parameters[i].Name).Append("]");
|
|||
|
|
|||
|
if (i < parameterTypes.Length - 1)
|
|||
|
methodSignature.Append(" ");
|
|||
|
|
|||
|
parameterSignatures[i] = methodSignature.ToString(parameterSignatureStartIndex,
|
|||
|
methodSignature.Length - parameterSignatureStartIndex);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#if USE_BOLD_COMMAND_SIGNATURES
|
|||
|
methodSignature.Append("</b>");
|
|||
|
#endif
|
|||
|
|
|||
|
if (!string.IsNullOrEmpty(description))
|
|||
|
methodSignature.Append(": ").Append(description);
|
|||
|
|
|||
|
methods.Insert(commandIndex,
|
|||
|
new ConsoleMethodInfo(method, parameterTypes, instance, command, methodSignature.ToString(),
|
|||
|
parameterSignatures));
|
|||
|
}
|
|||
|
|
|||
|
// Remove all commands with the matching command name from the console
|
|||
|
public static void RemoveCommand(string command)
|
|||
|
{
|
|||
|
if (!string.IsNullOrEmpty(command))
|
|||
|
for (var i = methods.Count - 1; i >= 0; i--)
|
|||
|
if (caseInsensitiveComparer.Compare(methods[i].command, command,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
|
|||
|
methods.RemoveAt(i);
|
|||
|
}
|
|||
|
|
|||
|
// Remove all commands with the matching method from the console
|
|||
|
public static void RemoveCommand(Action method)
|
|||
|
{
|
|||
|
RemoveCommand(method.Method);
|
|||
|
}
|
|||
|
|
|||
|
public static void RemoveCommand<T1>(Action<T1> method)
|
|||
|
{
|
|||
|
RemoveCommand(method.Method);
|
|||
|
}
|
|||
|
|
|||
|
public static void RemoveCommand<T1>(Func<T1> method)
|
|||
|
{
|
|||
|
RemoveCommand(method.Method);
|
|||
|
}
|
|||
|
|
|||
|
public static void RemoveCommand<T1, T2>(Action<T1, T2> method)
|
|||
|
{
|
|||
|
RemoveCommand(method.Method);
|
|||
|
}
|
|||
|
|
|||
|
public static void RemoveCommand<T1, T2>(Func<T1, T2> method)
|
|||
|
{
|
|||
|
RemoveCommand(method.Method);
|
|||
|
}
|
|||
|
|
|||
|
public static void RemoveCommand<T1, T2, T3>(Action<T1, T2, T3> method)
|
|||
|
{
|
|||
|
RemoveCommand(method.Method);
|
|||
|
}
|
|||
|
|
|||
|
public static void RemoveCommand<T1, T2, T3>(Func<T1, T2, T3> method)
|
|||
|
{
|
|||
|
RemoveCommand(method.Method);
|
|||
|
}
|
|||
|
|
|||
|
public static void RemoveCommand<T1, T2, T3, T4>(Action<T1, T2, T3, T4> method)
|
|||
|
{
|
|||
|
RemoveCommand(method.Method);
|
|||
|
}
|
|||
|
|
|||
|
public static void RemoveCommand<T1, T2, T3, T4>(Func<T1, T2, T3, T4> method)
|
|||
|
{
|
|||
|
RemoveCommand(method.Method);
|
|||
|
}
|
|||
|
|
|||
|
public static void RemoveCommand<T1, T2, T3, T4, T5>(Func<T1, T2, T3, T4, T5> method)
|
|||
|
{
|
|||
|
RemoveCommand(method.Method);
|
|||
|
}
|
|||
|
|
|||
|
public static void RemoveCommand(Delegate method)
|
|||
|
{
|
|||
|
RemoveCommand(method.Method);
|
|||
|
}
|
|||
|
|
|||
|
public static void RemoveCommand(MethodInfo method)
|
|||
|
{
|
|||
|
if (method != null)
|
|||
|
for (var i = methods.Count - 1; i >= 0; i--)
|
|||
|
if (methods[i].method == method)
|
|||
|
methods.RemoveAt(i);
|
|||
|
}
|
|||
|
|
|||
|
// Returns the first command that starts with the entered argument
|
|||
|
public static string GetAutoCompleteCommand(string commandStart, string previousSuggestion)
|
|||
|
{
|
|||
|
var commandIndex =
|
|||
|
FindCommandIndex(!string.IsNullOrEmpty(previousSuggestion) ? previousSuggestion : commandStart);
|
|||
|
if (commandIndex < 0)
|
|||
|
{
|
|||
|
commandIndex = ~commandIndex;
|
|||
|
return commandIndex < methods.Count && caseInsensitiveComparer.IsPrefix(methods[commandIndex].command,
|
|||
|
commandStart, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace)
|
|||
|
? methods[commandIndex].command
|
|||
|
: null;
|
|||
|
}
|
|||
|
|
|||
|
// Find the next command that starts with commandStart and is different from previousSuggestion
|
|||
|
for (var i = commandIndex + 1; i < methods.Count; i++)
|
|||
|
if (caseInsensitiveComparer.Compare(methods[i].command, previousSuggestion,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
|
|||
|
continue;
|
|||
|
else if (caseInsensitiveComparer.IsPrefix(methods[i].command, commandStart,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace))
|
|||
|
return methods[i].command;
|
|||
|
else
|
|||
|
break;
|
|||
|
|
|||
|
// Couldn't find a command that follows previousSuggestion and satisfies commandStart, loop back to the beginning of the autocomplete suggestions
|
|||
|
string result = null;
|
|||
|
for (var i = commandIndex - 1;
|
|||
|
i >= 0 && caseInsensitiveComparer.IsPrefix(methods[i].command, commandStart,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace);
|
|||
|
i--)
|
|||
|
result = methods[i].command;
|
|||
|
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
// Parse the command and try to execute it
|
|||
|
public static void ExecuteCommand(string command)
|
|||
|
{
|
|||
|
if (command == null)
|
|||
|
return;
|
|||
|
|
|||
|
command = command.Trim();
|
|||
|
|
|||
|
if (command.Length == 0)
|
|||
|
return;
|
|||
|
|
|||
|
// Split the command's arguments
|
|||
|
commandArguments.Clear();
|
|||
|
FetchArgumentsFromCommand(command, commandArguments);
|
|||
|
|
|||
|
// Find all matching commands
|
|||
|
matchingMethods.Clear();
|
|||
|
var parameterCountMismatch = false;
|
|||
|
var commandIndex = FindCommandIndex(commandArguments[0]);
|
|||
|
if (commandIndex >= 0)
|
|||
|
{
|
|||
|
var _command = commandArguments[0];
|
|||
|
|
|||
|
var commandLastIndex = commandIndex;
|
|||
|
while (commandIndex > 0 && caseInsensitiveComparer.Compare(methods[commandIndex - 1].command, _command,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
|
|||
|
commandIndex--;
|
|||
|
while (commandLastIndex < methods.Count - 1 && caseInsensitiveComparer.Compare(
|
|||
|
methods[commandLastIndex + 1].command, _command,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
|
|||
|
commandLastIndex++;
|
|||
|
|
|||
|
while (commandIndex <= commandLastIndex)
|
|||
|
if (!methods[commandIndex].IsValid())
|
|||
|
{
|
|||
|
methods.RemoveAt(commandIndex);
|
|||
|
commandLastIndex--;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
// Check if number of parameters match
|
|||
|
if (methods[commandIndex].parameterTypes.Length == commandArguments.Count - 1)
|
|||
|
matchingMethods.Add(methods[commandIndex]);
|
|||
|
else
|
|||
|
parameterCountMismatch = true;
|
|||
|
|
|||
|
commandIndex++;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (matchingMethods.Count == 0)
|
|||
|
{
|
|||
|
var _command = commandArguments[0];
|
|||
|
FindCommands(_command, !parameterCountMismatch, matchingMethods);
|
|||
|
|
|||
|
if (matchingMethods.Count == 0)
|
|||
|
{
|
|||
|
Debug.LogWarning(string.Concat("ERROR: can't find command '", _command, "'"));
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
var commandsLength = _command.Length + 75;
|
|||
|
for (var i = 0; i < matchingMethods.Count; i++)
|
|||
|
commandsLength += matchingMethods[i].signature.Length + 7;
|
|||
|
|
|||
|
var stringBuilder = new StringBuilder(commandsLength);
|
|||
|
if (parameterCountMismatch)
|
|||
|
stringBuilder.Append("ERROR: '").Append(_command).Append("' doesn't take ")
|
|||
|
.Append(commandArguments.Count - 1).Append(" parameter(s). Available command(s):");
|
|||
|
else
|
|||
|
stringBuilder.Append("ERROR: can't find command '").Append(_command).Append("'. Did you mean:");
|
|||
|
|
|||
|
for (var i = 0; i < matchingMethods.Count; i++)
|
|||
|
stringBuilder.Append("\n - ").Append(matchingMethods[i].signature);
|
|||
|
|
|||
|
Debug.LogWarning(stringBuilder.ToString());
|
|||
|
|
|||
|
// The log that lists method signature(s) for this command should automatically be expanded for better UX
|
|||
|
if (DebugLogManager.Instance)
|
|||
|
DebugLogManager.Instance.AdjustLatestPendingLog(true, true);
|
|||
|
}
|
|||
|
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
ConsoleMethodInfo methodToExecute = null;
|
|||
|
var parameters = new object[commandArguments.Count - 1];
|
|||
|
string errorMessage = null;
|
|||
|
for (var i = 0; i < matchingMethods.Count && methodToExecute == null; i++)
|
|||
|
{
|
|||
|
var methodInfo = matchingMethods[i];
|
|||
|
|
|||
|
// Parse the parameters into objects
|
|||
|
var success = true;
|
|||
|
for (var j = 0; j < methodInfo.parameterTypes.Length && success; j++)
|
|||
|
try
|
|||
|
{
|
|||
|
var argument = commandArguments[j + 1];
|
|||
|
var parameterType = methodInfo.parameterTypes[j];
|
|||
|
|
|||
|
object val;
|
|||
|
if (ParseArgument(argument, parameterType, out val))
|
|||
|
{
|
|||
|
parameters[j] = val;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
success = false;
|
|||
|
errorMessage = string.Concat("ERROR: couldn't parse ", argument, " to ",
|
|||
|
GetTypeReadableName(parameterType));
|
|||
|
}
|
|||
|
}
|
|||
|
catch (Exception e)
|
|||
|
{
|
|||
|
success = false;
|
|||
|
errorMessage = "ERROR: " + e;
|
|||
|
}
|
|||
|
|
|||
|
if (success)
|
|||
|
methodToExecute = methodInfo;
|
|||
|
}
|
|||
|
|
|||
|
if (methodToExecute == null)
|
|||
|
{
|
|||
|
Debug.LogWarning(!string.IsNullOrEmpty(errorMessage) ? errorMessage : "ERROR: something went wrong");
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
// Execute the method associated with the command
|
|||
|
var result = methodToExecute.method.Invoke(methodToExecute.instance, parameters);
|
|||
|
if (methodToExecute.method.ReturnType != typeof(void))
|
|||
|
{
|
|||
|
// Print the returned value to the console
|
|||
|
if (result == null || result.Equals(null))
|
|||
|
Debug.Log("Returned: null");
|
|||
|
else
|
|||
|
Debug.Log("Returned: " + result);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public static void FetchArgumentsFromCommand(string command, List<string> commandArguments)
|
|||
|
{
|
|||
|
for (var i = 0; i < command.Length; i++)
|
|||
|
{
|
|||
|
if (char.IsWhiteSpace(command[i]))
|
|||
|
continue;
|
|||
|
|
|||
|
var delimiterIndex = IndexOfDelimiterGroup(command[i]);
|
|||
|
if (delimiterIndex >= 0)
|
|||
|
{
|
|||
|
var endIndex = IndexOfDelimiterGroupEnd(command, delimiterIndex, i + 1);
|
|||
|
commandArguments.Add(command.Substring(i + 1, endIndex - i - 1));
|
|||
|
i = endIndex < command.Length - 1 && command[endIndex + 1] == ',' ? endIndex + 1 : endIndex;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
var endIndex = IndexOfChar(command, ' ', i + 1);
|
|||
|
commandArguments.Add(command.Substring(i,
|
|||
|
command[endIndex - 1] == ',' ? endIndex - 1 - i : endIndex - i));
|
|||
|
i = endIndex;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public static void FindCommands(string commandName, bool allowSubstringMatching,
|
|||
|
List<ConsoleMethodInfo> matchingCommands)
|
|||
|
{
|
|||
|
if (allowSubstringMatching)
|
|||
|
{
|
|||
|
for (var i = 0; i < methods.Count; i++)
|
|||
|
if (methods[i].IsValid() && caseInsensitiveComparer.IndexOf(methods[i].command, commandName,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) >= 0)
|
|||
|
matchingCommands.Add(methods[i]);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
for (var i = 0; i < methods.Count; i++)
|
|||
|
if (methods[i].IsValid() && caseInsensitiveComparer.Compare(methods[i].command, commandName,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
|
|||
|
matchingCommands.Add(methods[i]);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Finds all commands that have a matching signature with command
|
|||
|
// - caretIndexIncrements: indices inside "string command" that separate two arguments in the command. This is used to
|
|||
|
// figure out which argument the caret is standing on
|
|||
|
// - commandName: command's name (first argument)
|
|||
|
internal static void GetCommandSuggestions(string command, List<ConsoleMethodInfo> matchingCommands,
|
|||
|
List<int> caretIndexIncrements, ref string commandName, out int numberOfParameters)
|
|||
|
{
|
|||
|
var commandNameCalculated = false;
|
|||
|
var commandNameFullyTyped = false;
|
|||
|
numberOfParameters = -1;
|
|||
|
for (var i = 0; i < command.Length; i++)
|
|||
|
{
|
|||
|
if (char.IsWhiteSpace(command[i]))
|
|||
|
continue;
|
|||
|
|
|||
|
var delimiterIndex = IndexOfDelimiterGroup(command[i]);
|
|||
|
if (delimiterIndex >= 0)
|
|||
|
{
|
|||
|
var endIndex = IndexOfDelimiterGroupEnd(command, delimiterIndex, i + 1);
|
|||
|
if (!commandNameCalculated)
|
|||
|
{
|
|||
|
commandNameCalculated = true;
|
|||
|
commandNameFullyTyped = command.Length > endIndex;
|
|||
|
|
|||
|
var commandNameLength = endIndex - i - 1;
|
|||
|
if (commandName == null || commandNameLength == 0 || commandName.Length != commandNameLength ||
|
|||
|
caseInsensitiveComparer.IndexOf(command, commandName, i + 1, commandNameLength,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) != i + 1)
|
|||
|
commandName = command.Substring(i + 1, commandNameLength);
|
|||
|
}
|
|||
|
|
|||
|
i = endIndex < command.Length - 1 && command[endIndex + 1] == ',' ? endIndex + 1 : endIndex;
|
|||
|
caretIndexIncrements.Add(i + 1);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
var endIndex = IndexOfChar(command, ' ', i + 1);
|
|||
|
if (!commandNameCalculated)
|
|||
|
{
|
|||
|
commandNameCalculated = true;
|
|||
|
commandNameFullyTyped = command.Length > endIndex;
|
|||
|
|
|||
|
var commandNameLength = command[endIndex - 1] == ',' ? endIndex - 1 - i : endIndex - i;
|
|||
|
if (commandName == null || commandNameLength == 0 || commandName.Length != commandNameLength ||
|
|||
|
caseInsensitiveComparer.IndexOf(command, commandName, i, commandNameLength,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) != i)
|
|||
|
commandName = command.Substring(i, commandNameLength);
|
|||
|
}
|
|||
|
|
|||
|
i = endIndex;
|
|||
|
caretIndexIncrements.Add(i);
|
|||
|
}
|
|||
|
|
|||
|
numberOfParameters++;
|
|||
|
}
|
|||
|
|
|||
|
if (!commandNameCalculated)
|
|||
|
commandName = string.Empty;
|
|||
|
|
|||
|
if (!string.IsNullOrEmpty(commandName))
|
|||
|
{
|
|||
|
var commandIndex = FindCommandIndex(commandName);
|
|||
|
if (commandIndex < 0)
|
|||
|
commandIndex = ~commandIndex;
|
|||
|
|
|||
|
var commandLastIndex = commandIndex;
|
|||
|
if (!commandNameFullyTyped)
|
|||
|
{
|
|||
|
// Match all commands that start with commandName
|
|||
|
if (commandIndex < methods.Count && caseInsensitiveComparer.IsPrefix(methods[commandIndex].command,
|
|||
|
commandName, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace))
|
|||
|
{
|
|||
|
while (commandIndex > 0 && caseInsensitiveComparer.IsPrefix(methods[commandIndex - 1].command,
|
|||
|
commandName, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace))
|
|||
|
commandIndex--;
|
|||
|
while (commandLastIndex < methods.Count - 1 && caseInsensitiveComparer.IsPrefix(
|
|||
|
methods[commandLastIndex + 1].command, commandName,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace))
|
|||
|
commandLastIndex++;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
commandLastIndex = -1;
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
// Match only the commands that are equal to commandName
|
|||
|
if (commandIndex < methods.Count && caseInsensitiveComparer.Compare(methods[commandIndex].command,
|
|||
|
commandName, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
|
|||
|
{
|
|||
|
while (commandIndex > 0 && caseInsensitiveComparer.Compare(methods[commandIndex - 1].command,
|
|||
|
commandName, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
|
|||
|
commandIndex--;
|
|||
|
while (commandLastIndex < methods.Count - 1 &&
|
|||
|
caseInsensitiveComparer.Compare(methods[commandLastIndex + 1].command, commandName,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
|
|||
|
commandLastIndex++;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
commandLastIndex = -1;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
for (; commandIndex <= commandLastIndex; commandIndex++)
|
|||
|
if (methods[commandIndex].parameterTypes.Length >= numberOfParameters)
|
|||
|
matchingCommands.Add(methods[commandIndex]);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Find the index of the delimiter group that 'c' belongs to
|
|||
|
private static int IndexOfDelimiterGroup(char c)
|
|||
|
{
|
|||
|
for (var i = 0; i < inputDelimiters.Length; i++)
|
|||
|
if (c == inputDelimiters[i][0])
|
|||
|
return i;
|
|||
|
|
|||
|
return -1;
|
|||
|
}
|
|||
|
|
|||
|
private static int IndexOfDelimiterGroupEnd(string command, int delimiterIndex, int startIndex)
|
|||
|
{
|
|||
|
var startChar = inputDelimiters[delimiterIndex][0];
|
|||
|
var endChar = inputDelimiters[delimiterIndex][1];
|
|||
|
|
|||
|
// Check delimiter's depth for array support (e.g. [[1 2] [3 4]] for Vector2 array)
|
|||
|
var depth = 1;
|
|||
|
|
|||
|
for (var i = startIndex; i < command.Length; i++)
|
|||
|
{
|
|||
|
var c = command[i];
|
|||
|
if (c == endChar && --depth <= 0)
|
|||
|
return i;
|
|||
|
if (c == startChar)
|
|||
|
depth++;
|
|||
|
}
|
|||
|
|
|||
|
return command.Length;
|
|||
|
}
|
|||
|
|
|||
|
// Find the index of char in the string, or return the length of string instead of -1
|
|||
|
private static int IndexOfChar(string command, char c, int startIndex)
|
|||
|
{
|
|||
|
var result = command.IndexOf(c, startIndex);
|
|||
|
if (result < 0)
|
|||
|
result = command.Length;
|
|||
|
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
// Find command's index in the list of registered commands using binary search
|
|||
|
private static int FindCommandIndex(string command)
|
|||
|
{
|
|||
|
var min = 0;
|
|||
|
var max = methods.Count - 1;
|
|||
|
while (min <= max)
|
|||
|
{
|
|||
|
var mid = (min + max) / 2;
|
|||
|
var comparison = caseInsensitiveComparer.Compare(command, methods[mid].command,
|
|||
|
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace);
|
|||
|
if (comparison == 0)
|
|||
|
return mid;
|
|||
|
if (comparison < 0)
|
|||
|
max = mid - 1;
|
|||
|
else
|
|||
|
min = mid + 1;
|
|||
|
}
|
|||
|
|
|||
|
return ~min;
|
|||
|
}
|
|||
|
|
|||
|
public static bool IsSupportedArrayType(Type type)
|
|||
|
{
|
|||
|
if (type.IsArray)
|
|||
|
{
|
|||
|
if (type.GetArrayRank() != 1)
|
|||
|
return false;
|
|||
|
|
|||
|
type = type.GetElementType();
|
|||
|
}
|
|||
|
else if (type.IsGenericType)
|
|||
|
{
|
|||
|
if (type.GetGenericTypeDefinition() != typeof(List<>))
|
|||
|
return false;
|
|||
|
|
|||
|
type = type.GetGenericArguments()[0];
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
return parseFunctions.ContainsKey(type) || typeof(Component).IsAssignableFrom(type) || type.IsEnum;
|
|||
|
}
|
|||
|
|
|||
|
public static string GetTypeReadableName(Type type)
|
|||
|
{
|
|||
|
string result;
|
|||
|
if (typeReadableNames.TryGetValue(type, out result))
|
|||
|
return result;
|
|||
|
|
|||
|
if (IsSupportedArrayType(type))
|
|||
|
{
|
|||
|
var elementType = type.IsArray ? type.GetElementType() : type.GetGenericArguments()[0];
|
|||
|
if (typeReadableNames.TryGetValue(elementType, out result))
|
|||
|
return result + "[]";
|
|||
|
return elementType.Name + "[]";
|
|||
|
}
|
|||
|
|
|||
|
return type.Name;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseArgument(string input, Type argumentType, out object output)
|
|||
|
{
|
|||
|
ParseFunction parseFunction;
|
|||
|
if (parseFunctions.TryGetValue(argumentType, out parseFunction)) return parseFunction(input, out output);
|
|||
|
|
|||
|
if (typeof(Component).IsAssignableFrom(argumentType))
|
|||
|
return ParseComponent(input, argumentType, out output);
|
|||
|
|
|||
|
if (argumentType.IsEnum) return ParseEnum(input, argumentType, out output);
|
|||
|
|
|||
|
if (IsSupportedArrayType(argumentType)) return ParseArray(input, argumentType, out output);
|
|||
|
|
|||
|
output = null;
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseString(string input, out object output)
|
|||
|
{
|
|||
|
output = input;
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseBool(string input, out object output)
|
|||
|
{
|
|||
|
if (input == "1" || input.ToLowerInvariant() == "true")
|
|||
|
{
|
|||
|
output = true;
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
if (input == "0" || input.ToLowerInvariant() == "false")
|
|||
|
{
|
|||
|
output = false;
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
output = false;
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseInt(string input, out object output)
|
|||
|
{
|
|||
|
int value;
|
|||
|
var result = int.TryParse(input, out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseUInt(string input, out object output)
|
|||
|
{
|
|||
|
uint value;
|
|||
|
var result = uint.TryParse(input, out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseLong(string input, out object output)
|
|||
|
{
|
|||
|
long value;
|
|||
|
var result =
|
|||
|
long.TryParse(
|
|||
|
!input.EndsWith("L", StringComparison.OrdinalIgnoreCase)
|
|||
|
? input
|
|||
|
: input.Substring(0, input.Length - 1), out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseULong(string input, out object output)
|
|||
|
{
|
|||
|
ulong value;
|
|||
|
var result =
|
|||
|
ulong.TryParse(
|
|||
|
!input.EndsWith("L", StringComparison.OrdinalIgnoreCase)
|
|||
|
? input
|
|||
|
: input.Substring(0, input.Length - 1), out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseByte(string input, out object output)
|
|||
|
{
|
|||
|
byte value;
|
|||
|
var result = byte.TryParse(input, out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseSByte(string input, out object output)
|
|||
|
{
|
|||
|
sbyte value;
|
|||
|
var result = sbyte.TryParse(input, out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseShort(string input, out object output)
|
|||
|
{
|
|||
|
short value;
|
|||
|
var result = short.TryParse(input, out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseUShort(string input, out object output)
|
|||
|
{
|
|||
|
ushort value;
|
|||
|
var result = ushort.TryParse(input, out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseChar(string input, out object output)
|
|||
|
{
|
|||
|
char value;
|
|||
|
var result = char.TryParse(input, out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseFloat(string input, out object output)
|
|||
|
{
|
|||
|
float value;
|
|||
|
var result =
|
|||
|
float.TryParse(
|
|||
|
!input.EndsWith("f", StringComparison.OrdinalIgnoreCase)
|
|||
|
? input
|
|||
|
: input.Substring(0, input.Length - 1), out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseDouble(string input, out object output)
|
|||
|
{
|
|||
|
double value;
|
|||
|
var result =
|
|||
|
double.TryParse(
|
|||
|
!input.EndsWith("f", StringComparison.OrdinalIgnoreCase)
|
|||
|
? input
|
|||
|
: input.Substring(0, input.Length - 1), out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseDecimal(string input, out object output)
|
|||
|
{
|
|||
|
decimal value;
|
|||
|
var result =
|
|||
|
decimal.TryParse(
|
|||
|
!input.EndsWith("f", StringComparison.OrdinalIgnoreCase)
|
|||
|
? input
|
|||
|
: input.Substring(0, input.Length - 1), out value);
|
|||
|
|
|||
|
output = value;
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseVector2(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(Vector2), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseVector3(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(Vector3), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseVector4(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(Vector4), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseQuaternion(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(Quaternion), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseColor(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(Color), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseColor32(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(Color32), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseRect(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(Rect), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseRectOffset(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(RectOffset), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseBounds(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(Bounds), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseGameObject(string input, out object output)
|
|||
|
{
|
|||
|
output = input == "null" ? null : GameObject.Find(input);
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseComponent(string input, Type componentType, out object output)
|
|||
|
{
|
|||
|
var gameObject = input == "null" ? null : GameObject.Find(input);
|
|||
|
output = gameObject ? gameObject.GetComponent(componentType) : null;
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseEnum(string input, Type enumType, out object output)
|
|||
|
{
|
|||
|
const int NONE = 0, OR = 1, AND = 2;
|
|||
|
|
|||
|
var outputInt = 0;
|
|||
|
var operation = NONE; // 0: nothing, 1: OR with outputInt, 2: AND with outputInt
|
|||
|
for (var i = 0; i < input.Length; i++)
|
|||
|
{
|
|||
|
string enumStr;
|
|||
|
var orIndex = input.IndexOf('|', i);
|
|||
|
var andIndex = input.IndexOf('&', i);
|
|||
|
if (orIndex < 0)
|
|||
|
enumStr = input.Substring(i, (andIndex < 0 ? input.Length : andIndex) - i).Trim();
|
|||
|
else
|
|||
|
enumStr = input.Substring(i, (andIndex < 0 ? orIndex : Mathf.Min(andIndex, orIndex)) - i).Trim();
|
|||
|
|
|||
|
int value;
|
|||
|
if (!int.TryParse(enumStr, out value))
|
|||
|
try
|
|||
|
{
|
|||
|
// Case-insensitive enum parsing
|
|||
|
value = Convert.ToInt32(Enum.Parse(enumType, enumStr, true));
|
|||
|
}
|
|||
|
catch
|
|||
|
{
|
|||
|
output = null;
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
if (operation == NONE)
|
|||
|
outputInt = value;
|
|||
|
else if (operation == OR)
|
|||
|
outputInt |= value;
|
|||
|
else
|
|||
|
outputInt &= value;
|
|||
|
|
|||
|
if (orIndex >= 0)
|
|||
|
{
|
|||
|
if (andIndex > orIndex)
|
|||
|
{
|
|||
|
operation = AND;
|
|||
|
i = andIndex;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
operation = OR;
|
|||
|
i = orIndex;
|
|||
|
}
|
|||
|
}
|
|||
|
else if (andIndex >= 0)
|
|||
|
{
|
|||
|
operation = AND;
|
|||
|
i = andIndex;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
i = input.Length;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
output = Enum.ToObject(enumType, outputInt);
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseArray(string input, Type arrayType, out object output)
|
|||
|
{
|
|||
|
var valuesToParse = new List<string>(2);
|
|||
|
FetchArgumentsFromCommand(input, valuesToParse);
|
|||
|
|
|||
|
var result = (IList)Activator.CreateInstance(arrayType, valuesToParse.Count);
|
|||
|
output = result;
|
|||
|
|
|||
|
if (arrayType.IsArray)
|
|||
|
{
|
|||
|
var elementType = arrayType.GetElementType();
|
|||
|
for (var i = 0; i < valuesToParse.Count; i++)
|
|||
|
{
|
|||
|
object obj;
|
|||
|
if (!ParseArgument(valuesToParse[i], elementType, out obj))
|
|||
|
return false;
|
|||
|
|
|||
|
result[i] = obj;
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
var elementType = arrayType.GetGenericArguments()[0];
|
|||
|
for (var i = 0; i < valuesToParse.Count; i++)
|
|||
|
{
|
|||
|
object obj;
|
|||
|
if (!ParseArgument(valuesToParse[i], elementType, out obj))
|
|||
|
return false;
|
|||
|
|
|||
|
result.Add(obj);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
// Create a vector of specified type (fill the blank slots with 0 or ignore unnecessary slots)
|
|||
|
private static bool ParseVector(string input, Type vectorType, out object output)
|
|||
|
{
|
|||
|
var tokens = new List<string>(input.Replace(',', ' ').Trim().Split(' '));
|
|||
|
for (var i = tokens.Count - 1; i >= 0; i--)
|
|||
|
{
|
|||
|
tokens[i] = tokens[i].Trim();
|
|||
|
if (tokens[i].Length == 0)
|
|||
|
tokens.RemoveAt(i);
|
|||
|
}
|
|||
|
|
|||
|
var tokenValues = new float[tokens.Count];
|
|||
|
for (var i = 0; i < tokens.Count; i++)
|
|||
|
{
|
|||
|
object val;
|
|||
|
if (!ParseFloat(tokens[i], out val))
|
|||
|
{
|
|||
|
if (vectorType == typeof(Vector3))
|
|||
|
output = Vector3.zero;
|
|||
|
else if (vectorType == typeof(Vector2))
|
|||
|
output = Vector2.zero;
|
|||
|
else
|
|||
|
output = Vector4.zero;
|
|||
|
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
tokenValues[i] = (float)val;
|
|||
|
}
|
|||
|
|
|||
|
if (vectorType == typeof(Vector3))
|
|||
|
{
|
|||
|
var result = Vector3.zero;
|
|||
|
|
|||
|
for (var i = 0; i < tokenValues.Length && i < 3; i++)
|
|||
|
result[i] = tokenValues[i];
|
|||
|
|
|||
|
output = result;
|
|||
|
}
|
|||
|
else if (vectorType == typeof(Vector2))
|
|||
|
{
|
|||
|
var result = Vector2.zero;
|
|||
|
|
|||
|
for (var i = 0; i < tokenValues.Length && i < 2; i++)
|
|||
|
result[i] = tokenValues[i];
|
|||
|
|
|||
|
output = result;
|
|||
|
}
|
|||
|
else if (vectorType == typeof(Vector4))
|
|||
|
{
|
|||
|
var result = Vector4.zero;
|
|||
|
|
|||
|
for (var i = 0; i < tokenValues.Length && i < 4; i++)
|
|||
|
result[i] = tokenValues[i];
|
|||
|
|
|||
|
output = result;
|
|||
|
}
|
|||
|
else if (vectorType == typeof(Quaternion))
|
|||
|
{
|
|||
|
var result = Quaternion.identity;
|
|||
|
|
|||
|
for (var i = 0; i < tokenValues.Length && i < 4; i++)
|
|||
|
result[i] = tokenValues[i];
|
|||
|
|
|||
|
output = result;
|
|||
|
}
|
|||
|
else if (vectorType == typeof(Color))
|
|||
|
{
|
|||
|
var result = Color.black;
|
|||
|
|
|||
|
for (var i = 0; i < tokenValues.Length && i < 4; i++)
|
|||
|
result[i] = tokenValues[i];
|
|||
|
|
|||
|
output = result;
|
|||
|
}
|
|||
|
else if (vectorType == typeof(Color32))
|
|||
|
{
|
|||
|
var result = new Color32(0, 0, 0, 255);
|
|||
|
|
|||
|
if (tokenValues.Length > 0)
|
|||
|
result.r = (byte)Mathf.RoundToInt(tokenValues[0]);
|
|||
|
if (tokenValues.Length > 1)
|
|||
|
result.g = (byte)Mathf.RoundToInt(tokenValues[1]);
|
|||
|
if (tokenValues.Length > 2)
|
|||
|
result.b = (byte)Mathf.RoundToInt(tokenValues[2]);
|
|||
|
if (tokenValues.Length > 3)
|
|||
|
result.a = (byte)Mathf.RoundToInt(tokenValues[3]);
|
|||
|
|
|||
|
output = result;
|
|||
|
}
|
|||
|
else if (vectorType == typeof(Rect))
|
|||
|
{
|
|||
|
var result = Rect.zero;
|
|||
|
|
|||
|
if (tokenValues.Length > 0)
|
|||
|
result.x = tokenValues[0];
|
|||
|
if (tokenValues.Length > 1)
|
|||
|
result.y = tokenValues[1];
|
|||
|
if (tokenValues.Length > 2)
|
|||
|
result.width = tokenValues[2];
|
|||
|
if (tokenValues.Length > 3)
|
|||
|
result.height = tokenValues[3];
|
|||
|
|
|||
|
output = result;
|
|||
|
}
|
|||
|
else if (vectorType == typeof(RectOffset))
|
|||
|
{
|
|||
|
var result = new RectOffset();
|
|||
|
|
|||
|
if (tokenValues.Length > 0)
|
|||
|
result.left = Mathf.RoundToInt(tokenValues[0]);
|
|||
|
if (tokenValues.Length > 1)
|
|||
|
result.right = Mathf.RoundToInt(tokenValues[1]);
|
|||
|
if (tokenValues.Length > 2)
|
|||
|
result.top = Mathf.RoundToInt(tokenValues[2]);
|
|||
|
if (tokenValues.Length > 3)
|
|||
|
result.bottom = Mathf.RoundToInt(tokenValues[3]);
|
|||
|
|
|||
|
output = result;
|
|||
|
}
|
|||
|
else if (vectorType == typeof(Bounds))
|
|||
|
{
|
|||
|
var center = Vector3.zero;
|
|||
|
for (var i = 0; i < tokenValues.Length && i < 3; i++)
|
|||
|
center[i] = tokenValues[i];
|
|||
|
|
|||
|
var size = Vector3.zero;
|
|||
|
for (var i = 3; i < tokenValues.Length && i < 6; i++)
|
|||
|
size[i - 3] = tokenValues[i];
|
|||
|
|
|||
|
output = new Bounds(center, size);
|
|||
|
}
|
|||
|
#if UNITY_2017_2_OR_NEWER
|
|||
|
else if (vectorType == typeof(Vector3Int))
|
|||
|
{
|
|||
|
var result = Vector3Int.zero;
|
|||
|
|
|||
|
for (var i = 0; i < tokenValues.Length && i < 3; i++)
|
|||
|
result[i] = Mathf.RoundToInt(tokenValues[i]);
|
|||
|
|
|||
|
output = result;
|
|||
|
}
|
|||
|
else if (vectorType == typeof(Vector2Int))
|
|||
|
{
|
|||
|
var result = Vector2Int.zero;
|
|||
|
|
|||
|
for (var i = 0; i < tokenValues.Length && i < 2; i++)
|
|||
|
result[i] = Mathf.RoundToInt(tokenValues[i]);
|
|||
|
|
|||
|
output = result;
|
|||
|
}
|
|||
|
else if (vectorType == typeof(RectInt))
|
|||
|
{
|
|||
|
var result = new RectInt();
|
|||
|
|
|||
|
if (tokenValues.Length > 0)
|
|||
|
result.x = Mathf.RoundToInt(tokenValues[0]);
|
|||
|
if (tokenValues.Length > 1)
|
|||
|
result.y = Mathf.RoundToInt(tokenValues[1]);
|
|||
|
if (tokenValues.Length > 2)
|
|||
|
result.width = Mathf.RoundToInt(tokenValues[2]);
|
|||
|
if (tokenValues.Length > 3)
|
|||
|
result.height = Mathf.RoundToInt(tokenValues[3]);
|
|||
|
|
|||
|
output = result;
|
|||
|
}
|
|||
|
else if (vectorType == typeof(BoundsInt))
|
|||
|
{
|
|||
|
var center = Vector3Int.zero;
|
|||
|
for (var i = 0; i < tokenValues.Length && i < 3; i++)
|
|||
|
center[i] = Mathf.RoundToInt(tokenValues[i]);
|
|||
|
|
|||
|
var size = Vector3Int.zero;
|
|||
|
for (var i = 3; i < tokenValues.Length && i < 6; i++)
|
|||
|
size[i - 3] = Mathf.RoundToInt(tokenValues[i]);
|
|||
|
|
|||
|
output = new BoundsInt(center, size);
|
|||
|
}
|
|||
|
#endif
|
|||
|
else
|
|||
|
{
|
|||
|
output = null;
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
#if UNITY_2017_2_OR_NEWER
|
|||
|
public static bool ParseVector2Int(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(Vector2Int), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseVector3Int(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(Vector3Int), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseRectInt(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(RectInt), out output);
|
|||
|
}
|
|||
|
|
|||
|
public static bool ParseBoundsInt(string input, out object output)
|
|||
|
{
|
|||
|
return ParseVector(input, typeof(BoundsInt), out output);
|
|||
|
}
|
|||
|
#endif
|
|||
|
}
|
|||
|
}
|