TheMuseumProject/Assets/DebugConsole/Scripts/DebugLogConsole.cs

1716 lines
66 KiB
C#

#if UNITY_EDITOR || UNITY_STANDALONE
// Unity's Text component doesn't render <b> tag correctly on mobile devices
#define USE_BOLD_COMMAND_SIGNATURES
#endif
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Text;
using UnityEngine;
#if UNITY_EDITOR && UNITY_2021_1_OR_NEWER
using SystemInfo = UnityEngine.Device.SystemInfo; // To support Device Simulator on Unity 2021.1+
#endif
// Manages the console commands, parses console input and handles execution of commands
// Supported method parameter types: int, float, bool, string, Vector2, Vector3, Vector4
// Helper class to store important information about a command
namespace IngameDebugConsole
{
public class ConsoleMethodInfo
{
public readonly string command;
public readonly object instance;
public readonly MethodInfo method;
public readonly string[] parameters;
public readonly Type[] parameterTypes;
public readonly string signature;
public ConsoleMethodInfo(MethodInfo method, Type[] parameterTypes, object instance, string command,
string signature, string[] parameters)
{
this.method = method;
this.parameterTypes = parameterTypes;
this.instance = instance;
this.command = command;
this.signature = signature;
this.parameters = parameters;
}
public bool IsValid()
{
if (!method.IsStatic && (instance == null || instance.Equals(null)))
return false;
return true;
}
}
public static class DebugLogConsole
{
public delegate bool ParseFunction(string input, out object output);
// All the commands
private static readonly List<ConsoleMethodInfo> methods = new();
private static readonly List<ConsoleMethodInfo> matchingMethods = new(4);
// All the parse functions
private static readonly Dictionary<Type, ParseFunction> parseFunctions = new()
{
{ typeof(string), ParseString },
{ typeof(bool), ParseBool },
{ typeof(int), ParseInt },
{ typeof(uint), ParseUInt },
{ typeof(long), ParseLong },
{ typeof(ulong), ParseULong },
{ typeof(byte), ParseByte },
{ typeof(sbyte), ParseSByte },
{ typeof(short), ParseShort },
{ typeof(ushort), ParseUShort },
{ typeof(char), ParseChar },
{ typeof(float), ParseFloat },
{ typeof(double), ParseDouble },
{ typeof(decimal), ParseDecimal },
{ typeof(Vector2), ParseVector2 },
{ typeof(Vector3), ParseVector3 },
{ typeof(Vector4), ParseVector4 },
{ typeof(Quaternion), ParseQuaternion },
{ typeof(Color), ParseColor },
{ typeof(Color32), ParseColor32 },
{ typeof(Rect), ParseRect },
{ typeof(RectOffset), ParseRectOffset },
{ typeof(Bounds), ParseBounds },
{ typeof(GameObject), ParseGameObject },
#if UNITY_2017_2_OR_NEWER
{ typeof(Vector2Int), ParseVector2Int },
{ typeof(Vector3Int), ParseVector3Int },
{ typeof(RectInt), ParseRectInt },
{ typeof(BoundsInt), ParseBoundsInt },
#endif
};
// All the readable names of accepted types
private static readonly Dictionary<Type, string> typeReadableNames = new()
{
{ typeof(string), "String" },
{ typeof(bool), "Boolean" },
{ typeof(int), "Integer" },
{ typeof(uint), "Unsigned Integer" },
{ typeof(long), "Long" },
{ typeof(ulong), "Unsigned Long" },
{ typeof(byte), "Byte" },
{ typeof(sbyte), "Short Byte" },
{ typeof(short), "Short" },
{ typeof(ushort), "Unsigned Short" },
{ typeof(char), "Char" },
{ typeof(float), "Float" },
{ typeof(double), "Double" },
{ typeof(decimal), "Decimal" }
};
// Split arguments of an entered command
private static readonly List<string> commandArguments = new(8);
// Command parameter delimeter groups
private static readonly string[] inputDelimiters = { "\"\"", "''", "{}", "()", "[]" };
// CompareInfo used for case-insensitive command name comparison
internal static readonly CompareInfo caseInsensitiveComparer = new CultureInfo("en-US").CompareInfo;
static DebugLogConsole()
{
AddCommand("help", "Prints all commands", LogAllCommands);
AddCommand<string>("help", "Prints all matching commands", LogAllCommandsWithName);
AddCommand("sysinfo", "Prints system information", LogSystemInfo);
#if UNITY_EDITOR || !NETFX_CORE
// Find all [ConsoleMethod] functions
// Don't search built-in assemblies for console methods since they can't have any
string[] ignoredAssemblies =
{
"Unity",
"System",
"Mono.",
"mscorlib",
"netstandard",
"TextMeshPro",
"Microsoft.GeneratedCode",
"I18N",
"Boo.",
"UnityScript.",
"ICSharpCode.",
"ExCSS.Unity",
#if UNITY_EDITOR
"Assembly-CSharp-Editor",
"Assembly-UnityScript-Editor",
"nunit.",
"SyntaxTree.",
"AssetStoreTools",
#endif
};
#endif
#if UNITY_EDITOR || !NETFX_CORE
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
#else
foreach( Assembly assembly in new Assembly[] { typeof( DebugLogConsole ).Assembly } ) // On UWP, at least search this plugin's Assembly for console methods
#endif
{
#if( NET_4_6 || NET_STANDARD_2_0 ) && ( UNITY_EDITOR || !NETFX_CORE )
if (assembly.IsDynamic)
continue;
#endif
var assemblyName = assembly.GetName().Name;
#if UNITY_EDITOR || !NETFX_CORE
var ignoreAssembly = false;
for (var i = 0; i < ignoredAssemblies.Length; i++)
if (caseInsensitiveComparer.IsPrefix(assemblyName, ignoredAssemblies[i], CompareOptions.IgnoreCase))
{
ignoreAssembly = true;
break;
}
if (ignoreAssembly)
continue;
#endif
try
{
foreach (var type in assembly.GetExportedTypes())
foreach (var method in type.GetMethods(BindingFlags.Static | BindingFlags.Public |
BindingFlags.DeclaredOnly))
foreach (var attribute in method.GetCustomAttributes(typeof(ConsoleMethodAttribute), false))
{
var consoleMethod = attribute as ConsoleMethodAttribute;
if (consoleMethod != null)
AddCommand(consoleMethod.Command, consoleMethod.Description, method, null,
consoleMethod.ParameterNames);
}
}
catch (NotSupportedException)
{
}
catch (FileNotFoundException)
{
}
catch (ReflectionTypeLoadException)
{
}
catch (Exception e)
{
Debug.LogError(
"Couldn't search assembly for [ConsoleMethod] attributes: " + assemblyName + "\n" + e);
}
}
}
// Logs the list of available commands
public static void LogAllCommands()
{
var length = 25;
for (var i = 0; i < methods.Count; i++)
if (methods[i].IsValid())
length += methods[i].signature.Length + 7;
var stringBuilder = new StringBuilder(length);
stringBuilder.Append("Available commands:");
for (var i = 0; i < methods.Count; i++)
if (methods[i].IsValid())
stringBuilder.Append("\n - ").Append(methods[i].signature);
Debug.Log(stringBuilder.ToString());
// After typing help, the log that lists all the commands should automatically be expanded for better UX
if (DebugLogManager.Instance)
DebugLogManager.Instance.AdjustLatestPendingLog(true, true);
}
// Logs the list of available commands that are either equal to commandName or contain commandName as substring
public static void LogAllCommandsWithName(string commandName)
{
matchingMethods.Clear();
// First, try to find commands that exactly match the commandName. If there are no such commands, try to find
// commands that contain commandName as substring
FindCommands(commandName, false, matchingMethods);
if (matchingMethods.Count == 0)
FindCommands(commandName, true, matchingMethods);
if (matchingMethods.Count == 0)
{
Debug.LogWarning(string.Concat("ERROR: can't find command '", commandName, "'"));
}
else
{
var commandsLength = 25;
for (var i = 0; i < matchingMethods.Count; i++)
commandsLength += matchingMethods[i].signature.Length + 7;
var stringBuilder = new StringBuilder(commandsLength);
stringBuilder.Append("Matching commands:");
for (var i = 0; i < matchingMethods.Count; i++)
stringBuilder.Append("\n - ").Append(matchingMethods[i].signature);
Debug.Log(stringBuilder.ToString());
if (DebugLogManager.Instance)
DebugLogManager.Instance.AdjustLatestPendingLog(true, true);
}
}
// Logs system information
public static void LogSystemInfo()
{
var stringBuilder = new StringBuilder(1024);
stringBuilder.Append("Rig: ").AppendSysInfoIfPresent(SystemInfo.deviceModel)
.AppendSysInfoIfPresent(SystemInfo.processorType)
.AppendSysInfoIfPresent(SystemInfo.systemMemorySize, "MB RAM").Append(SystemInfo.processorCount)
.Append(" cores\n");
stringBuilder.Append("OS: ").Append(SystemInfo.operatingSystem).Append("\n");
stringBuilder.Append("GPU: ").Append(SystemInfo.graphicsDeviceName).Append(" ")
.Append(SystemInfo.graphicsMemorySize)
.Append("MB ").Append(SystemInfo.graphicsDeviceVersion)
.Append(SystemInfo.graphicsMultiThreaded ? " multi-threaded\n" : "\n");
stringBuilder.Append("Data Path: ").Append(Application.dataPath).Append("\n");
stringBuilder.Append("Persistent Data Path: ").Append(Application.persistentDataPath).Append("\n");
stringBuilder.Append("StreamingAssets Path: ").Append(Application.streamingAssetsPath).Append("\n");
stringBuilder.Append("Temporary Cache Path: ").Append(Application.temporaryCachePath).Append("\n");
stringBuilder.Append("Device ID: ").Append(SystemInfo.deviceUniqueIdentifier).Append("\n");
stringBuilder.Append("Max Texture Size: ").Append(SystemInfo.maxTextureSize).Append("\n");
#if UNITY_5_6_OR_NEWER
stringBuilder.Append("Max Cubemap Size: ").Append(SystemInfo.maxCubemapSize).Append("\n");
#endif
stringBuilder.Append("Accelerometer: ")
.Append(SystemInfo.supportsAccelerometer ? "supported\n" : "not supported\n");
stringBuilder.Append("Gyro: ").Append(SystemInfo.supportsGyroscope ? "supported\n" : "not supported\n");
stringBuilder.Append("Location Service: ")
.Append(SystemInfo.supportsLocationService ? "supported\n" : "not supported\n");
#if !UNITY_2019_1_OR_NEWER
stringBuilder.Append( "Image Effects: " ).Append( SystemInfo.supportsImageEffects ? "supported\n" : "not supported\n" );
stringBuilder.Append( "RenderToCubemap: " ).Append( SystemInfo.supportsRenderToCubemap ? "supported\n" : "not supported\n" );
#endif
stringBuilder.Append("Compute Shaders: ")
.Append(SystemInfo.supportsComputeShaders ? "supported\n" : "not supported\n");
stringBuilder.Append("Shadows: ").Append(SystemInfo.supportsShadows ? "supported\n" : "not supported\n");
stringBuilder.Append("Instancing: ")
.Append(SystemInfo.supportsInstancing ? "supported\n" : "not supported\n");
stringBuilder.Append("Motion Vectors: ")
.Append(SystemInfo.supportsMotionVectors ? "supported\n" : "not supported\n");
stringBuilder.Append("3D Textures: ")
.Append(SystemInfo.supports3DTextures ? "supported\n" : "not supported\n");
#if UNITY_5_6_OR_NEWER
stringBuilder.Append("3D Render Textures: ")
.Append(SystemInfo.supports3DRenderTextures ? "supported\n" : "not supported\n");
#endif
stringBuilder.Append("2D Array Textures: ")
.Append(SystemInfo.supports2DArrayTextures ? "supported\n" : "not supported\n");
stringBuilder.Append("Cubemap Array Textures: ")
.Append(SystemInfo.supportsCubemapArrayTextures ? "supported" : "not supported");
Debug.Log(stringBuilder.ToString());
// After typing sysinfo, the log that lists system information should automatically be expanded for better UX
if (DebugLogManager.Instance)
DebugLogManager.Instance.AdjustLatestPendingLog(true, true);
}
private static StringBuilder AppendSysInfoIfPresent(this StringBuilder sb, string info, string postfix = null)
{
if (info != SystemInfo.unsupportedIdentifier)
{
sb.Append(info);
if (postfix != null)
sb.Append(postfix);
sb.Append(" ");
}
return sb;
}
private static StringBuilder AppendSysInfoIfPresent(this StringBuilder sb, int info, string postfix = null)
{
if (info > 0)
{
sb.Append(info);
if (postfix != null)
sb.Append(postfix);
sb.Append(" ");
}
return sb;
}
// Add a custom Type to the list of recognized command parameter Types
public static void AddCustomParameterType(Type type, ParseFunction parseFunction,
string typeReadableName = null)
{
if (type == null)
{
Debug.LogError("Parameter type can't be null!");
return;
}
if (parseFunction == null)
{
Debug.LogError("Parameter parseFunction can't be null!");
return;
}
parseFunctions[type] = parseFunction;
if (!string.IsNullOrEmpty(typeReadableName))
typeReadableNames[type] = typeReadableName;
}
// Remove a custom Type from the list of recognized command parameter Types
public static void RemoveCustomParameterType(Type type)
{
parseFunctions.Remove(type);
typeReadableNames.Remove(type);
}
// Add a command related with an instance method (i.e. non static method)
public static void AddCommandInstance(string command, string description, string methodName, object instance,
params string[] parameterNames)
{
if (instance == null)
{
Debug.LogError("Instance can't be null!");
return;
}
AddCommand(command, description, methodName, instance.GetType(), instance, parameterNames);
}
// Add a command related with a static method (i.e. no instance is required to call the method)
public static void AddCommandStatic(string command, string description, string methodName, Type ownerType,
params string[] parameterNames)
{
AddCommand(command, description, methodName, ownerType, null, parameterNames);
}
// Add a command that can be related to either a static or an instance method
public static void AddCommand(string command, string description, Action method)
{
AddCommand(command, description, method.Method, method.Target, null);
}
public static void AddCommand<T1>(string command, string description, Action<T1> method)
{
AddCommand(command, description, method.Method, method.Target, null);
}
public static void AddCommand<T1>(string command, string description, Func<T1> method)
{
AddCommand(command, description, method.Method, method.Target, null);
}
public static void AddCommand<T1, T2>(string command, string description, Action<T1, T2> method)
{
AddCommand(command, description, method.Method, method.Target, null);
}
public static void AddCommand<T1, T2>(string command, string description, Func<T1, T2> method)
{
AddCommand(command, description, method.Method, method.Target, null);
}
public static void AddCommand<T1, T2, T3>(string command, string description, Action<T1, T2, T3> method)
{
AddCommand(command, description, method.Method, method.Target, null);
}
public static void AddCommand<T1, T2, T3>(string command, string description, Func<T1, T2, T3> method)
{
AddCommand(command, description, method.Method, method.Target, null);
}
public static void AddCommand<T1, T2, T3, T4>(string command, string description, Action<T1, T2, T3, T4> method)
{
AddCommand(command, description, method.Method, method.Target, null);
}
public static void AddCommand<T1, T2, T3, T4>(string command, string description, Func<T1, T2, T3, T4> method)
{
AddCommand(command, description, method.Method, method.Target, null);
}
public static void AddCommand<T1, T2, T3, T4, T5>(string command, string description,
Func<T1, T2, T3, T4, T5> method)
{
AddCommand(command, description, method.Method, method.Target, null);
}
public static void AddCommand(string command, string description, Delegate method)
{
AddCommand(command, description, method.Method, method.Target, null);
}
// Add a command with custom parameter names
public static void AddCommand<T1>(string command, string description, Action<T1> method, string parameterName)
{
AddCommand(command, description, method.Method, method.Target, new string[1] { parameterName });
}
public static void AddCommand<T1, T2>(string command, string description, Action<T1, T2> method,
string parameterName1, string parameterName2)
{
AddCommand(command, description, method.Method, method.Target,
new string[2] { parameterName1, parameterName2 });
}
public static void AddCommand<T1, T2>(string command, string description, Func<T1, T2> method,
string parameterName)
{
AddCommand(command, description, method.Method, method.Target, new string[1] { parameterName });
}
public static void AddCommand<T1, T2, T3>(string command, string description, Action<T1, T2, T3> method,
string parameterName1, string parameterName2, string parameterName3)
{
AddCommand(command, description, method.Method, method.Target,
new string[3] { parameterName1, parameterName2, parameterName3 });
}
public static void AddCommand<T1, T2, T3>(string command, string description, Func<T1, T2, T3> method,
string parameterName1, string parameterName2)
{
AddCommand(command, description, method.Method, method.Target,
new string[2] { parameterName1, parameterName2 });
}
public static void AddCommand<T1, T2, T3, T4>(string command, string description, Action<T1, T2, T3, T4> method,
string parameterName1, string parameterName2, string parameterName3, string parameterName4)
{
AddCommand(command, description, method.Method, method.Target,
new string[4] { parameterName1, parameterName2, parameterName3, parameterName4 });
}
public static void AddCommand<T1, T2, T3, T4>(string command, string description, Func<T1, T2, T3, T4> method,
string parameterName1, string parameterName2, string parameterName3)
{
AddCommand(command, description, method.Method, method.Target,
new string[3] { parameterName1, parameterName2, parameterName3 });
}
public static void AddCommand<T1, T2, T3, T4, T5>(string command, string description,
Func<T1, T2, T3, T4, T5> method, string parameterName1, string parameterName2, string parameterName3,
string parameterName4)
{
AddCommand(command, description, method.Method, method.Target,
new string[4] { parameterName1, parameterName2, parameterName3, parameterName4 });
}
public static void AddCommand(string command, string description, Delegate method,
params string[] parameterNames)
{
AddCommand(command, description, method.Method, method.Target, parameterNames);
}
// Create a new command and set its properties
private static void AddCommand(string command, string description, string methodName, Type ownerType,
object instance, string[] parameterNames)
{
// Get the method from the class
var method = ownerType.GetMethod(methodName,
BindingFlags.Public | BindingFlags.NonPublic |
(instance != null ? BindingFlags.Instance : BindingFlags.Static));
if (method == null)
{
Debug.LogError(methodName + " does not exist in " + ownerType);
return;
}
AddCommand(command, description, method, instance, parameterNames);
}
private static void AddCommand(string command, string description, MethodInfo method, object instance,
string[] parameterNames)
{
if (string.IsNullOrEmpty(command))
{
Debug.LogError("Command name can't be empty!");
return;
}
command = command.Trim();
if (command.IndexOf(' ') >= 0)
{
Debug.LogError("Command name can't contain whitespace: " + command);
return;
}
// Fetch the parameters of the class
var parameters = method.GetParameters();
if (parameters == null)
parameters = new ParameterInfo[0];
// Store the parameter types in an array
var parameterTypes = new Type[parameters.Length];
for (var i = 0; i < parameters.Length; i++)
{
if (parameters[i].ParameterType.IsByRef)
{
Debug.LogError("Command can't have 'out' or 'ref' parameters");
return;
}
var parameterType = parameters[i].ParameterType;
if (parseFunctions.ContainsKey(parameterType) || typeof(Component).IsAssignableFrom(parameterType) ||
parameterType.IsEnum || IsSupportedArrayType(parameterType))
{
parameterTypes[i] = parameterType;
}
else
{
Debug.LogError(string.Concat("Parameter ", parameters[i].Name, "'s Type ", parameterType,
" isn't supported"));
return;
}
}
var commandIndex = FindCommandIndex(command);
if (commandIndex < 0)
{
commandIndex = ~commandIndex;
}
else
{
var commandFirstIndex = commandIndex;
var commandLastIndex = commandIndex;
while (commandFirstIndex > 0 && caseInsensitiveComparer.Compare(methods[commandFirstIndex - 1].command,
command, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
commandFirstIndex--;
while (commandLastIndex < methods.Count - 1 && caseInsensitiveComparer.Compare(
methods[commandLastIndex + 1].command, command,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
commandLastIndex++;
commandIndex = commandFirstIndex;
for (var i = commandFirstIndex; i <= commandLastIndex; i++)
{
var parameterCountDiff = methods[i].parameterTypes.Length - parameterTypes.Length;
if (parameterCountDiff <= 0)
{
// We are sorting the commands in 2 steps:
// 1: Sorting by their 'command' names which is handled by FindCommandIndex
// 2: Sorting by their parameter counts which is handled here (parameterCountDiff <= 0)
commandIndex = i + 1;
// Check if this command has been registered before and if it is, overwrite that command
if (parameterCountDiff == 0)
{
var j = 0;
while (j < parameterTypes.Length && parameterTypes[j] == methods[i].parameterTypes[j])
j++;
if (j >= parameterTypes.Length)
{
commandIndex = i;
commandLastIndex--;
methods.RemoveAt(i--);
}
}
}
}
}
// Create the command
var methodSignature = new StringBuilder(256);
var parameterSignatures = new string[parameterTypes.Length];
#if USE_BOLD_COMMAND_SIGNATURES
methodSignature.Append("<b>");
#endif
methodSignature.Append(command);
if (parameterTypes.Length > 0)
{
methodSignature.Append(" ");
for (var i = 0; i < parameterTypes.Length; i++)
{
var parameterSignatureStartIndex = methodSignature.Length;
methodSignature.Append("[").Append(GetTypeReadableName(parameterTypes[i])).Append(" ").Append(
parameterNames != null && i < parameterNames.Length && !string.IsNullOrEmpty(parameterNames[i])
? parameterNames[i]
: parameters[i].Name).Append("]");
if (i < parameterTypes.Length - 1)
methodSignature.Append(" ");
parameterSignatures[i] = methodSignature.ToString(parameterSignatureStartIndex,
methodSignature.Length - parameterSignatureStartIndex);
}
}
#if USE_BOLD_COMMAND_SIGNATURES
methodSignature.Append("</b>");
#endif
if (!string.IsNullOrEmpty(description))
methodSignature.Append(": ").Append(description);
methods.Insert(commandIndex,
new ConsoleMethodInfo(method, parameterTypes, instance, command, methodSignature.ToString(),
parameterSignatures));
}
// Remove all commands with the matching command name from the console
public static void RemoveCommand(string command)
{
if (!string.IsNullOrEmpty(command))
for (var i = methods.Count - 1; i >= 0; i--)
if (caseInsensitiveComparer.Compare(methods[i].command, command,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
methods.RemoveAt(i);
}
// Remove all commands with the matching method from the console
public static void RemoveCommand(Action method)
{
RemoveCommand(method.Method);
}
public static void RemoveCommand<T1>(Action<T1> method)
{
RemoveCommand(method.Method);
}
public static void RemoveCommand<T1>(Func<T1> method)
{
RemoveCommand(method.Method);
}
public static void RemoveCommand<T1, T2>(Action<T1, T2> method)
{
RemoveCommand(method.Method);
}
public static void RemoveCommand<T1, T2>(Func<T1, T2> method)
{
RemoveCommand(method.Method);
}
public static void RemoveCommand<T1, T2, T3>(Action<T1, T2, T3> method)
{
RemoveCommand(method.Method);
}
public static void RemoveCommand<T1, T2, T3>(Func<T1, T2, T3> method)
{
RemoveCommand(method.Method);
}
public static void RemoveCommand<T1, T2, T3, T4>(Action<T1, T2, T3, T4> method)
{
RemoveCommand(method.Method);
}
public static void RemoveCommand<T1, T2, T3, T4>(Func<T1, T2, T3, T4> method)
{
RemoveCommand(method.Method);
}
public static void RemoveCommand<T1, T2, T3, T4, T5>(Func<T1, T2, T3, T4, T5> method)
{
RemoveCommand(method.Method);
}
public static void RemoveCommand(Delegate method)
{
RemoveCommand(method.Method);
}
public static void RemoveCommand(MethodInfo method)
{
if (method != null)
for (var i = methods.Count - 1; i >= 0; i--)
if (methods[i].method == method)
methods.RemoveAt(i);
}
// Returns the first command that starts with the entered argument
public static string GetAutoCompleteCommand(string commandStart, string previousSuggestion)
{
var commandIndex =
FindCommandIndex(!string.IsNullOrEmpty(previousSuggestion) ? previousSuggestion : commandStart);
if (commandIndex < 0)
{
commandIndex = ~commandIndex;
return commandIndex < methods.Count && caseInsensitiveComparer.IsPrefix(methods[commandIndex].command,
commandStart, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace)
? methods[commandIndex].command
: null;
}
// Find the next command that starts with commandStart and is different from previousSuggestion
for (var i = commandIndex + 1; i < methods.Count; i++)
if (caseInsensitiveComparer.Compare(methods[i].command, previousSuggestion,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
continue;
else if (caseInsensitiveComparer.IsPrefix(methods[i].command, commandStart,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace))
return methods[i].command;
else
break;
// Couldn't find a command that follows previousSuggestion and satisfies commandStart, loop back to the beginning of the autocomplete suggestions
string result = null;
for (var i = commandIndex - 1;
i >= 0 && caseInsensitiveComparer.IsPrefix(methods[i].command, commandStart,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace);
i--)
result = methods[i].command;
return result;
}
// Parse the command and try to execute it
public static void ExecuteCommand(string command)
{
if (command == null)
return;
command = command.Trim();
if (command.Length == 0)
return;
// Split the command's arguments
commandArguments.Clear();
FetchArgumentsFromCommand(command, commandArguments);
// Find all matching commands
matchingMethods.Clear();
var parameterCountMismatch = false;
var commandIndex = FindCommandIndex(commandArguments[0]);
if (commandIndex >= 0)
{
var _command = commandArguments[0];
var commandLastIndex = commandIndex;
while (commandIndex > 0 && caseInsensitiveComparer.Compare(methods[commandIndex - 1].command, _command,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
commandIndex--;
while (commandLastIndex < methods.Count - 1 && caseInsensitiveComparer.Compare(
methods[commandLastIndex + 1].command, _command,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
commandLastIndex++;
while (commandIndex <= commandLastIndex)
if (!methods[commandIndex].IsValid())
{
methods.RemoveAt(commandIndex);
commandLastIndex--;
}
else
{
// Check if number of parameters match
if (methods[commandIndex].parameterTypes.Length == commandArguments.Count - 1)
matchingMethods.Add(methods[commandIndex]);
else
parameterCountMismatch = true;
commandIndex++;
}
}
if (matchingMethods.Count == 0)
{
var _command = commandArguments[0];
FindCommands(_command, !parameterCountMismatch, matchingMethods);
if (matchingMethods.Count == 0)
{
Debug.LogWarning(string.Concat("ERROR: can't find command '", _command, "'"));
}
else
{
var commandsLength = _command.Length + 75;
for (var i = 0; i < matchingMethods.Count; i++)
commandsLength += matchingMethods[i].signature.Length + 7;
var stringBuilder = new StringBuilder(commandsLength);
if (parameterCountMismatch)
stringBuilder.Append("ERROR: '").Append(_command).Append("' doesn't take ")
.Append(commandArguments.Count - 1).Append(" parameter(s). Available command(s):");
else
stringBuilder.Append("ERROR: can't find command '").Append(_command).Append("'. Did you mean:");
for (var i = 0; i < matchingMethods.Count; i++)
stringBuilder.Append("\n - ").Append(matchingMethods[i].signature);
Debug.LogWarning(stringBuilder.ToString());
// The log that lists method signature(s) for this command should automatically be expanded for better UX
if (DebugLogManager.Instance)
DebugLogManager.Instance.AdjustLatestPendingLog(true, true);
}
return;
}
ConsoleMethodInfo methodToExecute = null;
var parameters = new object[commandArguments.Count - 1];
string errorMessage = null;
for (var i = 0; i < matchingMethods.Count && methodToExecute == null; i++)
{
var methodInfo = matchingMethods[i];
// Parse the parameters into objects
var success = true;
for (var j = 0; j < methodInfo.parameterTypes.Length && success; j++)
try
{
var argument = commandArguments[j + 1];
var parameterType = methodInfo.parameterTypes[j];
object val;
if (ParseArgument(argument, parameterType, out val))
{
parameters[j] = val;
}
else
{
success = false;
errorMessage = string.Concat("ERROR: couldn't parse ", argument, " to ",
GetTypeReadableName(parameterType));
}
}
catch (Exception e)
{
success = false;
errorMessage = "ERROR: " + e;
}
if (success)
methodToExecute = methodInfo;
}
if (methodToExecute == null)
{
Debug.LogWarning(!string.IsNullOrEmpty(errorMessage) ? errorMessage : "ERROR: something went wrong");
}
else
{
// Execute the method associated with the command
var result = methodToExecute.method.Invoke(methodToExecute.instance, parameters);
if (methodToExecute.method.ReturnType != typeof(void))
{
// Print the returned value to the console
if (result == null || result.Equals(null))
Debug.Log("Returned: null");
else
Debug.Log("Returned: " + result);
}
}
}
public static void FetchArgumentsFromCommand(string command, List<string> commandArguments)
{
for (var i = 0; i < command.Length; i++)
{
if (char.IsWhiteSpace(command[i]))
continue;
var delimiterIndex = IndexOfDelimiterGroup(command[i]);
if (delimiterIndex >= 0)
{
var endIndex = IndexOfDelimiterGroupEnd(command, delimiterIndex, i + 1);
commandArguments.Add(command.Substring(i + 1, endIndex - i - 1));
i = endIndex < command.Length - 1 && command[endIndex + 1] == ',' ? endIndex + 1 : endIndex;
}
else
{
var endIndex = IndexOfChar(command, ' ', i + 1);
commandArguments.Add(command.Substring(i,
command[endIndex - 1] == ',' ? endIndex - 1 - i : endIndex - i));
i = endIndex;
}
}
}
public static void FindCommands(string commandName, bool allowSubstringMatching,
List<ConsoleMethodInfo> matchingCommands)
{
if (allowSubstringMatching)
{
for (var i = 0; i < methods.Count; i++)
if (methods[i].IsValid() && caseInsensitiveComparer.IndexOf(methods[i].command, commandName,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) >= 0)
matchingCommands.Add(methods[i]);
}
else
{
for (var i = 0; i < methods.Count; i++)
if (methods[i].IsValid() && caseInsensitiveComparer.Compare(methods[i].command, commandName,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
matchingCommands.Add(methods[i]);
}
}
// Finds all commands that have a matching signature with command
// - caretIndexIncrements: indices inside "string command" that separate two arguments in the command. This is used to
// figure out which argument the caret is standing on
// - commandName: command's name (first argument)
internal static void GetCommandSuggestions(string command, List<ConsoleMethodInfo> matchingCommands,
List<int> caretIndexIncrements, ref string commandName, out int numberOfParameters)
{
var commandNameCalculated = false;
var commandNameFullyTyped = false;
numberOfParameters = -1;
for (var i = 0; i < command.Length; i++)
{
if (char.IsWhiteSpace(command[i]))
continue;
var delimiterIndex = IndexOfDelimiterGroup(command[i]);
if (delimiterIndex >= 0)
{
var endIndex = IndexOfDelimiterGroupEnd(command, delimiterIndex, i + 1);
if (!commandNameCalculated)
{
commandNameCalculated = true;
commandNameFullyTyped = command.Length > endIndex;
var commandNameLength = endIndex - i - 1;
if (commandName == null || commandNameLength == 0 || commandName.Length != commandNameLength ||
caseInsensitiveComparer.IndexOf(command, commandName, i + 1, commandNameLength,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) != i + 1)
commandName = command.Substring(i + 1, commandNameLength);
}
i = endIndex < command.Length - 1 && command[endIndex + 1] == ',' ? endIndex + 1 : endIndex;
caretIndexIncrements.Add(i + 1);
}
else
{
var endIndex = IndexOfChar(command, ' ', i + 1);
if (!commandNameCalculated)
{
commandNameCalculated = true;
commandNameFullyTyped = command.Length > endIndex;
var commandNameLength = command[endIndex - 1] == ',' ? endIndex - 1 - i : endIndex - i;
if (commandName == null || commandNameLength == 0 || commandName.Length != commandNameLength ||
caseInsensitiveComparer.IndexOf(command, commandName, i, commandNameLength,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) != i)
commandName = command.Substring(i, commandNameLength);
}
i = endIndex;
caretIndexIncrements.Add(i);
}
numberOfParameters++;
}
if (!commandNameCalculated)
commandName = string.Empty;
if (!string.IsNullOrEmpty(commandName))
{
var commandIndex = FindCommandIndex(commandName);
if (commandIndex < 0)
commandIndex = ~commandIndex;
var commandLastIndex = commandIndex;
if (!commandNameFullyTyped)
{
// Match all commands that start with commandName
if (commandIndex < methods.Count && caseInsensitiveComparer.IsPrefix(methods[commandIndex].command,
commandName, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace))
{
while (commandIndex > 0 && caseInsensitiveComparer.IsPrefix(methods[commandIndex - 1].command,
commandName, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace))
commandIndex--;
while (commandLastIndex < methods.Count - 1 && caseInsensitiveComparer.IsPrefix(
methods[commandLastIndex + 1].command, commandName,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace))
commandLastIndex++;
}
else
{
commandLastIndex = -1;
}
}
else
{
// Match only the commands that are equal to commandName
if (commandIndex < methods.Count && caseInsensitiveComparer.Compare(methods[commandIndex].command,
commandName, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
{
while (commandIndex > 0 && caseInsensitiveComparer.Compare(methods[commandIndex - 1].command,
commandName, CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
commandIndex--;
while (commandLastIndex < methods.Count - 1 &&
caseInsensitiveComparer.Compare(methods[commandLastIndex + 1].command, commandName,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace) == 0)
commandLastIndex++;
}
else
{
commandLastIndex = -1;
}
}
for (; commandIndex <= commandLastIndex; commandIndex++)
if (methods[commandIndex].parameterTypes.Length >= numberOfParameters)
matchingCommands.Add(methods[commandIndex]);
}
}
// Find the index of the delimiter group that 'c' belongs to
private static int IndexOfDelimiterGroup(char c)
{
for (var i = 0; i < inputDelimiters.Length; i++)
if (c == inputDelimiters[i][0])
return i;
return -1;
}
private static int IndexOfDelimiterGroupEnd(string command, int delimiterIndex, int startIndex)
{
var startChar = inputDelimiters[delimiterIndex][0];
var endChar = inputDelimiters[delimiterIndex][1];
// Check delimiter's depth for array support (e.g. [[1 2] [3 4]] for Vector2 array)
var depth = 1;
for (var i = startIndex; i < command.Length; i++)
{
var c = command[i];
if (c == endChar && --depth <= 0)
return i;
if (c == startChar)
depth++;
}
return command.Length;
}
// Find the index of char in the string, or return the length of string instead of -1
private static int IndexOfChar(string command, char c, int startIndex)
{
var result = command.IndexOf(c, startIndex);
if (result < 0)
result = command.Length;
return result;
}
// Find command's index in the list of registered commands using binary search
private static int FindCommandIndex(string command)
{
var min = 0;
var max = methods.Count - 1;
while (min <= max)
{
var mid = (min + max) / 2;
var comparison = caseInsensitiveComparer.Compare(command, methods[mid].command,
CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace);
if (comparison == 0)
return mid;
if (comparison < 0)
max = mid - 1;
else
min = mid + 1;
}
return ~min;
}
public static bool IsSupportedArrayType(Type type)
{
if (type.IsArray)
{
if (type.GetArrayRank() != 1)
return false;
type = type.GetElementType();
}
else if (type.IsGenericType)
{
if (type.GetGenericTypeDefinition() != typeof(List<>))
return false;
type = type.GetGenericArguments()[0];
}
else
{
return false;
}
return parseFunctions.ContainsKey(type) || typeof(Component).IsAssignableFrom(type) || type.IsEnum;
}
public static string GetTypeReadableName(Type type)
{
string result;
if (typeReadableNames.TryGetValue(type, out result))
return result;
if (IsSupportedArrayType(type))
{
var elementType = type.IsArray ? type.GetElementType() : type.GetGenericArguments()[0];
if (typeReadableNames.TryGetValue(elementType, out result))
return result + "[]";
return elementType.Name + "[]";
}
return type.Name;
}
public static bool ParseArgument(string input, Type argumentType, out object output)
{
ParseFunction parseFunction;
if (parseFunctions.TryGetValue(argumentType, out parseFunction)) return parseFunction(input, out output);
if (typeof(Component).IsAssignableFrom(argumentType))
return ParseComponent(input, argumentType, out output);
if (argumentType.IsEnum) return ParseEnum(input, argumentType, out output);
if (IsSupportedArrayType(argumentType)) return ParseArray(input, argumentType, out output);
output = null;
return false;
}
public static bool ParseString(string input, out object output)
{
output = input;
return true;
}
public static bool ParseBool(string input, out object output)
{
if (input == "1" || input.ToLowerInvariant() == "true")
{
output = true;
return true;
}
if (input == "0" || input.ToLowerInvariant() == "false")
{
output = false;
return true;
}
output = false;
return false;
}
public static bool ParseInt(string input, out object output)
{
int value;
var result = int.TryParse(input, out value);
output = value;
return result;
}
public static bool ParseUInt(string input, out object output)
{
uint value;
var result = uint.TryParse(input, out value);
output = value;
return result;
}
public static bool ParseLong(string input, out object output)
{
long value;
var result =
long.TryParse(
!input.EndsWith("L", StringComparison.OrdinalIgnoreCase)
? input
: input.Substring(0, input.Length - 1), out value);
output = value;
return result;
}
public static bool ParseULong(string input, out object output)
{
ulong value;
var result =
ulong.TryParse(
!input.EndsWith("L", StringComparison.OrdinalIgnoreCase)
? input
: input.Substring(0, input.Length - 1), out value);
output = value;
return result;
}
public static bool ParseByte(string input, out object output)
{
byte value;
var result = byte.TryParse(input, out value);
output = value;
return result;
}
public static bool ParseSByte(string input, out object output)
{
sbyte value;
var result = sbyte.TryParse(input, out value);
output = value;
return result;
}
public static bool ParseShort(string input, out object output)
{
short value;
var result = short.TryParse(input, out value);
output = value;
return result;
}
public static bool ParseUShort(string input, out object output)
{
ushort value;
var result = ushort.TryParse(input, out value);
output = value;
return result;
}
public static bool ParseChar(string input, out object output)
{
char value;
var result = char.TryParse(input, out value);
output = value;
return result;
}
public static bool ParseFloat(string input, out object output)
{
float value;
var result =
float.TryParse(
!input.EndsWith("f", StringComparison.OrdinalIgnoreCase)
? input
: input.Substring(0, input.Length - 1), out value);
output = value;
return result;
}
public static bool ParseDouble(string input, out object output)
{
double value;
var result =
double.TryParse(
!input.EndsWith("f", StringComparison.OrdinalIgnoreCase)
? input
: input.Substring(0, input.Length - 1), out value);
output = value;
return result;
}
public static bool ParseDecimal(string input, out object output)
{
decimal value;
var result =
decimal.TryParse(
!input.EndsWith("f", StringComparison.OrdinalIgnoreCase)
? input
: input.Substring(0, input.Length - 1), out value);
output = value;
return result;
}
public static bool ParseVector2(string input, out object output)
{
return ParseVector(input, typeof(Vector2), out output);
}
public static bool ParseVector3(string input, out object output)
{
return ParseVector(input, typeof(Vector3), out output);
}
public static bool ParseVector4(string input, out object output)
{
return ParseVector(input, typeof(Vector4), out output);
}
public static bool ParseQuaternion(string input, out object output)
{
return ParseVector(input, typeof(Quaternion), out output);
}
public static bool ParseColor(string input, out object output)
{
return ParseVector(input, typeof(Color), out output);
}
public static bool ParseColor32(string input, out object output)
{
return ParseVector(input, typeof(Color32), out output);
}
public static bool ParseRect(string input, out object output)
{
return ParseVector(input, typeof(Rect), out output);
}
public static bool ParseRectOffset(string input, out object output)
{
return ParseVector(input, typeof(RectOffset), out output);
}
public static bool ParseBounds(string input, out object output)
{
return ParseVector(input, typeof(Bounds), out output);
}
public static bool ParseGameObject(string input, out object output)
{
output = input == "null" ? null : GameObject.Find(input);
return true;
}
public static bool ParseComponent(string input, Type componentType, out object output)
{
var gameObject = input == "null" ? null : GameObject.Find(input);
output = gameObject ? gameObject.GetComponent(componentType) : null;
return true;
}
public static bool ParseEnum(string input, Type enumType, out object output)
{
const int NONE = 0, OR = 1, AND = 2;
var outputInt = 0;
var operation = NONE; // 0: nothing, 1: OR with outputInt, 2: AND with outputInt
for (var i = 0; i < input.Length; i++)
{
string enumStr;
var orIndex = input.IndexOf('|', i);
var andIndex = input.IndexOf('&', i);
if (orIndex < 0)
enumStr = input.Substring(i, (andIndex < 0 ? input.Length : andIndex) - i).Trim();
else
enumStr = input.Substring(i, (andIndex < 0 ? orIndex : Mathf.Min(andIndex, orIndex)) - i).Trim();
int value;
if (!int.TryParse(enumStr, out value))
try
{
// Case-insensitive enum parsing
value = Convert.ToInt32(Enum.Parse(enumType, enumStr, true));
}
catch
{
output = null;
return false;
}
if (operation == NONE)
outputInt = value;
else if (operation == OR)
outputInt |= value;
else
outputInt &= value;
if (orIndex >= 0)
{
if (andIndex > orIndex)
{
operation = AND;
i = andIndex;
}
else
{
operation = OR;
i = orIndex;
}
}
else if (andIndex >= 0)
{
operation = AND;
i = andIndex;
}
else
{
i = input.Length;
}
}
output = Enum.ToObject(enumType, outputInt);
return true;
}
public static bool ParseArray(string input, Type arrayType, out object output)
{
var valuesToParse = new List<string>(2);
FetchArgumentsFromCommand(input, valuesToParse);
var result = (IList)Activator.CreateInstance(arrayType, valuesToParse.Count);
output = result;
if (arrayType.IsArray)
{
var elementType = arrayType.GetElementType();
for (var i = 0; i < valuesToParse.Count; i++)
{
object obj;
if (!ParseArgument(valuesToParse[i], elementType, out obj))
return false;
result[i] = obj;
}
}
else
{
var elementType = arrayType.GetGenericArguments()[0];
for (var i = 0; i < valuesToParse.Count; i++)
{
object obj;
if (!ParseArgument(valuesToParse[i], elementType, out obj))
return false;
result.Add(obj);
}
}
return true;
}
// Create a vector of specified type (fill the blank slots with 0 or ignore unnecessary slots)
private static bool ParseVector(string input, Type vectorType, out object output)
{
var tokens = new List<string>(input.Replace(',', ' ').Trim().Split(' '));
for (var i = tokens.Count - 1; i >= 0; i--)
{
tokens[i] = tokens[i].Trim();
if (tokens[i].Length == 0)
tokens.RemoveAt(i);
}
var tokenValues = new float[tokens.Count];
for (var i = 0; i < tokens.Count; i++)
{
object val;
if (!ParseFloat(tokens[i], out val))
{
if (vectorType == typeof(Vector3))
output = Vector3.zero;
else if (vectorType == typeof(Vector2))
output = Vector2.zero;
else
output = Vector4.zero;
return false;
}
tokenValues[i] = (float)val;
}
if (vectorType == typeof(Vector3))
{
var result = Vector3.zero;
for (var i = 0; i < tokenValues.Length && i < 3; i++)
result[i] = tokenValues[i];
output = result;
}
else if (vectorType == typeof(Vector2))
{
var result = Vector2.zero;
for (var i = 0; i < tokenValues.Length && i < 2; i++)
result[i] = tokenValues[i];
output = result;
}
else if (vectorType == typeof(Vector4))
{
var result = Vector4.zero;
for (var i = 0; i < tokenValues.Length && i < 4; i++)
result[i] = tokenValues[i];
output = result;
}
else if (vectorType == typeof(Quaternion))
{
var result = Quaternion.identity;
for (var i = 0; i < tokenValues.Length && i < 4; i++)
result[i] = tokenValues[i];
output = result;
}
else if (vectorType == typeof(Color))
{
var result = Color.black;
for (var i = 0; i < tokenValues.Length && i < 4; i++)
result[i] = tokenValues[i];
output = result;
}
else if (vectorType == typeof(Color32))
{
var result = new Color32(0, 0, 0, 255);
if (tokenValues.Length > 0)
result.r = (byte)Mathf.RoundToInt(tokenValues[0]);
if (tokenValues.Length > 1)
result.g = (byte)Mathf.RoundToInt(tokenValues[1]);
if (tokenValues.Length > 2)
result.b = (byte)Mathf.RoundToInt(tokenValues[2]);
if (tokenValues.Length > 3)
result.a = (byte)Mathf.RoundToInt(tokenValues[3]);
output = result;
}
else if (vectorType == typeof(Rect))
{
var result = Rect.zero;
if (tokenValues.Length > 0)
result.x = tokenValues[0];
if (tokenValues.Length > 1)
result.y = tokenValues[1];
if (tokenValues.Length > 2)
result.width = tokenValues[2];
if (tokenValues.Length > 3)
result.height = tokenValues[3];
output = result;
}
else if (vectorType == typeof(RectOffset))
{
var result = new RectOffset();
if (tokenValues.Length > 0)
result.left = Mathf.RoundToInt(tokenValues[0]);
if (tokenValues.Length > 1)
result.right = Mathf.RoundToInt(tokenValues[1]);
if (tokenValues.Length > 2)
result.top = Mathf.RoundToInt(tokenValues[2]);
if (tokenValues.Length > 3)
result.bottom = Mathf.RoundToInt(tokenValues[3]);
output = result;
}
else if (vectorType == typeof(Bounds))
{
var center = Vector3.zero;
for (var i = 0; i < tokenValues.Length && i < 3; i++)
center[i] = tokenValues[i];
var size = Vector3.zero;
for (var i = 3; i < tokenValues.Length && i < 6; i++)
size[i - 3] = tokenValues[i];
output = new Bounds(center, size);
}
#if UNITY_2017_2_OR_NEWER
else if (vectorType == typeof(Vector3Int))
{
var result = Vector3Int.zero;
for (var i = 0; i < tokenValues.Length && i < 3; i++)
result[i] = Mathf.RoundToInt(tokenValues[i]);
output = result;
}
else if (vectorType == typeof(Vector2Int))
{
var result = Vector2Int.zero;
for (var i = 0; i < tokenValues.Length && i < 2; i++)
result[i] = Mathf.RoundToInt(tokenValues[i]);
output = result;
}
else if (vectorType == typeof(RectInt))
{
var result = new RectInt();
if (tokenValues.Length > 0)
result.x = Mathf.RoundToInt(tokenValues[0]);
if (tokenValues.Length > 1)
result.y = Mathf.RoundToInt(tokenValues[1]);
if (tokenValues.Length > 2)
result.width = Mathf.RoundToInt(tokenValues[2]);
if (tokenValues.Length > 3)
result.height = Mathf.RoundToInt(tokenValues[3]);
output = result;
}
else if (vectorType == typeof(BoundsInt))
{
var center = Vector3Int.zero;
for (var i = 0; i < tokenValues.Length && i < 3; i++)
center[i] = Mathf.RoundToInt(tokenValues[i]);
var size = Vector3Int.zero;
for (var i = 3; i < tokenValues.Length && i < 6; i++)
size[i - 3] = Mathf.RoundToInt(tokenValues[i]);
output = new BoundsInt(center, size);
}
#endif
else
{
output = null;
return false;
}
return true;
}
#if UNITY_2017_2_OR_NEWER
public static bool ParseVector2Int(string input, out object output)
{
return ParseVector(input, typeof(Vector2Int), out output);
}
public static bool ParseVector3Int(string input, out object output)
{
return ParseVector(input, typeof(Vector3Int), out output);
}
public static bool ParseRectInt(string input, out object output)
{
return ParseVector(input, typeof(RectInt), out output);
}
public static bool ParseBoundsInt(string input, out object output)
{
return ParseVector(input, typeof(BoundsInt), out output);
}
#endif
}
}