34 lines
604 B
C#
34 lines
604 B
C#
using NoiseTest;
|
|
using UnityEngine;
|
|
|
|
public class EnvironmentBase
|
|
{
|
|
public OpenSimplexNoise test = new();
|
|
|
|
// Start is called before the first frame update
|
|
private void Start()
|
|
{
|
|
}
|
|
|
|
// Update is called once per frame
|
|
private void Update()
|
|
{
|
|
}
|
|
|
|
public float GetTest(Vector2 pos)
|
|
{
|
|
var posx = new decimal(pos.x);
|
|
var posy = new decimal(pos.y);
|
|
return (float)test.Evaluate((double)posx, (double)posy);
|
|
}
|
|
|
|
public float GetNutrients()
|
|
{
|
|
return 1f;
|
|
}
|
|
|
|
public float GetTemperature()
|
|
{
|
|
return 1f;
|
|
}
|
|
} |