2023-10-10 01:37:22 +02:00
[/Script/UnrealEd.EditorStyleSettings]
bColorVisionDeficiencyCorrection = False
bColorVisionDeficiencyCorrectionPreviewWithDeficiency = False
SelectionColor = (R=0.828000,G=0.364000,B=0.003000,A=1.000000)
bEnableEditorWindowBackgroundColor = False
EditorWindowBackgroundColor = (R=1.000000,G=1.000000,B=1.000000,A=1.000000)
bUseGrid = True
RegularColor = (R=0.035000,G=0.035000,B=0.035000,A=1.000000)
RuleColor = (R=0.008000,G=0.008000,B=0.008000,A=1.000000)
CenterColor = (R=0.000000,G=0.000000,B=0.000000,A=1.000000)
GridSnapSize = 16
GraphBackgroundBrush = (bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=0))
bShowNativeComponentNames = True
AssetEditorOpenLocation = Default
bEnableColorizedEditorTabs = True
CurrentAppliedTheme = 134380265FBB4A9CA00A1DC9770217B8
[/Script/UnrealEd.LevelEditorPlaySettings]
LaptopScreenResolutions = (Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions = (Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions = (Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions = (Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions = (Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions = (Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions = (Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
TabletScreenResolutions = (Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
TabletScreenResolutions = (Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
TabletScreenResolutions = (Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
TabletScreenResolutions = (Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
TabletScreenResolutions = (Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
TabletScreenResolutions = (Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
TabletScreenResolutions = (Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
TabletScreenResolutions = (Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
TabletScreenResolutions = (Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
TabletScreenResolutions = (Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
TabletScreenResolutions = (Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
TabletScreenResolutions = (Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions = (Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions = (Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions = (Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions = (Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions = (Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions = (Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions = (Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions = (Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
GameGetsMouseControl = False
UseMouseForTouch = False
MouseControlLabelPosition = LabelAnchorMode_TopLeft
ViewportGetsHMDControl = False
bShouldMinimizeEditorOnNonVRPIE = False
bEmulateStereo = False
SoloAudioInFirstPIEClient = False
EnablePIEEnterAndExitSounds = False
PlayInEditorSoundQualityLevel = 0
bUseNonRealtimeAudioDevice = False
bPreferToStreamLevelsInPIE = False
bPromoteOutputLogWarningsDuringPIE = False
2024-11-23 03:47:02 +01:00
NewWindowPosition = (X=-1,Y=-1)
2023-10-10 01:37:22 +02:00
PIEAlwaysOnTop = False
DisableStandaloneSound = False
AdditionalLaunchParameters =
BuildGameBeforeLaunch = PlayOnBuild_Default
LaunchConfiguration = LaunchConfig_Default
PackFilesForLaunch = NoPak
bAutoCompileBlueprintsOnLaunch = True
bLaunchSeparateServer = False
PlayNetMode = PIE_Standalone
RunUnderOneProcess = True
PlayNetDedicated = False
PlayNumberOfClients = 1
PrimaryPIEClientIndex = 0
ServerPort = 17777
ClientWindowWidth = 640
AutoConnectToServer = True
RouteGamepadToSecondWindow = False
CreateAudioDeviceForEveryPlayer = False
ClientWindowHeight = 480
ServerMapNameOverride =
AdditionalServerGameOptions =
AdditionalLaunchOptions =
bShowServerDebugDrawingByDefault = True
ServerDebugDrawingColorTintStrength = 0.000000
ServerDebugDrawingColorTint = (R=0.000000,G=0.000000,B=0.000000,A=1.000000)
AdditionalServerLaunchParameters =
ServerFixedFPS = 0
NetworkEmulationSettings = (bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
2024-11-23 03:47:02 +01:00
LastSize = (X=0,Y=0)
LastExecutedLaunchDevice = Windows@DESKTOP-UR1PCMI
LastExecutedLaunchName = DESKTOP-UR1PCMI
2023-10-10 01:37:22 +02:00
LastExecutedPIEPreviewDevice =
DeviceToEmulate =
PIESafeZoneOverride = (Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
2024-11-23 03:47:02 +01:00
[MRU]
MRUItem0 = /Game/Hwanyoung/Levels/Spring
2024-01-01 15:39:18 +01:00
2024-11-23 03:47:02 +01:00
[/Script/UnrealEd.MaterialEditorOptions]
bShowGrid = False
bHideUnrelatedNodes = False
bUseUnsortedMenus = False
2024-01-01 15:39:18 +01:00
2024-01-01 15:04:54 +01:00
[ContentBrowser]
ContentBrowserDrawer.SourcesExpanded = True
ContentBrowserDrawer.FavoritesAreaExpanded = False
ContentBrowserDrawer.PathAreaExpanded = True
2024-11-23 03:47:02 +01:00
ContentBrowserDrawer.CollectionAreaExpanded = False
2024-01-01 15:04:54 +01:00
ContentBrowserDrawer.FavoritesSearchAreaExpanded = False
2024-11-23 03:47:02 +01:00
ContentBrowserDrawer.PathSearchAreaExpanded = True
2024-01-01 15:04:54 +01:00
ContentBrowserDrawer.CollectionSearchAreaExpanded = False
ContentBrowserDrawer.VerticalSplitter.SlotSize0 = 0.150000006
ContentBrowserDrawer.VerticalSplitter.SlotSize1 = 0.75
ContentBrowserDrawer.FavoriteSplitter.SlotSize0 = 0.200000003
ContentBrowserDrawer.FavoriteSplitter.SlotSize1 = 0.800000012
ContentBrowserDrawer.FavoriteSplitter.SlotSize2 = 0.400000006
2024-11-23 03:47:02 +01:00
ContentBrowserDrawer.SelectedPaths = /Game/Hwanyoung/Character/NPC
2024-01-01 15:04:54 +01:00
ContentBrowserDrawer.PluginFilters =
ContentBrowserDrawer.Favorites.SelectedPaths =
FavoritePaths =
ContentBrowserDrawer.SelectedCollections =
ContentBrowserDrawer.ExpandedCollections =
ContentBrowserDrawer.ThumbnailSize = 2
ContentBrowserDrawer.CurrentViewType = 1
2024-11-02 16:23:01 +01:00
AssetPropertyPicker.ThumbnailSize = 2
AssetPropertyPicker.CurrentViewType = 0
2024-01-01 15:04:54 +01:00
2023-10-10 01:37:22 +02:00
[EditorStartup]
2024-11-23 03:47:02 +01:00
LastLevel = /Game/Hwanyoung/Levels/Spring
2023-10-10 01:37:22 +02:00
[ModuleFileTracking]
2024-11-23 03:47:02 +01:00
hwanyoung2.TimeStamp = 2024.11.22-23.03.45
hwanyoung2.LastCompileMethod = Unknown
2023-10-10 01:37:22 +02:00
2024-11-23 03:47:02 +01:00
[AssetEditorSubsystem]
CleanShutdown = False
OpenAssetsAtExit = /Game/Hwanyoung/Character/NPC/BP_Goblin.BP_Goblin
OpenAssetsAtExit = /Game/Hwanyoung/Character/NPC/Behavior/BT_Goblin.BT_Goblin
OpenAssetsAtExit = /Game/Hwanyoung/Character/NPC/Behavior/BB_AggroNPCBase.BB_AggroNPCBase
OpenAssetsAtExit = /Game/Hwanyoung/Character/NPC/BP_AggroNPCControllerBase2.BP_AggroNPCControllerBase2
OpenAssetsAtExit = /Game/Hwanyoung/Character/NPC/Behavior/BT_Tasks/BTT_DefaultAttack.BTT_DefaultAttack
OpenAssetsAtExit = /Game/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase.BP_PlayerCharacterBase
OpenAssetsAtExit = /Game/Hwanyoung/Illusions/GeneralizedBlueprints/SystemBP/HPSystem/AC_HPSystem.AC_HPSystem
OpenAssetsAtExit = /Game/Hwanyoung/Illusions/GeneralizedBlueprints/SystemBP/HPSystem/I_Damagable.I_Damagable
[ContentBrowserRecent]
MRUItem0 = /Game/Hwanyoung/Character/NPC/BP_AggroNPCControllerBase2
MRUItem1 = /Game/Hwanyoung/Levels/Spring
MRUItem2 = /Game/Hwanyoung/Character/NPC/Behavior/BT_Tasks/BTT_DefaultAttack
MRUItem3 = /Game/Hwanyoung/Illusions/GeneralizedBlueprints/SystemBP/HPSystem/AC_HPSystem
MRUItem4 = /Game/Hwanyoung/Illusions/GeneralizedBlueprints/SystemBP/HPSystem/I_Damagable
MRUItem5 = /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
MRUItem6 = /Game/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/BP_Haesol
MRUItem7 = /Game/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase
MRUItem8 = /Game/Hwanyoung/Character/PlayerCharacter/BP_HYPlayerCharacController
MRUItem9 = /Game/Hwanyoung/Character/NPC/Spring-Sanin/BP_SanIn
MRUItem10 = /Game/Hwanyoung/Character/NPC/Behavior/BT_Goblin
MRUItem11 = /Game/Hwanyoung/Character/NPC/BP_GoblinNPC
MRUItem12 = /Game/Hwanyoung/Character/NPC/Behavior/BT_Tasks/BTT_UnequipWeapon
MRUItem13 = /Game/Hwanyoung/Character/NPC/Behavior/BT_Tasks/BTT_EquipWeapon
MRUItem14 = /Game/Hwanyoung/Character/NPC/BPI_NPCBehavior
MRUItem15 = /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase
MRUItem16 = /Game/Hwanyoung/Levels/MA_SpringLevel
2023-10-10 01:37:22 +02:00
[DetailCategories]
2024-11-23 03:47:02 +01:00
PreviewMaterial.PhysicalMaterial = True
PreviewMaterial.Material = True
PreviewMaterial.PhysicalMaterialMask = True
PreviewMaterial.NotVisible = True
PreviewMaterial.Nanite = True
PreviewMaterial.Translucency = True
PreviewMaterial.TranslucencySelfShadowing = True
PreviewMaterial.Usage = True
PreviewMaterial.Mobile = True
PreviewMaterial.ForwardShading = True
PreviewMaterial.PostProcessMaterial = True
PreviewMaterial.Refraction = True
PreviewMaterial.Lightmass = True
PreviewMaterial.Previewing = True
PreviewMaterial.ImportSettings = True
BP_AggroNPCControllerBase2_C.Tick = True
BP_AggroNPCControllerBase2_C.AI = True
BP_AggroNPCControllerBase2_C.ComponentTick = True
BP_AggroNPCControllerBase2_C.Tags = True
BP_AggroNPCControllerBase2_C.Replication = True
BP_AggroNPCControllerBase2_C.ComponentReplication = True
BP_AggroNPCControllerBase2_C.Activation = True
BP_AggroNPCControllerBase2_C.Variable = True
BP_AggroNPCControllerBase2_C.Cooking = True
BP_AggroNPCControllerBase2_C.Actor = True
BP_AggroNPCControllerBase2_C.HLOD = True
BP_AggroNPCControllerBase2_C.Input = True
BP_AggroNPCControllerBase2_C.Default = True
BP_AggroNPCControllerBase2_C.Controller = True
BP_AggroNPCControllerBase2_C.Physics = True
BP_AggroNPCControllerBase2_C.WorldPartition = True
BP_AggroNPCControllerBase2_C.Events = True
Landscape.TransformCommon = True
Landscape.Information = True
Landscape.WorldPartition = True
Landscape.Landscape = True
Landscape.LOD = True
Landscape.Nanite = True
Landscape.LOD Distribution = True
Landscape.Lighting = True
Landscape.VirtualTexture = True
Landscape.Rendering = True
Landscape.Lightmass = True
Landscape.Collision = True
Landscape.HLOD = True
Landscape.Replication = True
Landscape.Networking = True
Landscape.Input = True
Landscape.Actor = True
2024-11-02 16:23:01 +01:00
BP_AggroNPCBase_C.TransformCommon = True
BP_AggroNPCBase_C.Animation = True
BP_AggroNPCBase_C.Mesh = True
2024-11-23 03:47:02 +01:00
BP_AggroNPCBase_C.Tick = True
BP_AggroNPCBase_C.ComponentTick = True
2024-11-02 16:23:01 +01:00
BP_AggroNPCBase_C.Clothing = True
BP_AggroNPCBase_C.LeaderPoseComponent = True
2024-11-23 03:47:02 +01:00
BP_AggroNPCBase_C.Physics = True
BP_AggroNPCBase_C.Collision = True
2024-11-02 16:23:01 +01:00
BP_AggroNPCBase_C.AnimationRig = True
2024-11-23 03:47:02 +01:00
BP_AggroNPCBase_C.Lighting = True
2024-11-02 16:23:01 +01:00
BP_AggroNPCBase_C.Deformer = True
BP_AggroNPCBase_C.SkinWeights = True
BP_AggroNPCBase_C.HLOD = True
2024-11-23 03:47:02 +01:00
BP_AggroNPCBase_C.Rendering = True
2024-11-02 16:23:01 +01:00
BP_AggroNPCBase_C.Mobile = True
BP_AggroNPCBase_C.Navigation = True
BP_AggroNPCBase_C.RayTracing = True
BP_AggroNPCBase_C.VirtualTexture = True
BP_AggroNPCBase_C.Tags = True
BP_AggroNPCBase_C.AssetUserData = True
2024-11-23 03:47:02 +01:00
BP_AggroNPCBase_C.Replication = True
BP_AggroNPCBase_C.ComponentReplication = True
2024-11-02 16:23:01 +01:00
BP_AggroNPCBase_C.Activation = True
2024-11-23 03:47:02 +01:00
BP_AggroNPCBase_C.Variable = True
2024-11-02 16:23:01 +01:00
BP_AggroNPCBase_C.Cooking = True
BP_AggroNPCBase_C.Character Movement (General Settings) = True
BP_AggroNPCBase_C.Character Movement: Walking = True
BP_AggroNPCBase_C.Character Movement: Jumping / Falling = True
BP_AggroNPCBase_C.Character Movement (Networking) = True
BP_AggroNPCBase_C.Character Movement: Swimming = True
BP_AggroNPCBase_C.Character Movement: Flying = True
BP_AggroNPCBase_C.Character Movement: Custom Movement = True
BP_AggroNPCBase_C.Character Movement (Rotation Settings) = True
BP_AggroNPCBase_C.Character Movement: Physics Interaction = True
BP_AggroNPCBase_C.Character Movement = True
BP_AggroNPCBase_C.Character Movement: Avoidance = True
BP_AggroNPCBase_C.RootMotion = True
BP_AggroNPCBase_C.Character Movement: NavMesh Movement = True
BP_AggroNPCBase_C.NavMovement = True
BP_AggroNPCBase_C.Velocity = True
BP_AggroNPCBase_C.PlanarMovement = True
BP_AggroNPCBase_C.MovementComponent = True
BP_AggroNPCBase_C.Shape = True
BP_AggroNPCBase_C.Character = True
BP_AggroNPCBase_C.Camera = True
BP_AggroNPCBase_C.Pawn = True
BP_AggroNPCBase_C.Actor = True
2024-11-23 03:47:02 +01:00
BP_AggroNPCBase_C.Input = True
BP_AggroNPCBase_C.Default = True
BP_AggroNPCBase_C.WorldPartition = True
BP_AggroNPCBase_C.Events = True
2024-11-02 16:23:01 +01:00
BP_AggroNPCBase_C.Materials = True
2024-11-23 03:47:02 +01:00
MulticastInlineDelegatePropertyWrapper.DelegateInputs = True
MulticastInlineDelegatePropertyWrapper.Variable = True
MulticastInlineDelegatePropertyWrapper.DefaultValueCategory = True
EdGraph.Graph = True
EdGraph.Inputs = True
EdGraph.Outputs = True
BTT_EquipWeapon_C.Description = True
BTT_EquipWeapon_C.Task = True
BTT_UnequipWeapon_C.Description = True
BTT_UnequipWeapon_C.Task = True
BP_SanIn_C.TransformCommon = True
BP_SanIn_C.Animation = True
BP_SanIn_C.Mesh = True
BP_SanIn_C.Tick = True
BP_SanIn_C.Default = True
BP_SanIn_C.ComponentTick = True
BP_SanIn_C.Physics = True
BP_SanIn_C.Collision = True
BP_SanIn_C.Clothing = True
BP_SanIn_C.Lighting = True
BP_SanIn_C.LeaderPoseComponent = True
BP_SanIn_C.AnimationRig = True
BP_SanIn_C.Deformer = True
BP_SanIn_C.SkinWeights = True
BP_SanIn_C.Rendering = True
BP_SanIn_C.HLOD = True
BP_SanIn_C.Mobile = True
BP_SanIn_C.Navigation = True
BP_SanIn_C.RayTracing = True
BP_SanIn_C.VirtualTexture = True
BP_SanIn_C.Tags = True
BP_SanIn_C.AssetUserData = True
BP_SanIn_C.Replication = True
BP_SanIn_C.ComponentReplication = True
BP_SanIn_C.Activation = True
BP_SanIn_C.Variable = True
BP_SanIn_C.Cooking = True
BP_SanIn_C.Character Movement (General Settings) = True
BP_SanIn_C.Character Movement: Walking = True
BP_SanIn_C.Character Movement: Jumping / Falling = True
BP_SanIn_C.Character Movement (Networking) = True
BP_SanIn_C.Character Movement: Swimming = True
BP_SanIn_C.Character Movement: Flying = True
BP_SanIn_C.Character Movement: Custom Movement = True
BP_SanIn_C.Character Movement (Rotation Settings) = True
BP_SanIn_C.Character Movement: Physics Interaction = True
BP_SanIn_C.Character Movement = True
BP_SanIn_C.Character Movement: Avoidance = True
BP_SanIn_C.RootMotion = True
BP_SanIn_C.Character Movement: NavMesh Movement = True
BP_SanIn_C.NavMovement = True
BP_SanIn_C.Velocity = True
BP_SanIn_C.PlanarMovement = True
BP_SanIn_C.MovementComponent = True
BP_SanIn_C.Shape = True
BP_SanIn_C.Character = True
BP_SanIn_C.Camera = True
BP_SanIn_C.Pawn = True
BP_SanIn_C.Actor = True
BP_SanIn_C.Input = True
BP_SanIn_C.WorldPartition = True
BP_SanIn_C.Events = True
BP_SanIn_C.Materials = True
BP_GoblinNPC_C.TransformCommon = True
BP_GoblinNPC_C.Animation = True
BP_GoblinNPC_C.Mesh = True
BP_GoblinNPC_C.Tick = True
BP_GoblinNPC_C.Default = True
BP_GoblinNPC_C.ComponentTick = True
BP_GoblinNPC_C.Physics = True
BP_GoblinNPC_C.Collision = True
BP_GoblinNPC_C.Clothing = True
BP_GoblinNPC_C.Lighting = True
BP_GoblinNPC_C.LeaderPoseComponent = True
BP_GoblinNPC_C.AnimationRig = True
BP_GoblinNPC_C.Deformer = True
BP_GoblinNPC_C.SkinWeights = True
BP_GoblinNPC_C.Rendering = True
BP_GoblinNPC_C.HLOD = True
BP_GoblinNPC_C.Mobile = True
BP_GoblinNPC_C.Navigation = True
BP_GoblinNPC_C.RayTracing = True
BP_GoblinNPC_C.VirtualTexture = True
BP_GoblinNPC_C.Tags = True
BP_GoblinNPC_C.AssetUserData = True
BP_GoblinNPC_C.Replication = True
BP_GoblinNPC_C.ComponentReplication = True
BP_GoblinNPC_C.Activation = True
BP_GoblinNPC_C.Variable = True
BP_GoblinNPC_C.Cooking = True
BP_GoblinNPC_C.Character Movement (General Settings) = True
BP_GoblinNPC_C.Character Movement: Walking = True
BP_GoblinNPC_C.Character Movement: Jumping / Falling = True
BP_GoblinNPC_C.Character Movement (Networking) = True
BP_GoblinNPC_C.Character Movement: Swimming = True
BP_GoblinNPC_C.Character Movement: Flying = True
BP_GoblinNPC_C.Character Movement: Custom Movement = True
BP_GoblinNPC_C.Character Movement (Rotation Settings) = True
BP_GoblinNPC_C.Character Movement: Physics Interaction = True
BP_GoblinNPC_C.Character Movement = True
BP_GoblinNPC_C.Character Movement: Avoidance = True
BP_GoblinNPC_C.RootMotion = True
BP_GoblinNPC_C.Character Movement: NavMesh Movement = True
BP_GoblinNPC_C.NavMovement = True
BP_GoblinNPC_C.Velocity = True
BP_GoblinNPC_C.PlanarMovement = True
BP_GoblinNPC_C.MovementComponent = True
BP_GoblinNPC_C.Shape = True
BP_GoblinNPC_C.Character = True
BP_GoblinNPC_C.Camera = True
BP_GoblinNPC_C.Pawn = True
BP_GoblinNPC_C.Actor = True
BP_GoblinNPC_C.Input = True
BP_GoblinNPC_C.WorldPartition = True
BP_GoblinNPC_C.Events = True
BP_GoblinNPC_C.Materials = True
K2Node_VariableGet.Variable = True
K2Node_VariableGet.DefaultValueCategory = True
K2Node_VariableGet.Events = True
K2Node_SwitchName.PinOptions = True
K2Node_VariableSet.Variable = True
K2Node_VariableSet.DefaultValueCategory = True
K2Node_VariableSet.Events = True
FbxImportUI.Mesh = True
FbxImportUI.Animation = True
FbxImportUI.Transform = True
FbxImportUI.Miscellaneous = True
FbxImportUI.FbxFileInformation = True
K2Node_CallFunction.Graph = True
BehaviorTreeGraphNode_Root.AI = True
PropertyWrapper.Variable = True
PropertyWrapper.DefaultValueCategory = True
PropertyWrapper.Events = True
EdGraphNode_Comment.GraphNodeDetail = True
EdGraphNode_Comment.Comment = True
BP_HYPlayerCharacController_C.Tick = True
BP_HYPlayerCharacController_C.Default = True
BP_HYPlayerCharacController_C.Cheat Manager = True
BP_HYPlayerCharacController_C.Input = True
BP_HYPlayerCharacController_C.Replication = True
BP_HYPlayerCharacController_C.Actor = True
BP_HYPlayerCharacController_C.HLOD = True
BP_HYPlayerCharacController_C.HYPlayerCharacController = True
BP_HYPlayerCharacController_C.PlayerController = True
BP_HYPlayerCharacController_C.MouseInterface = True
BP_HYPlayerCharacController_C.Game = True
BP_HYPlayerCharacController_C.WorldPartition = True
BP_HYPlayerCharacController_C.Controller = True
BP_HYPlayerCharacController_C.Physics = True
BP_HYPlayerCharacController_C.Events = True
BTT_DefaultAttack_C.Description = True
BTT_DefaultAttack_C.Task = True
BTDecorator_Blackboard.FlowControl = True
BTDecorator_Blackboard.Blackboard = True
BTDecorator_Blackboard.Description = True
2024-11-02 16:23:01 +01:00
BP_Haesol_C.TransformCommon = True
BP_Haesol_C.Animation = True
BP_Haesol_C.Mesh = True
BP_Haesol_C.Tick = True
BP_Haesol_C.Default = True
BP_Haesol_C.Shape = True
BP_Haesol_C.ComponentTick = True
BP_Haesol_C.Navigation = True
BP_Haesol_C.HLOD = True
BP_Haesol_C.Physics = True
BP_Haesol_C.Collision = True
BP_Haesol_C.Mobile = True
BP_Haesol_C.Lighting = True
BP_Haesol_C.RayTracing = True
BP_Haesol_C.SkinWeights = True
BP_Haesol_C.Tags = True
BP_Haesol_C.AssetUserData = True
BP_Haesol_C.Rendering = True
BP_Haesol_C.Replication = True
BP_Haesol_C.ComponentReplication = True
BP_Haesol_C.Variable = True
BP_Haesol_C.Cooking = True
BP_Haesol_C.Camera = True
BP_Haesol_C.Input = True
BP_Haesol_C.Clothing = True
BP_Haesol_C.LeaderPoseComponent = True
BP_Haesol_C.AnimationRig = True
BP_Haesol_C.Deformer = True
BP_Haesol_C.VirtualTexture = True
BP_Haesol_C.Activation = True
BP_Haesol_C.Character Movement (General Settings) = True
BP_Haesol_C.Character Movement: Walking = True
BP_Haesol_C.Character Movement: Jumping / Falling = True
BP_Haesol_C.Character Movement (Networking) = True
BP_Haesol_C.Character Movement: Swimming = True
BP_Haesol_C.Character Movement: Flying = True
BP_Haesol_C.Character Movement: Custom Movement = True
BP_Haesol_C.Character Movement (Rotation Settings) = True
BP_Haesol_C.Character Movement: Physics Interaction = True
BP_Haesol_C.Character Movement = True
BP_Haesol_C.Character Movement: Avoidance = True
BP_Haesol_C.RootMotion = True
BP_Haesol_C.Character Movement: NavMesh Movement = True
BP_Haesol_C.NavMovement = True
BP_Haesol_C.Velocity = True
BP_Haesol_C.PlanarMovement = True
BP_Haesol_C.MovementComponent = True
BP_Haesol_C.Character = True
BP_Haesol_C.Pawn = True
BP_Haesol_C.Actor = True
BP_Haesol_C.HY_Character = True
BP_Haesol_C.Hwanyoung = True
BP_Haesol_C.WorldPartition = True
BP_Haesol_C.Events = True
BP_Haesol_C.Materials = True
2024-11-23 03:47:02 +01:00
BP_PlayerCharacterBase_C.TransformCommon = True
BP_PlayerCharacterBase_C.Animation = True
BP_PlayerCharacterBase_C.Mesh = True
BP_PlayerCharacterBase_C.Tick = True
BP_PlayerCharacterBase_C.Default = True
BP_PlayerCharacterBase_C.Shape = True
BP_PlayerCharacterBase_C.ComponentTick = True
BP_PlayerCharacterBase_C.Navigation = True
BP_PlayerCharacterBase_C.HLOD = True
BP_PlayerCharacterBase_C.Physics = True
BP_PlayerCharacterBase_C.Collision = True
BP_PlayerCharacterBase_C.Mobile = True
BP_PlayerCharacterBase_C.Lighting = True
BP_PlayerCharacterBase_C.RayTracing = True
BP_PlayerCharacterBase_C.SkinWeights = True
BP_PlayerCharacterBase_C.Tags = True
BP_PlayerCharacterBase_C.AssetUserData = True
BP_PlayerCharacterBase_C.Rendering = True
BP_PlayerCharacterBase_C.Replication = True
BP_PlayerCharacterBase_C.ComponentReplication = True
BP_PlayerCharacterBase_C.Variable = True
BP_PlayerCharacterBase_C.Cooking = True
BP_PlayerCharacterBase_C.Camera = True
BP_PlayerCharacterBase_C.Input = True
BP_PlayerCharacterBase_C.Clothing = True
BP_PlayerCharacterBase_C.LeaderPoseComponent = True
BP_PlayerCharacterBase_C.AnimationRig = True
BP_PlayerCharacterBase_C.Deformer = True
BP_PlayerCharacterBase_C.VirtualTexture = True
BP_PlayerCharacterBase_C.Activation = True
BP_PlayerCharacterBase_C.Character Movement (General Settings) = True
BP_PlayerCharacterBase_C.Character Movement: Walking = True
BP_PlayerCharacterBase_C.Character Movement: Jumping / Falling = True
BP_PlayerCharacterBase_C.Character Movement (Networking) = True
BP_PlayerCharacterBase_C.Character Movement: Swimming = True
BP_PlayerCharacterBase_C.Character Movement: Flying = True
BP_PlayerCharacterBase_C.Character Movement: Custom Movement = True
BP_PlayerCharacterBase_C.Character Movement (Rotation Settings) = True
BP_PlayerCharacterBase_C.Character Movement: Physics Interaction = True
BP_PlayerCharacterBase_C.Character Movement = True
BP_PlayerCharacterBase_C.Character Movement: Avoidance = True
BP_PlayerCharacterBase_C.RootMotion = True
BP_PlayerCharacterBase_C.Character Movement: NavMesh Movement = True
BP_PlayerCharacterBase_C.NavMovement = True
BP_PlayerCharacterBase_C.Velocity = True
BP_PlayerCharacterBase_C.PlanarMovement = True
BP_PlayerCharacterBase_C.MovementComponent = True
BP_PlayerCharacterBase_C.Character = True
BP_PlayerCharacterBase_C.Pawn = True
BP_PlayerCharacterBase_C.Actor = True
BP_PlayerCharacterBase_C.HY_Character = True
BP_PlayerCharacterBase_C.Hwanyoung = True
BP_PlayerCharacterBase_C.WorldPartition = True
BP_PlayerCharacterBase_C.Events = True
BP_PlayerCharacterBase_C.Materials = True
K2Node_FunctionResult.Graph = True
K2Node_FunctionResult.Inputs = True
K2Node_FunctionResult.Outputs = True
BP_ThirdPersonCharacter_C.TransformCommon = True
BP_ThirdPersonCharacter_C.Animation = True
BP_ThirdPersonCharacter_C.Mesh = True
BP_ThirdPersonCharacter_C.Shape = True
BP_ThirdPersonCharacter_C.Tick = True
BP_ThirdPersonCharacter_C.Navigation = True
BP_ThirdPersonCharacter_C.HLOD = True
BP_ThirdPersonCharacter_C.ComponentTick = True
BP_ThirdPersonCharacter_C.Mobile = True
BP_ThirdPersonCharacter_C.Physics = True
BP_ThirdPersonCharacter_C.Collision = True
BP_ThirdPersonCharacter_C.Lighting = True
BP_ThirdPersonCharacter_C.RayTracing = True
BP_ThirdPersonCharacter_C.Tags = True
BP_ThirdPersonCharacter_C.SkinWeights = True
BP_ThirdPersonCharacter_C.AssetUserData = True
BP_ThirdPersonCharacter_C.Replication = True
BP_ThirdPersonCharacter_C.Rendering = True
BP_ThirdPersonCharacter_C.ComponentReplication = True
BP_ThirdPersonCharacter_C.Variable = True
BP_ThirdPersonCharacter_C.Cooking = True
BP_ThirdPersonCharacter_C.Camera = True
BP_ThirdPersonCharacter_C.Input = True
BP_ThirdPersonCharacter_C.Clothing = True
BP_ThirdPersonCharacter_C.LeaderPoseComponent = True
BP_ThirdPersonCharacter_C.AnimationRig = True
BP_ThirdPersonCharacter_C.Deformer = True
BP_ThirdPersonCharacter_C.VirtualTexture = True
BP_ThirdPersonCharacter_C.Activation = True
BP_ThirdPersonCharacter_C.Character Movement (General Settings) = True
BP_ThirdPersonCharacter_C.Character Movement: Walking = True
BP_ThirdPersonCharacter_C.Character Movement: Jumping / Falling = True
BP_ThirdPersonCharacter_C.Character Movement (Networking) = True
BP_ThirdPersonCharacter_C.Character Movement: Swimming = True
BP_ThirdPersonCharacter_C.Character Movement: Flying = True
BP_ThirdPersonCharacter_C.Character Movement: Custom Movement = True
BP_ThirdPersonCharacter_C.Character Movement (Rotation Settings) = True
BP_ThirdPersonCharacter_C.Character Movement: Physics Interaction = True
BP_ThirdPersonCharacter_C.Character Movement = True
BP_ThirdPersonCharacter_C.Character Movement: Avoidance = True
BP_ThirdPersonCharacter_C.RootMotion = True
BP_ThirdPersonCharacter_C.Character Movement: NavMesh Movement = True
BP_ThirdPersonCharacter_C.NavMovement = True
BP_ThirdPersonCharacter_C.Velocity = True
BP_ThirdPersonCharacter_C.PlanarMovement = True
BP_ThirdPersonCharacter_C.MovementComponent = True
BP_ThirdPersonCharacter_C.Character = True
BP_ThirdPersonCharacter_C.Pawn = True
BP_ThirdPersonCharacter_C.Actor = True
BP_ThirdPersonCharacter_C.HY_Character = True
BP_ThirdPersonCharacter_C.Hwanyoung = True
BP_ThirdPersonCharacter_C.WorldPartition = True
BP_ThirdPersonCharacter_C.Events = True
BP_ThirdPersonCharacter_C.Materials = True
AC_HPSystem_C.ComponentTick = True
AC_HPSystem_C.Default = True
AC_HPSystem_C.Tags = True
AC_HPSystem_C.Activation = True
AC_HPSystem_C.Cooking = True
AC_HPSystem_C.ComponentReplication = True
AC_HPSystem_C.Variable = True
BP_Goblin_C.TransformCommon = True
BP_Goblin_C.Animation = True
BP_Goblin_C.Mesh = True
BP_Goblin_C.AI = True
BP_Goblin_C.Physics = True
BP_Goblin_C.Collision = True
BP_Goblin_C.Clothing = True
BP_Goblin_C.Lighting = True
BP_Goblin_C.LeaderPoseComponent = True
BP_Goblin_C.AnimationRig = True
BP_Goblin_C.Deformer = True
BP_Goblin_C.SkinWeights = True
BP_Goblin_C.Rendering = True
BP_Goblin_C.HLOD = True
BP_Goblin_C.Mobile = True
BP_Goblin_C.Navigation = True
BP_Goblin_C.RayTracing = True
BP_Goblin_C.VirtualTexture = True
BP_Goblin_C.Tags = True
BP_Goblin_C.AssetUserData = True
BP_Goblin_C.Activation = True
BP_Goblin_C.Cooking = True
BP_Goblin_C.Character Movement (General Settings) = True
BP_Goblin_C.Character Movement: Walking = True
BP_Goblin_C.Character Movement: Jumping / Falling = True
BP_Goblin_C.Character Movement (Networking) = True
BP_Goblin_C.Character Movement: Swimming = True
BP_Goblin_C.Character Movement: Flying = True
BP_Goblin_C.Character Movement: Custom Movement = True
BP_Goblin_C.Character Movement (Rotation Settings) = True
BP_Goblin_C.Character Movement: Physics Interaction = True
BP_Goblin_C.Character Movement = True
BP_Goblin_C.Character Movement: Avoidance = True
BP_Goblin_C.RootMotion = True
BP_Goblin_C.Character Movement: NavMesh Movement = True
BP_Goblin_C.NavMovement = True
BP_Goblin_C.Velocity = True
BP_Goblin_C.PlanarMovement = True
BP_Goblin_C.MovementComponent = True
BP_Goblin_C.Shape = True
BP_Goblin_C.Character = True
BP_Goblin_C.Camera = True
BP_Goblin_C.Pawn = True
BP_Goblin_C.Replication = True
BP_Goblin_C.Input = True
BP_Goblin_C.Networking = True
BP_Goblin_C.Actor = True
BP_Goblin_C.Materials = True
BP_SanIn_C.AI = True
BP_SanIn_C.Networking = True
BP_Goblin_C.Tick = True
BP_Goblin_C.Default = True
BP_Goblin_C.ComponentTick = True
BP_Goblin_C.ComponentReplication = True
BP_Goblin_C.Variable = True
BP_Goblin_C.WorldPartition = True
BP_Goblin_C.Events = True
2024-01-01 15:04:54 +01:00
[AssetEditorToolkitTabLocation]
2024-11-23 03:47:02 +01:00
/Game/Hwanyoung/Levels/MA_SpringLevel.MA_SpringLevel = 1
/Game/Hwanyoung/Character/NPC/Spring-Sanin/BP_SanIn.BP_SanIn = 1
/Game/Hwanyoung/Character/NPC/Behavior/BT_Tasks/BTT_DefaultAttack.BTT_DefaultAttack = 1
2024-11-02 16:23:01 +01:00
/Game/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/BP_Haesol.BP_Haesol = 1
2024-11-23 03:47:02 +01:00
/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter = 1
/Game/Hwanyoung/Character/NPC/BP_AggroNPCControllerBase2.BP_AggroNPCControllerBase2 = 1
/Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase = 1
/Game/Hwanyoung/Character/NPC/BPI_NPCBehavior.BPI_NPCBehavior = 1
/Game/Hwanyoung/Character/NPC/Behavior/BT_Tasks/BTT_EquipWeapon.BTT_EquipWeapon = 1
/Game/Hwanyoung/Character/NPC/Behavior/BT_Tasks/BTT_UnequipWeapon.BTT_UnequipWeapon = 1
/Game/Hwanyoung/Character/PlayerCharacter/BP_HYPlayerCharacController.BP_HYPlayerCharacController = 1
[MaterialEditor]
PrimType = 1
[/Script/UnrealEd.MaterialStatsOptions]
bPlatformUsed[0] = 0
bPlatformUsed[1] = 0
bPlatformUsed[2] = 0
bPlatformUsed[3] = 0
bPlatformUsed[4] = 0
bPlatformUsed[5] = 0
bPlatformUsed[6] = 0
bPlatformUsed[7] = 0
bPlatformUsed[8] = 0
bPlatformUsed[9] = 0
bPlatformUsed[10] = 0
bPlatformUsed[11] = 0
bPlatformUsed[12] = 0
bPlatformUsed[13] = 0
bPlatformUsed[14] = 0
bPlatformUsed[15] = 0
bPlatformUsed[16] = 0
bPlatformUsed[17] = 0
bPlatformUsed[18] = 0
bPlatformUsed[19] = 0
bPlatformUsed[20] = 0
bPlatformUsed[21] = 0
bPlatformUsed[22] = 0
bPlatformUsed[23] = 0
bPlatformUsed[24] = 0
bPlatformUsed[25] = 0
bPlatformUsed[26] = 0
bPlatformUsed[27] = 0
bPlatformUsed[28] = 0
bPlatformUsed[29] = 0
bPlatformUsed[30] = 0
bPlatformUsed[31] = 0
bPlatformUsed[32] = 0
bPlatformUsed[33] = 0
bPlatformUsed[34] = 0
bPlatformUsed[35] = 0
bPlatformUsed[36] = 0
bPlatformUsed[37] = 0
bPlatformUsed[38] = 0
bPlatformUsed[39] = 0
bPlatformUsed[40] = 0
bPlatformUsed[41] = 0
bPlatformUsed[42] = 0
bPlatformUsed[43] = 0
bPlatformUsed[44] = 0
bPlatformUsed[45] = 0
bPlatformUsed[46] = 0
bPlatformUsed[47] = 0
bPlatformUsed[48] = 0
bPlatformUsed[49] = 1
bPlatformUsed[50] = 0
bPlatformUsed[51] = 0
bPlatformUsed[52] = 0
bPlatformUsed[53] = 0
bPlatformUsed[54] = 0
bPlatformUsed[55] = 0
bPlatformUsed[56] = 0
bPlatformUsed[57] = 0
bPlatformUsed[58] = 0
bPlatformUsed[59] = 0
bPlatformUsed[60] = 0
bPlatformUsed[61] = 0
bPlatformUsed[62] = 0
bPlatformUsed[63] = 0
bPlatformUsed[64] = 0
bPlatformUsed[65] = 0
bPlatformUsed[66] = 0
bPlatformUsed[67] = 0
bPlatformUsed[68] = 0
bPlatformUsed[69] = 0
bPlatformUsed[70] = 0
bPlatformUsed[71] = 0
bPlatformUsed[72] = 0
bPlatformUsed[73] = 0
bPlatformUsed[74] = 0
bPlatformUsed[75] = 0
bPlatformUsed[76] = 0
bPlatformUsed[77] = 0
bPlatformUsed[78] = 0
bPlatformUsed[79] = 0
bPlatformUsed[80] = 0
bPlatformUsed[81] = 0
bPlatformUsed[82] = 0
bPlatformUsed[83] = 0
bPlatformUsed[84] = 0
bPlatformUsed[85] = 0
bPlatformUsed[86] = 0
bPlatformUsed[87] = 0
bPlatformUsed[88] = 0
bPlatformUsed[89] = 0
bPlatformUsed[90] = 0
bPlatformUsed[91] = 0
bPlatformUsed[92] = 0
bPlatformUsed[93] = 0
bPlatformUsed[94] = 0
bPlatformUsed[95] = 0
bPlatformUsed[96] = 0
bPlatformUsed[97] = 0
bPlatformUsed[98] = 0
bPlatformUsed[99] = 0
bPlatformUsed[100] = 0
bPlatformUsed[101] = 0
bPlatformUsed[102] = 0
bPlatformUsed[103] = 0
bPlatformUsed[104] = 0
bPlatformUsed[105] = 0
bPlatformUsed[106] = 0
bPlatformUsed[107] = 0
bPlatformUsed[108] = 0
bPlatformUsed[109] = 0
bPlatformUsed[110] = 0
bPlatformUsed[111] = 0
bPlatformUsed[112] = 0
bPlatformUsed[113] = 0
bPlatformUsed[114] = 0
bPlatformUsed[115] = 0
bPlatformUsed[116] = 0
bPlatformUsed[117] = 0
bPlatformUsed[118] = 0
bPlatformUsed[119] = 0
bPlatformUsed[120] = 0
bPlatformUsed[121] = 0
bPlatformUsed[122] = 0
bPlatformUsed[123] = 0
bPlatformUsed[124] = 0
bPlatformUsed[125] = 0
bPlatformUsed[126] = 0
bPlatformUsed[127] = 0
bPlatformUsed[128] = 0
bPlatformUsed[129] = 0
bPlatformUsed[130] = 0
bPlatformUsed[131] = 0
bPlatformUsed[132] = 0
bPlatformUsed[133] = 0
bPlatformUsed[134] = 0
bPlatformUsed[135] = 0
bPlatformUsed[136] = 0
bPlatformUsed[137] = 0
bPlatformUsed[138] = 0
bPlatformUsed[139] = 0
bPlatformUsed[140] = 0
bPlatformUsed[141] = 0
bPlatformUsed[142] = 0
bPlatformUsed[143] = 0
bPlatformUsed[144] = 0
bPlatformUsed[145] = 0
bPlatformUsed[146] = 0
bPlatformUsed[147] = 0
bPlatformUsed[148] = 0
bPlatformUsed[149] = 0
bPlatformUsed[150] = 0
bPlatformUsed[151] = 0
bMaterialQualityUsed[0] = 0
bMaterialQualityUsed[1] = 1
bMaterialQualityUsed[2] = 0
bMaterialQualityUsed[3] = 0
2024-01-01 15:04:54 +01:00
[/Script/BlueprintGraph.BlueprintEditorSettings]
bDrawMidpointArrowsInBlueprints = False
bShowGraphInstructionText = True
bHideUnrelatedNodes = False
bShowShortTooltips = True
bEnableInputTriggerSupportWarnings = False
bSplitContextTargetSettings = True
bExposeAllMemberComponentFunctions = True
bShowContextualFavorites = False
bExposeDeprecatedFunctions = False
bCompactCallOnMemberNodes = False
bFlattenFavoritesMenus = True
bAutoCastObjectConnections = False
bShowViewportOnSimulate = False
bSpawnDefaultBlueprintNodes = True
bHideConstructionScriptComponentsInDetailsView = True
bHostFindInBlueprintsInGlobalTab = True
bNavigateToNativeFunctionsFromCallNodes = True
bDoubleClickNavigatesToParent = True
bEnableTypePromotion = True
TypePromotionPinDenyList = ("string","text")
BreakpointReloadMethod = RestoreAll
bEnablePinValueInspectionTooltips = True
bEnableNamespaceEditorFeatures = True
bFavorPureCastNodes = False
SaveOnCompile = SoC_Never
bJumpToNodeErrors = False
bAllowExplicitImpureNodeDisabling = False
bShowActionMenuItemSignatures = False
bBlueprintNodeUniqueNames = False
bShowDetailedCompileResults = False
CompileEventDisplayThresholdMs = 5
NodeTemplateCacheCapMB = 20.000000
2024-11-23 03:47:02 +01:00
bShowInheritedVariables = True
2024-01-01 15:04:54 +01:00
bAlwaysShowInterfacesInOverrides = True
bShowParentClassInOverrides = True
bShowEmptySections = True
bShowAccessSpecifier = False
Bookmarks = ()
PerBlueprintSettings = ()
bIncludeCommentNodesInBookmarksTab = True
bShowBookmarksForCurrentDocumentOnlyInTab = False
GraphEditorQuickJumps = ()
2024-11-23 03:47:02 +01:00
[DetailPropertyExpansion]
K2Node_SwitchName = "\"Object.PinOptions.PinNames\" "
K2Node_Switch = "\"Object.PinOptions.PinNames\" "
K2Node = "\"Object.PinOptions.PinNames\" "
EdGraphNode =
Object =
2024-01-01 15:39:18 +01:00
2024-11-23 03:47:02 +01:00
[DetailCategoriesAdvanced]
FbxImportUI.Animation = True
FbxImportUI.Miscellaneous = True
2024-01-01 15:39:18 +01:00
2024-11-23 03:47:02 +01:00
[FBX_Import_UI_Option_FbxImportUI]
bOverrideFullName = True
bCreatePhysicsAsset = True
bAutoComputeLodDistances = True
LodDistance0 = 0.000000
LodDistance1 = 0.000000
LodDistance2 = 0.000000
LodDistance3 = 0.000000
LodDistance4 = 0.000000
LodDistance5 = 0.000000
LodDistance6 = 0.000000
LodDistance7 = 0.000000
MinimumLodNumber = 0
LodNumber = 0
bImportAnimations = True
bImportMaterials = True
bImportTextures = True
2024-01-01 15:39:18 +01:00
2024-11-23 03:47:02 +01:00
[FBX_Import_UI_Option_FbxStaticMeshImportData]
StaticMeshLODGroup = None
VertexColorImportOption = Ignore
VertexOverrideColor = (B=255,G=255,R=255,A=255)
bRemoveDegenerates = True
bBuildReversedIndexBuffer = True
bBuildNanite = False
bGenerateLightmapUVs = True
bOneConvexHullPerUCX = True
bAutoGenerateCollision = True
bCombineMeshes = False
DistanceFieldResolutionScale = 1.000000
bTransformVertexToAbsolute = True
bBakePivotInVertex = False
bImportMeshLODs = False
NormalImportMethod = FBXNIM_ImportNormals
NormalGenerationMethod = MikkTSpace
bComputeWeightedNormals = True
bReorderMaterialToFbxOrder = True
ImportTranslation = (X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation = (Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale = 1.000000
bConvertScene = True
bForceFrontXAxis = False
bConvertSceneUnit = False
2024-01-01 15:39:18 +01:00
2024-11-23 03:47:02 +01:00
[FBX_Import_UI_Option_FbxSkeletalMeshImportData]
VertexColorImportOption = Replace
VertexOverrideColor = (B=0,G=0,R=0,A=0)
bUpdateSkeletonReferencePose = False
bUseT0AsRefPose = False
bPreserveSmoothingGroups = True
bImportMeshesInBoneHierarchy = True
bImportMorphTargets = False
ThresholdPosition = 0.000020
ThresholdTangentNormal = 0.000020
ThresholdUV = 0.000977
MorphThresholdPosition = 0.015000
bTransformVertexToAbsolute = True
bBakePivotInVertex = False
bImportMeshLODs = False
NormalImportMethod = FBXNIM_ComputeNormals
NormalGenerationMethod = MikkTSpace
bComputeWeightedNormals = True
bReorderMaterialToFbxOrder = True
ImportTranslation = (X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation = (Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale = 1.000000
bConvertScene = True
bForceFrontXAxis = False
bConvertSceneUnit = False
2024-01-01 15:39:18 +01:00
2024-11-23 03:47:02 +01:00
[FBX_Import_UI_Option_FbxAnimSequenceImportData]
bImportMeshesInBoneHierarchy = True
AnimationLength = FBXALIT_ExportedTime
FrameImportRange = (Min=0,Max=0)
bUseDefaultSampleRate = False
CustomSampleRate = 0
bSnapToClosestFrameBoundary = True
bImportCustomAttribute = True
bDeleteExistingCustomAttributeCurves = False
bDeleteExistingNonCurveCustomAttributes = False
bImportBoneTracks = True
bSetMaterialDriveParameterOnCustomAttribute = False
MaterialCurveSuffixes = _mat
bRemoveRedundantKeys = True
bDeleteExistingMorphTargetCurves = False
bDoNotImportCurveWithZero = True
bPreserveLocalTransform = False
ImportTranslation = (X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation = (Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale = 1.000000
bConvertScene = True
bForceFrontXAxis = False
bConvertSceneUnit = False
[FBX_Import_UI_Option_FbxTextureImportData]
bInvertNormalMaps = False
MaterialSearchLocation = Local
BaseMaterialName = None
BaseColorName =
BaseDiffuseTextureName =
BaseNormalTextureName =
BaseEmissiveColorName =
BaseEmmisiveTextureName =
BaseSpecularTextureName =
BaseOpacityTextureName =
ImportTranslation = (X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation = (Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale = 1.000000
bConvertScene = True
bForceFrontXAxis = False
bConvertSceneUnit = False
2024-01-04 15:03:39 +01:00
2024-02-26 01:30:18 +01:00
[/Script/UnrealEd.EditorLoadingSavingSettings]
bSCCUseGlobalSettings = False
bAutomaticallyCheckoutOnAssetModification = False
AutoReimportDirectorySettings = (SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
bForceCompilationAtStartup = False
bRestoreOpenAssetTabsOnRestart = False
bMonitorContentDirectories = True
AutoReimportThreshold = 3.000000
bAutoCreateAssets = True
bAutoDeleteAssets = True
bDetectChangesOnStartup = True
bPromptBeforeAutoImporting = True
bDeleteSourceFilesWithAssets = False
2024-11-23 03:47:02 +01:00
[DetailCustomWidgetExpansion]
EdGraph =
2024-06-13 03:28:17 +02:00
2024-11-23 03:47:02 +01:00
[PluginBrowser]
InstalledPlugins = FMODStudio
2024-11-02 16:23:01 +01:00
2024-11-23 03:47:02 +01:00
[PlacementMode]
RecentlyPlaced = /Game/Hwanyoung/Character/NPC/BP_Goblin.BP_Goblin;
2024-06-13 03:28:17 +02:00