2023-10-16 03:18:31 +02:00
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Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" hwanyoung2Editor Win64 Development -Project="D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\hwanyoung2.uproject" -WaitMutex -FromMsBuild
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2023-10-10 01:37:22 +02:00
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Log file: C:\Users\user\AppData\Local\UnrealBuildTool\Log.txt
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2023-10-16 03:18:31 +02:00
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Using 'git status' to determine working set for adaptive non-unity build (D:\GitHub\Personal Projects\Illusion-UE5).
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Invalidating makefile for hwanyoung2Editor (working set of source files changed)
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Parsing headers for hwanyoung2Editor
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Running Internal UnrealHeaderTool "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\hwanyoung2.uproject" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\hwanyoung2Editor.uhtmanifest" -WarningsAsErrors -installed
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Total of 3 written
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Reflection code generated for hwanyoung2Editor in 1.2375519 seconds
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Unable to build while Live Coding is active. Exit the editor and game, or press Ctrl+Alt+F11 if iterating on code in the editor or game
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C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(44,5): error MSB3073: "E:\UE_5.1\Engine\Build\BatchFiles\Build.bat hwanyoung2Editor Win64 Development -Project="D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\hwanyoung2.uproject" -WaitMutex -FromMsBuild" 명령이 종료되었습니다(코드: 6).
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